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  1. #101
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    Re: To All WHM's with Gullintani-Mjollnir Club

    Quote Originally Posted by Leroy
    Why? Because it's a fucking game and he likes WHM and WHM's style of melee? Seriously, needing someone to justify the reason they're playing their character they way they are in a role playing game, just because it isn't the perfect example of efficiency or leetness, is just fucking stupid.
    So out of all jobs that he has @ 75 he likes WHM melee the best? That's cool I guess.. Hell, since I have a couple hundred million laying around i think i'm gonna get a claustrum then complain that it doesn't have +20 MAB...I agree that mage weapons need a boost to be useful. There's really no reason to upgrade that weapon with all jobs @75. If I had all jobs at 75 and i wanted to do DD I would just get a relic for the DD job I like the best.

  2. #102
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    Re: To All WHM's with Gullintani-Mjollnir Club

    Mjolnir should give +35 agi, +35 dmg, a 20% chance to release a 200 damage chain lightning and a static charge buff that will release a 200 damage lightning on the attacking unit.

  3. #103
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    Re: To All WHM's with Gullintani-Mjollnir Club

    Quote Originally Posted by Veli
    So out of all jobs that he has @ 75 he likes WHM melee the best? That's cool I guess.. Hell, since I have a couple hundred million laying around i think i'm gonna get a claustrum then complain that it doesn't have +20 MAB...I agree that mage weapons need a boost to be useful. There's really no reason to upgrade that weapon with all jobs @75. If I had all jobs at 75 and i wanted to do DD I would just get a relic for the DD job I like the best.
    You don't think that he... *GASP* LIKES MELEE WHM BEST!?!!?!?!

    Seriously, if he didn't have fun on or like Melee WHM the most why the fuck would he upgrade a Mjollnir? The answer is, he wouldn't. Unless he's retarded.

  4. #104
    23 years old
    Rating: total douchebag

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    Re: To All WHM's with Gullintani-Mjollnir Club

    Quote Originally Posted by Leroy
    Why the fuck would he upgrade a Mjollnir? The answer is, he wouldn't. Unless he's retarded.
    You could have cut everything else out and this would still be true.

  5. #105
    Relic Weapons
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    Re: To All WHM's with Gullintani-Mjollnir Club

    Quote Originally Posted by Leroy
    Why? Because it's a fucking game and he likes WHM and WHM's style of melee?
    i loled, hard.


    btw read the thread before you get all anal and preachy, noone is saying he cant have his fun or has to justify upgrading his relic. Read the OP, hes saying Mjollnir needs to be gods hand club and is gonna petition to SE to do so. so people r liek wtf, k?

  6. #106
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    Re: To All WHM's with Gullintani-Mjollnir Club

    I did read the thread. I'm just talking about the guy with the maat's cap needing to explain why he's getting it.


    Calling somebody retarded for spending gil on mjollnir is like calling a guy retarded because he bought a Benz instead of a porsche. He got what he wanted.


    As for people that udgrade a Mjollnir then complain about it, they're the retarded ones. They knew what it did before they got it, and if they didn't, that just mkes them even more retarded. Either way, they have no reason to complain about it.

  7. #107
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    Re: To All WHM's with Gullintani-Mjollnir Club

    damn shouldve bought porsche

  8. #108
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    Re: To All WHM's with Gullintani-Mjollnir Club

    Quote Originally Posted by Swatt
    Mjolnir should give +35 agi, +35 dmg, a 20% chance to release a 200 damage chain lightning and a static charge buff that will release a 200 damage lightning on the attacking unit.

    Whoa did I just step into wow territory?

  9. #109
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    I CAN'T I CAN'T I CAN'T

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    Re: To All WHM's with Gullintani-Mjollnir Club

    Quote Originally Posted by Ryko
    Quote Originally Posted by Khamsin
    Quote Originally Posted by whackwhackwhm
    you don't know the WHYs
    Of course he doesn't, that's why he's asking, because it's baffling WHY someone would get mjollner. It makes no sense, and there's no fathomable justification. So if there's a WHY that justifies it and clears everything up (e.g. some sort of hidden -enmity or cure potency or refresh effect), then spit it out.
    Perfection his white mage robot race.
    Building them one mjollnir at a time.

    Quote Originally Posted by Rhinox
    oh shit... Kham you just earned the wrath of Izzy...
    What's he gonna do, not enough damage to take down stoneskin?
    This hurt my heart deep inside Q_Q.

  10. #110
    Ridill
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    Re: To All WHM's with Gullintani-Mjollnir Club

    Quote Originally Posted by Royal
    Quote Originally Posted by Swatt
    Mjolnir should give +35 agi, +35 dmg, a 20% chance to release a 200 damage chain lightning and a static charge buff that will release a 200 damage lightning on the attacking unit.

    Whoa did I just step into wow territory?
    I think you just stepped into WC3 territory.

  11. #111
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    Re: To All WHM's with Gullintani-Mjollnir Club

    Quote Originally Posted by Leroy
    Calling somebody retarded for spending gil on mjollnir is like calling a guy retarded because he bought a Benz instead of a porsche. He got what he wanted.
    You really are stupid... It's more like asking somebody why they got a Kia for 80k over a Benz for the same price.

  12. #112
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    Re: To All WHM's with Gullintani-Mjollnir Club

    Quote Originally Posted by Veli
    Quote Originally Posted by Leroy
    Calling somebody retarded for spending gil on mjollnir is like calling a guy retarded because he bought a Benz instead of a porsche. He got what he wanted.
    You really are stupid... It's more like asking somebody why they got a Yugo for 80k over a Benz for the same price.
    Fixed.

  13. #113
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    Re: To All WHM's with Gullintani-Mjollnir Club

    Quote Originally Posted by Khamsin
    Quote Originally Posted by Veli
    Quote Originally Posted by Leroy
    Calling somebody retarded for spending gil on mjollnir is like calling a guy retarded because he bought a Benz instead of a porsche. He got what he wanted.
    You really are stupid... It's more like asking somebody why they got a Yugo for 80k over a Benz for the same price.
    Fixed.
    lol, I never said that the millions and millions of gil couldn't have been spent to a much more useful relic. I just happen to like hitting stuff with my clubs and this is the most fun for me Q___________________Q.

    I have SMN and BLM to 75, and NIN will be 75 whenever I decide I don't hate it enough to level it past 68. I couldn't use another relic if I wanted to upgrade another. (fuck upgrading staff)

  14. #114
    Ruke
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    Re: To All WHM's with Gullintani-Mjollnir Club

    Relics in FFXI are just suck in general. In previous games they were practically revolutionary to each job's primary rolls. Lulu's relic in FFX sure as hell didn't help her hit harder, it helped her do her main job (black magic). Why on earth they didn't carry this frame of mind into FF confuses the crap out of me.

    A WHM relic should bring their healing/support abilities to a new level (and heck, add on good DD capabilities if you really want to as well). A BLM relic should bring their black magic capabilities to a new level. And, the relic should encompass the functions of each job. Like, a PLD relic should not just be damage reduction but also hate accumilation. And a BRD relic shouldn't only specialize in MP recovery, because that surely isn't their only purpose. Then, a DD relic should not just increase damage delt but bring that DD's specialties to a new level (TP gain for SAM [lol7STP], burst damage for DRK, high hateless damage on DRG, SATA damage/TH for THF, etc). And so on.

    Of course them actually doing this would make them 'broken', but so do all relics in previous FFs in their own regard. I'm long past actually caring about this and everything that's traditionally wrong with them though, but this is my view on it anyway.
    Quote Originally Posted by Leroy
    Quote Originally Posted by Neosutra
    Quote Originally Posted by Leroy
    I know that Aegis and horn are amazingly effective at what they do, but why do people say all other relics are toys?

    I'm currently after Apocalypse myself. Any weapon that lets you out-zerg a pair of KC DRKs is pretty damn nice. Both of Catastrophe's added effects are nice too: Haste+ and HP drain. Let's not forget its huge boost in the 2-handed update, making it deal higher Damage and with merits, you pretty much need 0 acc+ to hit anything at all with meat.

    DRK/SAM with Apocalypse is probably the most destructive combo in the game.
    1. Even with hundred scythes setup you wont outparse a haste/hp build kraken zerg, though you will come close.

    Lol. Apocalypse eats K.Club like it's nothing.

    You can get more hp on an Apocalypse build since you have basicly 100 more acc than a KC DRK, and thus can focus more on HP. An Apocalypse DRK will average 2.5 swings per 4 KC swings in a Zerg, that's before you figure in Sword Strap and DA/TA procs. If you were just going by SE damage, then KC would be better, but the Huge ass Base DMG on Apocalypse and the Random Double Damage procs mean that there's more damage coming out of the actual weapon than with the KC.

    Also, you can get up to Hundred Scythes speed every 4min 10sec, and it kicks ass even without SE and BW.
    1) Apocalypse isn't the best choice for zerg. Using Catastrophe > switching immediately to Bahamut's Scythe or Kraken Club will result in more damage for most zerg situations. Only possible exceptions being if you're zerging some softy mob where base damage actually means something, but from now on when I refer to a normal zerg situation I'm assuming the mob is pretty damn hard (as any zerg mob usually is). Even then though, pretty sure the higher number of swings triumphs over all.

    And, I don't know why you wouldn't go by SE damage, who would ever want to compare KC without SE vs anything. Regardless, continuing:

    2) Apocalypse doesn't eat KClub, Apocalypse will at best come close to KClub in a 30 second period under equal conditions on a normally zerged mob (only in damage). KClub will have almost twice as many swings still in the 30 second period, which at ~200-350 a hit does not make up for Apoc hitting harder. And, I swear every person seems to forget that last resort only lasts 30 seconds. In the following 30 seconds after the first, KClub will gain a significant amount of swings over any 2h weapon. Properly healed this results in much more damage.

    3) Accuracy/HP arguments don't mean much because if you're zerging a mob, you'd be sure as hell to have Feint on. And it's relatively easy to get ~2.5k HP regardless of the weapon you're using for a good ~300 of pure SE damage.

    4) Arguing anything 'eats KClub' in zergs is just silly until you post doing 30-40k on a DL(or equally hard mob) zerg, as it's been shown KClub has a potential of approximately 25k damage in a 60sec zerg on DL. I've neer seen anyone post anything over 22k damage using a 2h weapon.

    5) You can't obtain a real Hundred Scythe's speed every 4:10, you have to have double SV March in order to get there. Having double march on without SV is rather inefficient for any situation regardless unless you have two BRDs. But you sure as hell don't have SV on full-time.
    Honestly though, and I love shield (about 20 silvers away /sigh), but having several good friends with finished relics I have to say they are alot more then toys. The damage output of their stage5 vs anyone else is just devestating and really shows in more then just HNMs. Salvage is one of the things I love most in the game, and our first 2 weapon cells go to Bravura and an Amano holder and it SIGNIFICANTLY increases our efficiency. In this case, horn/sheild dont really do shit for us. I think alot of people just think of the basic outlasting super hard HNMs and go Shield/Horn > all. What they dont realize is 90% of the game isnt comprised of these fights and the relic weapons really kick ass everywhere else (and dont hurt on the harder NMs either).
    I've been trying to say the same for so long, and this is the first time I saw someone else post it. Thanks! I don't feel like I'm alone here anymore on that feeling/idea.

  15. #115
    I'd tap that turian!
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    Re: To All WHM's with Gullintani-Mjollnir Club

    I skimmed the thread quick, so forgive me:

    How potent is the additional effect, how often does it process, and does the mob need MP for it to work? On those three questions? You could have your answer as to why a WHM would want it. If it processes often and for enough, a WHM wouldn't need to rest.

    Of course, I'm sure it's shit. So you can safely ignore this unless someone has some OMFGBBQ numbers.

  16. #116
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    Re: To All WHM's with Gullintani-Mjollnir Club

    Quote Originally Posted by Akucaen
    I skimmed the thread quick, so forgive me:

    How potent is the additional effect, how often does it process, and does the mob need MP for it to work? On those three questions? You could have your answer as to why a WHM would want it. If it processes often and for enough, a WHM wouldn't need to rest.

    Of course, I'm sure it's shit. So you can safely ignore this unless someone has some OMFGBBQ numbers.
    Procs often, no, it's "recover MP" not "drain MP" so the mob does not need MP. The amount recovered in MP varies from 10-30 from what I've seen.

  17. #117
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    Re: To All WHM's with Gullintani-Mjollnir Club

    Izzy,

    How do you achieve a 10-30 mp restore proc on your Gullintani? My proc rate (stage 4 and 5 both) has always been in the range 4-16 per proc.

    We are both Tarutaru, so race clearly isn't a factor.

  18. #118
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    Re: To All WHM's with Gullintani-Mjollnir Club

    Quote Originally Posted by Granthis
    Izzy,

    How do you achieve a 10-30 mp restore proc on your Gullintani? My proc rate (stage 4 and 5 both) has always been in the range 4-16 per proc.

    We are both Tarutaru, so race clearly isn't a factor.
    Isnt the restore mp just on the Stage 5 >.>?

  19. #119
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    Re: To All WHM's with Gullintani-Mjollnir Club

    Quote Originally Posted by Neosutra

    Isnt the restore mp just on the Stage 5 >.>?
    Yeah, Brain fart on my part. When I read (italics are mine):

    Quote Originally Posted by Izzy
    The amount recovered in MP varies from 10-30 from what I've seen.
    I interpreted that to mean personal experience, which would have meant procs on the Gullintani.

    In any event, 10-30 mp recovered per proc is quite a bit higher than I've experienced, and I wonder how I might maximize the impact of that effect.

  20. #120
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    Re: To All WHM's with Gullintani-Mjollnir Club

    In most screenshots i've seen its been between 10-20 with a few 20+ after that. I think this is because the mobs they are fighting are much lower level (files in zi'tah after getting their mjollnir). The proc might be less on higher level mobs.

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