Editor: Nyzul Isle's method of saving your progress and you travel to the top is a new game design, isn't it?
Ogawa: The concept is you make regular progress and the content changes along the way. Compared to Salvage, it was made to be a light activity. But for balance, it will still be difficult for a light user to reach the final floor.
It's been brought to my attention that users have reached the end, but they do not understand the true value of the reward that they received. "I got to the end, and this is it?" is what they said to us, but I believe the player who obtained it won't want to throw it out (lol).
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Editor: Are the rewards better than equipment we've received up till now?
Ogawa: The stuff that currently drops there is about the same quality. In the future the value of it will increase we think.
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Editor: What will prompt that kind of change?
Ogawa: That is something I can't tell you right now (lol). You'll have to wait for a future announcement.