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  1. #1
    Melee Summoner
    Join Date
    Feb 2005
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    48
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    Question About FFXI Graphics Fix

    To Sano or Whoever takes em pics of the bg news front page does ur ffxi actually run that crisp or u edit em with photoshop or something if not what kind of specs u runnin , i am currently runnin on a 22' monitor 8800 GTX 3 Gig Ram i have already done the regedit--> hkey_local_machine thing trick and i still wont come close to em graphics >. < runnin 0003 and 0004 at 2048 both and 0001 at 1680 and 0002 at 1050 is there anything else at all i can do to boost my graphics a bit more ?

  2. #2
    St. Fiat
    THE TIME FOR QUESTIONS
    HAS PASSED

    Join Date
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    Re: Question About FFXI Graphics Fix

    Event shots on the front page usually aren't shopped, if they are it's not that much. Just set your background resolution to 2048x2048 and run your foreground (window) resolution as high as your monitor will go. Leave effects on. That's all you can do for FFXI.

    Aslo idk where the hell you got Sano lol. The front page pictures are taken by all our members then compiled by septimus.

  3. #3
    Melee Summoner
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    Re: Question About FFXI Graphics Fix

    lmao yeah i meant sept ahahahah i m tired !!! ! ~ ~ ~~~~~ ~ but yeah i wanna boost em graphics a bit better > . <

  4. #4
    Sea Torques
    Join Date
    Nov 2005
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    Ragnarok

    Re: Question About FFXI Graphics Fix

    Make sure and adjust all of the settings in ffxi config file up. Also scale up the graphics on your card. I've also heard Geforce doesn't work as well as ATI card on ffxi for some reason or another. The only pic I can find of my graphics is a very slightly shopped pic, but this is basically what it looks like. This pic was taken from an AMD 3500+ with 1gig ram, 20" LG flatron and an ATI x1600 pro. Not sure how yours compare, but the small adjustments, especially from the radeon catalyst make a big difference.

    http://9.forumer.com/uploads/solstic...1191282467.jpg

  5. #5
    St. Fiat
    THE TIME FOR QUESTIONS
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    Re: Question About FFXI Graphics Fix

    It's probably the shoop but that looks awful.

  6. #6
    Sea Torques
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    Re: Question About FFXI Graphics Fix

    yeah, i think i overdid the sharpness and made it look a little wack. I'll post a non shopped one when I get home.. It looks and runs pretty good.

  7. #7
    Feielle
    Guest

    Re: Question About FFXI Graphics Fix

    I was under the impression that ATI's Catalyst drivers cannot over-ride FFXI's graphics... I recall trying to alter anti-aliasing in catalyst, but having no effect when I booted FFXI. Has there been a driver update I dont know about?

    Also, no weather effects in Sea? c'mon man!

  8. #8
    Chram
    Join Date
    Apr 2007
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    Re: Question About FFXI Graphics Fix

    forcing AA on XI has a net effect of just making your text blurry :/

    recommend good old fashioned supersampling. leave all effects on. consider upping mipmapping slightly but there's a trade off here where in that this sometimes causes middle distant textures to mess up slightly (either mapping to distant or two close)

    nVidia cards work fine, the nVidia being worse than ATI is a myth propagated by the nVidia haters! (ok ok, there was an issue with firaga and ballad hitting software paths in the nvidia drivers and causing slowdown, but that was fixed some time ago. update your old drivers )

  9. #9
    Sea Torques
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    Re: Question About FFXI Graphics Fix

    There's a non shopped pic, unfortunately I don't take many action pics, just pretty scenery...

    http://i163.photobucket.com/albums/t...014_121142.png

  10. #10
    Relic Weapons
    Join Date
    Oct 2006
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    316
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    Re: Question About FFXI Graphics Fix

    Quote Originally Posted by Stellar
    There's a non shopped pic, unfortunately I don't take many action pics, just pretty scenery...
    Turn on weather effects... plain gradient sky detracts a lot from pics, IMO.

  11. #11
    Relic Weapons
    Join Date
    Mar 2006
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    375
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    Re: Question About FFXI Graphics Fix

    Quote Originally Posted by Amele
    forcing AA on XI has a net effect of just making your text blurry :/

    recommend good old fashioned supersampling. leave all effects on. consider upping mipmapping slightly but there's a trade off here where in that this sometimes causes middle distant textures to mess up slightly (either mapping to distant or two close)

    nVidia cards work fine, the nVidia being worse than ATI is a myth propagated by the nVidia haters! (ok ok, there was an issue with firaga and ballad hitting software paths in the nvidia drivers and causing slowdown, but that was fixed some time ago. update your old drivers )
    There is also a horrible bug with 8800 series + windower that causes windower to not work entirely. It seems to work fine with some and not at all for others. An older version of the bug would cause all the menu buttons to appear with a background of white. But then I haven't checked up on newer drivers to see if they corrected the windower thing in awhile.

  12. #12
    CoP Dynamis
    Join Date
    Jan 2006
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    Re: Question About FFXI Graphics Fix

    Quote Originally Posted by Kooldac
    Quote Originally Posted by Amele
    forcing AA on XI has a net effect of just making your text blurry :/

    recommend good old fashioned supersampling. leave all effects on. consider upping mipmapping slightly but there's a trade off here where in that this sometimes causes middle distant textures to mess up slightly (either mapping to distant or two close)

    nVidia cards work fine, the nVidia being worse than ATI is a myth propagated by the nVidia haters! (ok ok, there was an issue with firaga and ballad hitting software paths in the nvidia drivers and causing slowdown, but that was fixed some time ago. update your old drivers )
    There is also a horrible bug with 8800 series + windower that causes windower to not work entirely. It seems to work fine with some and not at all for others. An older version of the bug would cause all the menu buttons to appear with a background of white. But then I haven't checked up on newer drivers to see if they corrected the windower thing in awhile.
    Newer version does work!

    I am not sure what resolution and settings i should run. My game has jagged lines (aliasing?) problems. Most noticebaly with staves and swords =/

    I run 1600x900 background with a overlay of 1024x1024

    PC: amd x2 2ghz, 3gb ram, 8800gt 320mb, on a 24" at 1920x1200

  13. #13
    Relic Weapons
    Join Date
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    Re: Question About FFXI Graphics Fix

    Quote Originally Posted by Popsiclestick
    Quote Originally Posted by Kooldac
    There is also a horrible bug with 8800 series + windower that causes windower to not work entirely. It seems to work fine with some and not at all for others. An older version of the bug would cause all the menu buttons to appear with a background of white. But then I haven't checked up on newer drivers to see if they corrected the windower thing in awhile.
    Newer version does work!

    I am not sure what resolution and settings i should run. My game has jagged lines (aliasing?) problems. Most noticebaly with staves and swords =/

    I run 1600x900 background with a overlay of 1024x1024

    PC: amd x2 2ghz, 3gb ram, 8800gt 320mb, on a 24" at 1920x1200
    drivers? I have the 640mb, same card (I assume you meant GTS*)

  14. #14
    Melee Summoner
    Join Date
    Dec 2006
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    35
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    1

    Re: Question About FFXI Graphics Fix

    Quote Originally Posted by Popsiclestick
    Quote Originally Posted by Kooldac
    Quote Originally Posted by Amele
    forcing AA on XI has a net effect of just making your text blurry :/

    recommend good old fashioned supersampling. leave all effects on. consider upping mipmapping slightly but there's a trade off here where in that this sometimes causes middle distant textures to mess up slightly (either mapping to distant or two close)

    nVidia cards work fine, the nVidia being worse than ATI is a myth propagated by the nVidia haters! (ok ok, there was an issue with firaga and ballad hitting software paths in the nvidia drivers and causing slowdown, but that was fixed some time ago. update your old drivers )
    There is also a horrible bug with 8800 series + windower that causes windower to not work entirely. It seems to work fine with some and not at all for others. An older version of the bug would cause all the menu buttons to appear with a background of white. But then I haven't checked up on newer drivers to see if they corrected the windower thing in awhile.
    Newer version does work!

    I am not sure what resolution and settings i should run. My game has jagged lines (aliasing?) problems. Most noticebaly with staves and swords =/

    I run 1600x900 background with a overlay of 1024x1024

    PC: amd x2 2ghz, 3gb ram, 8800gt 320mb, on a 24" at 1920x1200
    You need to go into the registry and manually increase the background resolution. If you do this you can make the game do a simple/fake anti-aliasing method by making it scale down a really high resolution image to fit your resolution. The key for the EU version at least is:
    HKEY_LOCAL_MACHINE\SOFTWARE\PlayOnlineEU\SquareEni x\FinalFantasyXI\0003
    HKEY_LOCAL_MACHINE\SOFTWARE\PlayOnlineEU\SquareEni x\FinalFantasyXI\0004

    For the NA/JP versions I'm sure it's extremely similar, for a 1920x1200 monitior I suggest putting the values up to 800(Hex code) which is 2048 in decimal. If your CPU can handle it you will see a significant improvement to your graphics.

  15. #15
    Cerberus
    Join Date
    Oct 2007
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    Unicorn
    WoW Realm
    Dalaran

    Re: Question About FFXI Graphics Fix

    my PC is almost 6 years old.

    when i bumped the two registry keys to 2048x2048 i noticed a rather large increase in the quality, but a massive increase in system lag as well. but, i did max out desktop resolution and the registry resolution at the same time. came back, tried my original desktop resolution with the 2048x2048 game window, still laggy. went back to my 1024x1024 and it's fine. so yeah, the registry thing works, but can become intensive for your PC.

    my game looks pretty nice for running on a fairly old system, just not as nice as some of these screenshots.

    my specs:
    AMD 64 3000+ (first gen 64 bit)
    1gig Ram
    128MB ATI Radeon 9600
    Windows XP

    not too horrible, but limited as to how much i can bump settings

  16. #16
    CoP Dynamis
    Join Date
    Jan 2006
    Posts
    292
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    4

    Re: Question About FFXI Graphics Fix

    Quote Originally Posted by Kooldac
    Quote Originally Posted by Popsiclestick
    Quote Originally Posted by Kooldac
    There is also a horrible bug with 8800 series + windower that causes windower to not work entirely. It seems to work fine with some and not at all for others. An older version of the bug would cause all the menu buttons to appear with a background of white. But then I haven't checked up on newer drivers to see if they corrected the windower thing in awhile.
    Newer version does work!

    I am not sure what resolution and settings i should run. My game has jagged lines (aliasing?) problems. Most noticebaly with staves and swords =/

    I run 1600x900 background with a overlay of 1024x1024

    PC: amd x2 2ghz, 3gb ram, 8800gt 320mb, on a 24" at 1920x1200
    drivers? I have the 640mb, same card (I assume you meant GTS*)
    320 GTS* yes =3

    I'll have to overbump background resolution... sadly I turn down settings in Aht Urghan area, I hate to see what it be like with higher resolutions running. Dualboxing on a second monitor is really really bad (5FPS if both running full screen)

    I really wish SE would update the graphics capabilities.

  17. #17
    Chram
    Join Date
    Apr 2007
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    2,624
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    7

    Re: Question About FFXI Graphics Fix

    Quote Originally Posted by Miang
    Quote Originally Posted by Popsiclestick
    Quote Originally Posted by Kooldac
    Quote Originally Posted by Amele
    forcing AA on XI has a net effect of just making your text blurry :/

    recommend good old fashioned supersampling. leave all effects on. consider upping mipmapping slightly but there's a trade off here where in that this sometimes causes middle distant textures to mess up slightly (either mapping to distant or two close)

    nVidia cards work fine, the nVidia being worse than ATI is a myth propagated by the nVidia haters! (ok ok, there was an issue with firaga and ballad hitting software paths in the nvidia drivers and causing slowdown, but that was fixed some time ago. update your old drivers )
    There is also a horrible bug with 8800 series + windower that causes windower to not work entirely. It seems to work fine with some and not at all for others. An older version of the bug would cause all the menu buttons to appear with a background of white. But then I haven't checked up on newer drivers to see if they corrected the windower thing in awhile.
    Newer version does work!

    I am not sure what resolution and settings i should run. My game has jagged lines (aliasing?) problems. Most noticebaly with staves and swords =/

    I run 1600x900 background with a overlay of 1024x1024

    PC: amd x2 2ghz, 3gb ram, 8800gt 320mb, on a 24" at 1920x1200
    You need to go into the registry and manually increase the background resolution. If you do this you can make the game do a simple/fake anti-aliasing method by making it scale down a really high resolution image to fit your resolution. The key for the EU version at least is:
    HKEY_LOCAL_MACHINE\SOFTWARE\PlayOnlineEU\SquareEni x\FinalFantasyXI\0003
    HKEY_LOCAL_MACHINE\SOFTWARE\PlayOnlineEU\SquareEni x\FinalFantasyXI\0004

    For the NA/JP versions I'm sure it's extremely similar, for a 1920x1200 monitior I suggest putting the values up to 800(Hex code) which is 2048 in decimal. If your CPU can handle it you will see a significant improvement to your graphics.
    he already did this if he actually has 1600x900 background.
    for your edification: for JP it's PlayOnline\; for US it's PlayOnlineUS\ ;

    Popsiclestick: you've got jaggies because your screen res is bigger than your overlay (and background for that matter)

    go up to a 1920x1200 overlay, and then set the background to at least 1920x1200 (personally, I would go to 2048x1280 so you're at least a little oversampled) you can experiment with going higher, but I think there's a cap in the area of 2048x2048 - it might've just been older cards though - anyway: if you get a black screen or a crash when the ffxi process loads then your background res is too high for your card, set it down a little.

    with your specs you should have no issue running at this level.

    make sure AA is off - make sure bump mapping is enabled - consider enabling mipmapping but you'll want to set it higher than the '1' that the config will give you.

    if I remember correctly mipmapping is 0005 - but it's been a long time and I'm not at my home pc with my notes.

  18. #18
    Relic Shield
    Join Date
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    Leviathan

    Re: Question About FFXI Graphics Fix

    I was wondering, is there any way of going beyond the set 2048x2048 background resolution?

  19. #19
    Hayleystrator
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    Bahamut

    Re: Question About FFXI Graphics Fix

    I don't know why people set it to 2048x2048. If your regular resolution isn't 1024x1024, doesn't that give you lackluster results if compared to just simply doubling your foreground? For instance, my window is set to 1600x900, and my background is 3200x1800... looks great.

  20. #20
    Bagel
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    Re: Question About FFXI Graphics Fix

    That reminds me of something I've been wondering about as well. What do the registry adjustments actually do, anyway? My overlay resolution is set to 1600x1200, and let's say I set the backround to 2048x2048. The game doesn't actually display that resolution, since my monitor's maximum is 1600x1200, so why go that high? Is there something I'm missing?

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