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Thread: Almighty Apkallu     submit to reddit submit to twitter

  1. #321
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    Re: Almighty Apkallu

    I'll try that program on Ramuh in just a few and see what I get

  2. #322
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    Re: Almighty Apkallu

    Quote Originally Posted by Mertron
    I rode the boat from nash>whitegate a few times last night, no pop. I do not have much apkallu hate, if at all.

    I went with a "no touching the apkallus" gameplan when I rode the boat. Something I did notice that was weird though, is that sometimes for no reason the apkallus on the boat would depop for no reason while I was on the boat. Not a day/night thing, one time it depopped was at 1:00 am game time, the other time it was around 12:00pm game time. Not really used to seeing unclaimed mobs depop for no reason really, curious if I had more apkallu hate if something would have happened.

    Also, our server currently lacks the astral candy when this happened, if thats still a theory about it. Just throwing it out there I guess.
    I've seen other mobs do that, too. I had a pugil disappear on me. I think a crab did, once, too. It hadn't even been up that long, either. Mobs pop and depop at odd intervals on ferries.

  3. #323
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    Re: Almighty Apkallu

    Just to recap everything i've tried and learned:

    Taken the boat Sunday,Monday, Tuesday nights: 12am - 6am EST.
    Taken the boat Wednesday night: 10pm - 9am EST.
    Taken the boat Thursday day: 2pm - 6:40pm EST.

    There are 2 Apkallu in the dats:
    NPC/Monster List Entry 0103B007 Apkallu
    NPC/Monster List Entry 0103B008 Apkallu

    With the NM being:
    NPC/Monster List Entry 0103B011 Almighty Apkallu

    --I've seen both Apkallu on Carbuncle fairly regularly. There is one Apkallu that is sometimes already up when the boat loads, and any other Apkallu that pop later on jump on the boat.
    --The Apkallu range from Too Weak - Easy Prey to a Lv75.
    --Killed both Apkallu several times.
    --Left both Apkallu untouched several times.
    --Emoted both Apkallu several times.
    --Fished in front of both Apkallu several times.
    --Fished(Lv.0 Skill): Caught some fish, ESC some fish, Caught some monsters: Crab, Pugil, Kraken.
    ----Knowing little about Fishing, I received the "!!!" (meaning monster on hook) a few times, trying weakening it, but it's HP bar hardly moved.
    ----Mellema join the boat rides for awhile and fished(Lv.50 Skill) with Peeled Lobster(made from Istakoz).
    ------When receiving "!!!" he broke rod once, then fished up several fish. Turns out "!!!" can also mean unstackable fish.
    --Claimed and held both Apkallu through the duration of the boat ride.
    -----Kited the claimed Apkallu throughout the entire boat.
    -----Kited the claimed Apkallu at low, high, and full health.
    -----Kited the claimed Apkallu with low,high, and full health.
    --Let the Apkallu kill me.
    --Quested and ate Nashmau stew before boarding.
    --Quested and ate Nashmau stew while Apkallu was on board.
    --Purchased and ate Seafood Stew before boarding.
    --Ate an Apkallu egg in front of the Apkallu.
    --Received almost max hate off of Arrapago Apkallu in Arrapago Reef. (Was hitting for 1, but not 0). Escaped and took boat, no Apkallu popped.
    --Received max hate off of Zhayolm Apkallu in Mount Zhayolm. (Everyone hit for 0). Warped to Nashmau and took boat, normal Apkallu popped, took full damage and used Yawn only.
    --Had 2 NPC Zhayolm Apkallu in Mount Zhayolm follow me. I zoned and came back to see if they remembered me, and they did. Warped to Nashmau and took boat. Nothing popped.
    --I've yet to see 2 Apkallu up at the same time.
    --Stayed below deck with wireframe on to check abovedeck twice, nothing popped.
    --The Apkallu randomly pop and depop with no obvious pattern.
    ----They can stay up the duration of the boat ride, or as little as 30 seconds.
    ----This pattern is the same for all monsters on the boat, not just Apkallu.
    ----If an Apkallu is up at the end of a boat ride, it will not necesarily pop at the start of the next boat ride.
    --Holding the starting Apkallu for the duration of the boat ride (until completely docked) seemed to make it spawn on the next ride. This happened 6 times in a row. On the 6th ride, I didn't immeadietly claim the starting Apkallu, and he depopped within 30 seconds.
    ----On the times where I've held the Apkallu, but warped before the boat docked, he did not repop on the next boat.

    At this point I have no clue wether it would be a lottery of the starting Apkallu or the ones that jump on.

  4. #324
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    Re: Almighty Apkallu

    Quote Originally Posted by Pergo
    --I've seen both Apkallu on Carbuncle fairly regularly. There is one Apkallu that is sometimes already up when the boat loads, and any other Apkallu that pop later on jump on the boat.
    Are you sure you've seen both #7 and #8, and not #8 popping twice in a row or something? Because on Pandemonium #7 hasn't made an appearance since maintenance, it's just #8 that pops over and over.

    Also, has Almighty Apkallu ever popped since maintenance on Carbuncle? (I forget if you actually mentioned this yet)

  5. #325
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    Re: Almighty Apkallu

    Quote Originally Posted by Mertron
    I rode the boat from nash>whitegate a few times last night, no pop. I do not have much apkallu hate, if at all.

    I went with a "no touching the apkallus" gameplan when I rode the boat. Something I did notice that was weird though, is that sometimes for no reason the apkallus on the boat would depop for no reason while I was on the boat. Not a day/night thing, one time it depopped was at 1:00 am game time, the other time it was around 12:00pm game time. Not really used to seeing unclaimed mobs depop for no reason really, curious if I had more apkallu hate if something would have happened.

    Also, our server currently lacks the astral candy when this happened, if thats still a theory about it. Just throwing it out there I guess.

    Yes, the mystery of the depopping Apkallu is something I've witnessed too. And we didn't lose the AC during any of those occurrences.

  6. #326
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    Re: Almighty Apkallu

    Invis/Untargettable a la Shikigami? O_o

  7. #327
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    Re: Almighty Apkallu

    I saw you say you fed the Apkallu in other places a lot of times but has anyone fed the ones on the boat ever? Or found out their preference and spam fed them?

  8. #328
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    Re: Almighty Apkallu

    Quote Originally Posted by Khamsin
    Quote Originally Posted by Pergo
    --I've seen both Apkallu on Carbuncle fairly regularly. There is one Apkallu that is sometimes already up when the boat loads, and any other Apkallu that pop later on jump on the boat.
    Are you sure you've seen both #7 and #8, and not #8 popping twice in a row or something? Because on Pandemonium #7 hasn't made an appearance since maintenance, it's just #8 that pops over and over.

    Also, has Almighty Apkallu ever popped since maintenance on Carbuncle? (I forget if you actually mentioned this yet)
    I don't know how to do that stuff with the ID, Mokou sorta told me how, but I'm not sure if it was actually the data for the NM, or the actual pop.

    So I don't know if the Apkallu that pops without jumping is the same ID as the one that does, also we can't be sure of their repop time, because they don't always repop. But I'm pretty sure I've killed the starting one and the jumping one popped fairly soon after.

    But also, the fact that out of all the times that I held an Apkallu, but none ever popped while holding it could mean its the same one. idk =/

  9. #329
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    Re: Almighty Apkallu

    Quote Originally Posted by SeraphusRagnarok
    Invis/Untargettable a la Shikigami? O_o
    It could be possible, but I believe Pergo said he's ran the birds around the boat till it docked and nothing happened. Unless there's another way to aggro an apkallu without linking, then I don't think this theory works

  10. #330
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    Re: Almighty Apkallu

    Quote Originally Posted by TacoTaru
    Quote Originally Posted by SeraphusRagnarok
    Invis/Untargettable a la Shikigami? O_o
    It could be possible, but I believe Pergo said he's ran the birds around the boat till it docked and nothing happened. Unless there's another way to aggro an apkallu without linking, then I don't think this theory works
    Plus, you can see invisible shikigami in widescan, and it'd show up as having popped in memory.

    Although I did aggro a Zhayolm Apkallu once for some unknown reason. It was a little startling, since I went out there, equipped my Soultrapper 2000 and walked up to the first apkallu I saw to start taking pictures, and it squeaked and started attacking me. I slept it, and logged out and back in, and timidly walked in front of it again and no aggro.

    I had taken hundreds of pictures of Emperor Apkallus with no aggro, but when I moved areas, the first Zhayolm Apkallu I saw flipped out before I even had a chance to use the Soultrapper on it. After I logged back in, I took a bunch of pictures of Zhayolm Apkallu with no further incident.

  11. #331
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    Re: Almighty Apkallu

    lol? sounds like someone had a vendetta

  12. #332
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    Re: Almighty Apkallu

    oh something else I didn't mention, on the 2nd night of camping, i killed a few apkallu on board and after quite a few (5 or 6) over about 2hours, the apkallu started using beak lunge and fridgid shuffle, which showed they had built up some sorta of hate. the following ride, another apkallu popped and went back to using yawn. I've never been able to get it again. I don't know if I've it had to do with killing apkallu on the boat, or something else? I kill apkallu all the time on the boat but still can't get the hate to go up again.

  13. #333
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    Re: Almighty Apkallu

    Quote Originally Posted by Khamsin
    On Bismarck, where Almighty Apkallu has popped, has Apkallu #7 also popped?
    I mentioned it earlier, but no. It should also be noted that the Apkallu is at the end of all the fished up mobs in the dat (although you could argue that it's at the beginning of all the 'normal' mobs too), so it's possible that it and the NM need to be fished up.

  14. #334
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    Re: Almighty Apkallu

    Someone wanna translate this page?

    http://wiki.ffo.jp/html/11873.html

    It's Skanda Boots page but according to Babelfish it talks about "very special POP condition" for Almighty Apkallu. Meh.

  15. #335
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    Re: Almighty Apkallu

    Ran that program and according to what I saw, AA's not popped on Ramuh either :\

  16. #336
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    Re: Almighty Apkallu

    Quote Originally Posted by Mokou
    Quote Originally Posted by Khamsin
    On Bismarck, where Almighty Apkallu has popped, has Apkallu #7 also popped?
    I mentioned it earlier, but no. It should also be noted that the Apkallu is at the end of all the fished up mobs in the dat (although you could argue that it's at the beginning of all the 'normal' mobs too), so it's possible that it and the NM need to be fished up.
    this totally makes sense now...

    NPC/Monster List Entry 0103B001 Cyan Deep Crab
    NPC/Monster List Entry 0103B002 Submarine Nipper
    NPC/Monster List Entry 0103B003 Thalassic Pugil
    NPC/Monster List Entry 0103B004 Abyssal Pugil
    NPC/Monster List Entry 0103B005 Bathybic Kulshedra
    NPC/Monster List Entry 0103B006 Orobon
    NPC/Monster List Entry 0103B007 Apkallu

    = fished mobs?

    and
    NPC/Monster List Entry 0103B008 Apkallu
    NPC/Monster List Entry 0103B009 Bigclaw
    NPC/Monster List Entry 0103B00A Bigclaw
    NPC/Monster List Entry 0103B00B Cyan Deep Pugil
    NPC/Monster List Entry 0103B00C Kulshedra
    NPC/Monster List Entry 0103B00D Utukku
    NPC/Monster List Entry 0103B00E Imp
    NPC/Monster List Entry 0103B00F Air Elemental
    NPC/Monster List Entry 0103B010 Thunder Elemental

    = normal pop mobs?

    since mokou and kham have said that #7 has never showed maybe it's fished up with a certain bait/lure combo. and the nm might be a lottery off the fished apkallu

  17. #337
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    Re: Almighty Apkallu

    Quote Originally Posted by Pergo
    Quote Originally Posted by Mokou
    Quote Originally Posted by Khamsin
    On Bismarck, where Almighty Apkallu has popped, has Apkallu #7 also popped?
    I mentioned it earlier, but no. It should also be noted that the Apkallu is at the end of all the fished up mobs in the dat (although you could argue that it's at the beginning of all the 'normal' mobs too), so it's possible that it and the NM need to be fished up.
    this totally makes sense now...

    NPC/Monster List Entry 0103B001 Cyan Deep Crab
    NPC/Monster List Entry 0103B002 Submarine Nipper
    NPC/Monster List Entry 0103B003 Thalassic Pugil
    NPC/Monster List Entry 0103B004 Abyssal Pugil
    NPC/Monster List Entry 0103B005 Bathybic Kulshedra
    NPC/Monster List Entry 0103B006 Orobon
    NPC/Monster List Entry 0103B007 Apkallu

    = fished mobs?

    and
    NPC/Monster List Entry 0103B008 Apkallu
    NPC/Monster List Entry 0103B009 Bigclaw
    NPC/Monster List Entry 0103B00A Bigclaw
    NPC/Monster List Entry 0103B00B Cyan Deep Pugil
    NPC/Monster List Entry 0103B00C Kulshedra
    NPC/Monster List Entry 0103B00D Utukku
    NPC/Monster List Entry 0103B00E Imp
    NPC/Monster List Entry 0103B00F Air Elemental
    NPC/Monster List Entry 0103B010 Thunder Elemental

    = normal pop mobs?

    since mokou and kham have said that #7 has never showed maybe it's fished up with a certain bait/lure combo. and the nm might be a lottery off the fished apkallu
    But Mokou said #7 didn't pop on Bismarck, yet Almighty Apkallu did.

  18. #338
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    Re: Almighty Apkallu

    Quote Originally Posted by Khamsin
    Quote Originally Posted by Pergo

    since mokou and kham have said that #7 has never showed maybe it's fished up with a certain bait/lure combo. and the nm might be a lottery off the fished apkallu
    But Mokou said #7 didn't pop on Bismarck, yet Almighty Apkallu did.
    Wouldn't have to be lotto, the regular apkallu could just be fished up the same way.

  19. #339
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    Re: Almighty Apkallu

    One strange behavior I noticed about the apkallus in Mt.Zhayolm was that sometimes the apkallu would spawn or change to an NPC. Just an idea, but it's possible that there is a method to manipulating the apkallu to become an NPC. An NPC type apkallu could account for the second apkallu that apparently has not popped either. Popping AA could somehow involve getting the on-board apkallu to become an NPC, then trading it an item to make it become AA.

    gl Pergo maybe this will be something you'll be interested in testing out.

  20. #340
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    Re: Almighty Apkallu

    Quote Originally Posted by Yomjo
    Someone wanna translate this page?

    http://wiki.ffo.jp/html/11873.html

    It's Skanda Boots page but according to Babelfish it talks about "very special POP condition" for Almighty Apkallu. Meh.

    I ran a babelfish on this too, but I don't think they know the pop condition either.

    That very special POP condition is set in regard to this NM "Almighty Apkallu", the effort which mostly is not common is required for encounter.
    I assume you're refering to that quote, but I just got out of it that it's a special pop condition because no has figured it out since further down it says....

    . As for track record of ???????? with all server at present time 0, as for transaction being nil, even list of items the mackerel which does not exist has become large portion.Accurate POP condition yet has not been ascertained.
    I don't think they know anymore than we do

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