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Thread: Dynamis Mob Difficulty     submit to reddit submit to twitter

  1. #1
    Space Pope
    Join Date
    Oct 2006
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    FFXI Server
    Diabolos

    Dynamis Mob Difficulty

    I have a noobish question that I haven't been able to find the answer to.

    Do Dynamis monsters increase in difficulty over the course of a dynamis run?

    There was a theory that they increased their level or evasiveness, but I haven't seen any concrete data either way. Some theories have to do with the # of time extensions hit, while others posit it is a straight increase with the number of dynamis monsters killed.

    Does anyone have any information about this, one way or the other?

  2. #2

    Re: Dynamis Mob Difficulty

    i'd noticed that pulls can take longer to kill as you get closer to the end of a dynamis, but i'd always chalked that up to a combination of our EU players going to bed, plus the general fatigue of everyone in the dynamis, being slower to react. it's hard to keep your concentration for several hours at once on that kind of thing.

  3. #3
    A. Body
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    Leviathan

    Re: Dynamis Mob Difficulty

    I've heard that repop mobs are slightly higher in level, which is part of what contributes to slower kills later in a run. But I dunno, I don't dismiss that people are just tired of being there at that point too.

  4. #4
    New Merits
    Join Date
    Nov 2006
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    Re: Dynamis Mob Difficulty

    Yes, their levels vary.
    You'll notice during the first 20~30% of a city run, the casting jobs don't have a full spell list (BLM mobs casting Thunder III etc).

    I notice my Sneak Attacks deteriorate from about ~400 dmg to ~250 on the same mob type due to level correction.

  5. #5
    Banned.

    Join Date
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    Re: Dynamis Mob Difficulty

    if this is true, any idea why SE whould make it this way? besides being SE of course..

  6. #6
    Relic Horn
    Join Date
    Jul 2005
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    Re: Dynamis Mob Difficulty

    I can totally confirm this - the levels go up the deeper you get in - the first few mobs are totally poon usually.

    Well if you think about it it seems nice from SE - getting players a chance to warm up and get familiar when they started dynamis.

  7. #7
    Relic Shield
    Join Date
    Oct 2006
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    Re: Dynamis Mob Difficulty

    those mobs that pop around NMs are usually have higher lvl.

    and also those repop, especially post boss, you will notice then whm type of mobs. They got around at least 500hp more.

  8. #8
    Bagel
    Join Date
    Jul 2007
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    Cerberus

    Re: Dynamis Mob Difficulty

    Yea the deeper you dig in the area the level of the mobs increase.

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