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Thread: Fan Festival #2     submit to reddit submit to twitter

  1. #101
    Nidhogg
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    Re: Fan Festival #2

    Quote Originally Posted by HAcoreRD
    Quote Originally Posted by Sylvrdragon
    I think someone should say something about changing a couple 2hr abilities.

    Chainspell: make it reset the recast timers on all spells upon activation (not really a big deal, but it would help a touch, and it would make sense)

    Azure Lore: make it unlock your entire spell book (I can't tell you how much more I would use this 2hr if it did this, like when I forget to set spells <.<). As of now, you can really only get 1 meaningful spell out of the entire ability, and then only if Chain Affinity is up.

    Invincible: Magic reduction maybe? 100% would be nice, but even 50% would make me happy.
    Those would be incredibly overpowered.

    I mean, why not have a 2hr that gets you the drop, or 1 shots anything while we're at it >.>
    Chainspell wouldn't be that rigged all its doing is reseting the spells. That's like saying ZOMG WE RIGGED SAM TWO HOUR CAUSE IT GIVES 300 TP NOW (It didn't at first release and for a while afterwards too iirc).

    Azure Lore one isnt that rigged either however I think it would just be better if azure lore was extended to a minute or a minute and a half.

    Invincible should just give more hate cause it got nerfed with the amount of hate last time. Either that or change Thief's two hour because perfect dodge and invincible are way too similar D:

  2. #102
    Ridill
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    Re: Fan Festival #2

    Quote Originally Posted by Remy0
    I wouldn't mind if they did make a sumo job. would be a hell of a lot more fun than dancer.
    I wonder how Sumo would work... most party buffs are covered well enough by COR and BRD, but it could work as a debuffer, maybe.

  3. #103
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    Re: Fan Festival #2

    Quote Originally Posted by Khamsin
    Quote Originally Posted by Remy0
    I wouldn't mind if they did make a sumo job. would be a hell of a lot more fun than dancer.
    I wonder how Sumo would work... most party buffs are covered well enough by COR and BRD, but it could work as a debuffer, maybe.
    slower monk with heavier hits?

  4. #104
    Ridill
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    Re: Fan Festival #2

    Quote Originally Posted by Remy0
    Quote Originally Posted by Khamsin
    Quote Originally Posted by Remy0
    I wouldn't mind if they did make a sumo job. would be a hell of a lot more fun than dancer.
    I wonder how Sumo would work... most party buffs are covered well enough by COR and BRD, but it could work as a debuffer, maybe.
    slower monk with heavier hits?
    Nah, we already have enough DD, they wouldn't make another one. It'd most likely would be a support job, probably a debuffer. The Lady Luck dress sphere in FFX-2 was a Sumo/Gambler hybrid, so it'd likely be similar to that.

  5. #105
    Sea Torques
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    Re: Fan Festival #2

    Quote Originally Posted by Gaidal
    With alot of people having access to multiple end game jobs I have always wanted a way to:
    Take every item needed out of a mog house when you switch jobs. More of a luxury than anything, but still nice.

    If you were able to "tag" an item for a certain job(s) all of the gear that you put under that category would be taken from your mog house and put in your inventory, meanwhile the armor from the job that you switched from would be placed into your mog house.

    Not sure if this is even possible to do, but I would sure love it.
    I always wanted this. Switching gear sets to/from the mogsafe just seems way more time consuming than something like that needs to be. Mogsafe macros?

    Probably clunky or difficult to implement, but I don't know much about programming.

  6. #106
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    Re: Fan Festival #2

    Quote Originally Posted by Khamsin
    Quote Originally Posted by Remy0
    Quote Originally Posted by Khamsin
    Quote Originally Posted by Remy0
    I wouldn't mind if they did make a sumo job. would be a hell of a lot more fun than dancer.
    I wonder how Sumo would work... most party buffs are covered well enough by COR and BRD, but it could work as a debuffer, maybe.
    slower monk with heavier hits?
    Nah, we already have enough DD, they wouldn't make another one. It'd most likely would be a support job, probably a debuffer. The Lady Luck dress sphere in FFX-2 was a Sumo/Gambler hybrid, so it'd likely be similar to that.
    I like how we are discussing a fake job, anyway, I think it'd have to be a DD or Tank, Sumos, dont take much damage.

  7. #107
    Relic Weapons
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    Re: Fan Festival #2

    are we really speculating about sumo job right now? rofl


    well since were on the topic i guess abrv would be SUM?"

  8. #108
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    Re: Fan Festival #2

    Quote Originally Posted by Seigfried Of Pandy
    are we really speculating about sumo job right now? rofl


    well since were on the topic i guess abrv would be SUM?"
    SMO

  9. #109
    Melee Summoner
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    Re: Fan Festival #2

    Quote Originally Posted by SamanosukeShiva
    is it possible for them to kill AV with 18 "normally" geared player and record it on video? >.>;
    Strong Question here.

  10. #110
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    Re: Fan Festival #2

    If you ever have 30 more sec to spare, can you ask them for me the reason of this stupid Kirin Room Teleport......?

    This is the most useless thing ever...

    EDIT: Well, it's in the annoying crap thread, missed it at first...

  11. #111
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    Re: Fan Festival #2

    They need to increase the number of people you can blacklist, I shit you not.

  12. #112
    A. Body
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    Re: Fan Festival #2

    Quote Originally Posted by Avé
    Why do I lose outpost warps when I change nations?
    "Oh Hi. We'll give you warps to outposts you supply for Windurst. Which of our people have you helped?"

    "You mean all you did was feed those lousy Bastokers? Fuck you, find a rusty spoon and warp your ass on it."

    I know the other nations have cool missions as well, but loyalty should matter. And if you change nations, you gotta earn that back. It's not like you transfer your rank to the new nation, either.

  13. #113
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    Re: Fan Festival #2

    Quote Originally Posted by Remy0
    I wouldn't mind if they did make a sumo job. would be a hell of a lot more fun than dancer.
    Mmm. Monk combo. But it'd be impossible, as females cannot be sumo wrestlers (IRL, and if S-E did the fans of the sport would HOWL BLOODY MURDER.) . You'd have to go some other way.

  14. #114
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    Re: Fan Festival #2

    Quote Originally Posted by Remy0
    I wouldn't mind if they did make a sumo job. would be a hell of a lot more fun than dancer.
    Because you know how fun (or not) dancer is?

  15. #115
    Ridill
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    Re: Fan Festival #2

    Quote Originally Posted by Therin
    hay guyz they revealed the new jerb

    http://tinyurl.com/3ymw2l
    I think I would get murdered if I said what I was thinking right now. It is best to just keep it to myself.

  16. #116
    Hayleystrator
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    Re: Fan Festival #2

    Lol, oh the subtle differences between Sept and Tonko.

  17. #117
    Ridill
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    Re: Fan Festival #2

    Quote Originally Posted by Remy0
    Quote Originally Posted by Khamsin
    Quote Originally Posted by Remy0
    Quote Originally Posted by Khamsin
    Quote Originally Posted by Remy0
    I wouldn't mind if they did make a sumo job. would be a hell of a lot more fun than dancer.
    I wonder how Sumo would work... most party buffs are covered well enough by COR and BRD, but it could work as a debuffer, maybe.
    slower monk with heavier hits?
    Nah, we already have enough DD, they wouldn't make another one. It'd most likely would be a support job, probably a debuffer. The Lady Luck dress sphere in FFX-2 was a Sumo/Gambler hybrid, so it'd likely be similar to that.
    I like how we are discussing a fake job, anyway, I think it'd have to be a DD or Tank, Sumos, dont take much damage.

    I'm picturing a tank that works with some kind of knockbacks/knockdowns and some kind of a guard/counter combination active ability. Never happen though.

  18. #118
    Sea Torques
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    Re: Fan Festival #2

    Back in the days past, I wanted absolutely nothing done about the Dynamis price. Thinking "hey, it's a group thing, and SE probably assumes ~50 heads are chipping in for the glass etc..." Nowadays, I feel the cost/reward ratio is slipping considerably. I think that there should be some kind of compensation in dynamis for it being so old. At the very least, as was suggested on my Server forum, maybe make the glasses purchasable via Ancient Currency?

    As stated in another thread, And it seems kinda selfish/fucked up to ask... But back when the relic weapons first came out, they were extremely powerful, and really were above and beyond all other weapons in their class. Most at the time were 10% more damage minimum than thier next best alternative. No longer is the case. Don't get me wrong, the Weapons are awesome, but their exclusivity is getting tarnished with too many close alternatives. Sparphai were all but trumped out by Destroyers, Kikoku is not too much better than other combinations, etc. And above all, with a few exceptions, I rarely ever see the owners of said weapons use the weaponskills that the relics provide, the weaponskill attained should be bosted, vorpal blade should not do more damage than Knights, Jin shoudl not out damage Metsu, etc. If at all possible address these issues. I suggest a 'accross the board' increase in base damage to the weapons, perhaps a reduced delay or crit% bonus as well. All in all their DPS rating should be a far more drastic improvement than a measly 1 DPS over the next best thing.

    Absolute Virtue... For fuck's sake, seriously... It's been too long, people just let it despawn now. Throw us a bone.

    Crafting. I really hate to bring up things that I can't think of an imporvement or constructive criticism for, but I'd like to see some improvements in crafting. Kinda wished that the Salvage gear required pieces of crafted gear as well as the other required supplies, just to make crafting more important, and the materials that go into those crafts more important. Maybe future item aquisition could take that into consideration. Example: Skadi's jerkin requires the three pieces, coins, and ingots, wait a week, trade 7 misc jerkins(leather, lizard, raptor, beak, tiger, courel, cardinal). Same for all the pieces.

    The rest of the "Tier 2" RSE, where's the "Marine" Body/Pants for hume for example?

    More 'Black Belt' -esque quests. Collect 3-5 hard to get items for a supremely effective piece for job X. Hate that monks get a cool quest like that, that's in-depth, extensive, and exclusive to the job; no other job really get that.

    I request a formal "Redo" on Relic Armor upgardes. To revitalize a dying Dynamis, I think the AF2+1's should be revamped. For instance: YES, give thieves TH+2 on thier gloves, YES, take away the 'night time' limitation on Koga, YES, make Saotome Kote give another 20 TP on top of their bonus, YES, give Duelist's Chapeau +1 Auto-Refresh +2, etc... etc... etc... After seeing the Differences between AF1 versus AF1+1... I really feel we were short-changed on the relic.

  19. #119
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    Re: Fan Festival #2

    Quote Originally Posted by Phraust
    More 'Black Belt' -esque quests. Collect 3-5 hard to get items for a supremely effective piece for job X. Hate that monks get a cool quest like that, that's in-depth, extensive, and exclusive to the job; no other job really get that.

    I request a formal "Redo" on Relic Armor upgardes. To revitalize a dying Dynamis, I think the AF2+1's should be revamped. For instance: YES, give thieves TH+2 on thier gloves, YES, take away the 'night time' limitation on Koga, YES, make Saotome Kote give another 20 TP on top of their bonus, YES, give Duelist's Chapeau +1 Auto-Refresh +2, etc... etc... etc... After seeing the Differences between AF1 versus AF1+1... I really feel we were short-changed on the relic.
    I like these two.

    I would love a "BB" for each job, maybe something that could go along with the "suit" of the job (since a monk is a martial artist, they have a belt). Legs or feet for DRG would be nice, since they jump. A body piece or shield for PLD. Hands or head piece for WHM, etc.

    And yes, relic+1 absolutely sucks. AF+1 has some great additions to it, why can't relic follow the same pattern? It truly is the bare minimum of a whitebox.

  20. #120
    Ridill
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    Re: Fan Festival #2

    RDM AF2 hat+1 is nice :< MND+3 <_<

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