
Originally Posted by
RKenshin

Originally Posted by
pendragoon
Dear SE,
Lets draw a large distance between players, giving the lesser gear'd 75's no chance of meriting/learning/showing off skill/getting into a decent linkshell to actually get good gear. Why bother having a reputation when the game matches your skill to amount of gil you just bought for all that "elite" gear.
Sorry to the OP, but this sounds like an Alla player who thinks he's top shit cause he got A.Head last week, and now is too good to merit with the "regular" seekers.
Some people are good, some people suck, some people are just limited by the gear available to them. People can suck, and still make a party enjoyable. Play with them and form your own opinion.
You make it sound like the only thing that effects how well you can play a job in this game is the gear available to you. But you can only be so limited by the gear you have before it just comes down to you not knowing how to play your job.
Because of that I think I have to disagree with your frame of mind. There are overwhelming differences in what a player is capable of when they know what they're doing, and when they don't. However, the differences between two players that both play their job to the max potential where one has all HQs and another has all NQs is much smaller IMO.
Examples of this are countless, and everyone encounters them. Who hasn't PT'd with the adaberk Ridill WAR that could've just as easily been replaced with any other DD (pre-2hpatch)? I've even PTed with a fully equipped/merited Amano SAM that could've been out-damaged by an AH SAM. And more than any other job this is incredibly obvious with mages, since their jobs tend to be a lot less simple in some aspects.
Point being that quite frankly when it comes down to it, knowledge and ability to play a job correctly effects your performance much more than gear can unless you're seriously retarded with your gear choices (and in which case, you'd be lacking knowledge of your job). Everyone should be able to put together at bare minimum a decent set of gear, no excuses. If you're level 75 and wearing gear that you'd only see on a gilseller then it's just sad.
With that stuff in mind I honestly think some kind of system that offers a way for players to add accomplishments into their /seacom status would be great (as the OP said that used to be demonstrated partially by rank, but those days are long gone). I don't really care if it's via the OP's system or some combination of listing merits+other stuff, but it'd really be a nice feature to have since we basically have nothing now.
I think what he's saying is that with a system like this, the haves would be fucked out of getting anything really. There'd be a huge schism between the haves and the have-nots. I mean seriously, (HYPOTHETICAL and not 100% realistic situation alert!!) if there's 3 WARs (all have the same ammout of merits; for the sake of this post we'll make that number 0, just to make things easier) and one has badass endgame gear and a WAR with AH gear and another with mostly AH gear and a few endgame pieces, which one won't really be picked for anything? With the other 2 getting more merits, etc they get farther ahead and the AH WAR is left behind with AH gear, and 0 merits.
When he applies to an endgame shell because he wants to improve his character and possibly get in some fucking parties since WAR A and WAR C are getting all the parties before he can, he's turned away because he doesn't have good gear or merits.
At least now if you don't know someone all you can see is their level and rank (which means nothing). WAR B actually stands a fair chance if the party leader doesn't know WAR A, WAR B, or WAR C.
Now, of course we know it wouldn't work out exactly like that because there are other factors to be concerned with, but that's the basic gist of why I think a system like this would, for the most part, be fucking retarded.
tl;dr: If you don't have shit, you ain't gettin' shit because everyone with anything won't want to do anything with you.