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Thread: Damage Explanation?     submit to reddit submit to twitter

  1. #41
    Melee Summoner
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    Re: Damage Explanation?

    Quote Originally Posted by VZX
    Then it's not confirmed yet.
    It is confirmed. The screenshot shows another hit for 229.

    I don't believe this range is possible. The only way you could if SE did forsake the .8 pDIF range for a much larger one.

  2. #42
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    Re: Damage Explanation?

    Yea Mat, post the whole screenshot along with any of that fight.

  3. #43
    Sea Torques
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    Re: Damage Explanation?

    Could be that the Diremite NM rotates weakness types (from slashing to piercing to etc.) during the fight for whatever reason?

  4. #44
    mat
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    Re: Damage Explanation?

    Quote Originally Posted by Twig
    Yea Mat, post the whole screenshot along with any of that fight.


    http://img.photobucket.com/albums/v5...927_014745.png

    unedited.

    edit: in case yo udont feel like browsing, i think the damage was: 403, 227,229, 257

  5. #45
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    Re: Damage Explanation?

    Quote Originally Posted by Yutuyu
    Could be that the Diremite NM rotates weakness types (from slashing to piercing to etc.) during the fight for whatever reason?
    Yea this could be possible, but the reason why I think it wouldn't be is because in order to hit 403 with a slashing bonus you be able to reach the 2.9pDIF point while not criting. And this is assuming Mat has reached his max fSTR. I couldn't say how likely that is. If he didn't reach this max fSTR then pDIF cap on non-crits would be greater than 2.9!!!

    Are 2-handers out there actually getting pDIFs up to 3.0 without the crits?

    In layman's terms, in order for for this to be true, 2-handers have the possibility of getting close to the same damage on non-crits compared to what they were getting on Crits before the 2handed update.

  6. #46
    Rem
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    Re: Damage Explanation?

    Oh wow. Thanks for posting my crappy damage.

  7. #47
    CoP Dynamis
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    Re: Damage Explanation?

    Interesting... Gyre-Carlin could have been asleep when you did that huge damage hit.

  8. #48
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    Re: Damage Explanation?

    exlpanation is your g. axe is really relic and you just don't know it =/

  9. #49
    aru
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    Re: Damage Explanation?

    Interesting... Gyre-Carlin could have been asleep when you did that huge damage hit.
    that is actually something of note, especially now with pokemon battles being coded so that slept mobs take increased damage when being awakened. certainly not outside of the realm of possibility.

  10. #50
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    Re: Damage Explanation?

    Zomg sleep mobs for better epeen dmg?

  11. #51
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    Re: Damage Explanation?

    the fact that this sleep thing works on normal mobs has me thinking it's a glitch

  12. #52
    Sea Torques
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    Re: Damage Explanation?

    Tested in South Gusta with sleep, fire, and physical staff hits. Sleep had no damage effect.

  13. #53
    Nidhogg
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    Re: Damage Explanation?

    That and I'm pretty sure that every ??? item NM in Nyzul is immune to sleep, even if its Vana'diel counterpart is not. Could be wrong but I remember early Nyzuls before we got a routine and familiar with it, trying to sleep the NMs if we had aggroed other stuff would always fail.

  14. #54
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    Re: Damage Explanation?

    Maybe you double attacked and for some reason the chat log combined the hits?

  15. #55
    Cerberus
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    Re: Damage Explanation?

    Quote Originally Posted by Suiram
    That and I'm pretty sure that every ??? item NM in Nyzul is immune to sleep, even if its Vana'diel counterpart is not. Could be wrong but I remember early Nyzuls before we got a routine and familiar with it, trying to sleep the NMs if we had aggroed other stuff would always fail.
    Definitely false, last nyzul run i did our rdm was sleeping crushed krauhgtezerer (or whatver that ghost NM in gusgen is) over and over.

  16. #56
    Nidhogg
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    Re: Damage Explanation?

    Hmm ok, sorry for the incorrect information then.

  17. #57
    mat
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    Re: Damage Explanation?

    sorry for bump, but i think i just might've gotten another weird result.

    promyvion vhazl gigant axe 75dmg what should my max crit be?

  18. #58
    VZX
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    Re: Damage Explanation?

    284.. more or less

  19. #59
    mat
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    Re: Damage Explanation?

    http://img.photobucket.com/albums/v5...012_212730.png

    explain...

    blm,rdm,whm,smn,nin,war,blm

  20. #60
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    Re: Damage Explanation?

    some glitch where your lvl cap got erased?

    or



    plain ol' hax

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