Item Search
     
BG-Wiki Search
Page 1 of 3 1 2 3 LastLast
Results 1 to 20 of 57
  1. #1
    Kerrigan
    Guest

    How are your Dynamis Shell Rules Setup

    I'm looking to start my own Dynamis shell, and put some serious work into a relic.

    I just wanted to know how you setup your shell's lotting rules.

    Please say if you go as an ls for relic armor/gil or if you are going to make progress for a relic.

    How do you determine who lots AF?
    If a private party is paying for all glasses, what compensation do they get?
    Any other rules you think are good/bad/ugly?

    I did a search on the forums and while I found many threads for "How do you run an HNM LS" but none specific to a dyanmis shell.

    Thanks

  2. #2
    Cerberus
    Join Date
    Apr 2005
    Posts
    463
    BG Level
    4
    FFXI Server
    Bahamut

    Re: How are your Dynamis Shell Rules Setup

    The shell I go with does points (points for attending, bids upon AF dropping, lot if the job is lv70+). Its all well and good except that its been around for like 3 years, so some people have 500+ points and just jump to the front of the line on certain shit as soon as the job hits lv70+. Thats really not that bad imo though, its offset by the fact that as a result of being around so long, a lot of relic is exhausted and not as many people need it. It works really well for us

  3. #3
    Relic Horn
    Join Date
    Jun 2005
    Posts
    3,280
    BG Level
    7
    FFXI Server
    Carbuncle

    Re: How are your Dynamis Shell Rules Setup

    D2 shitty people if they win lot.

  4. #4
    New Merits
    Join Date
    Nov 2005
    Posts
    220
    BG Level
    4

    Re: How are your Dynamis Shell Rules Setup

    Quote Originally Posted by Heian
    D2 shitty people if they win lot.
    don't let shitty people in

  5. #5
    Hydra
    Join Date
    Oct 2007
    Posts
    133
    BG Level
    3

    Re: How are your Dynamis Shell Rules Setup

    Quote Originally Posted by Heian
    D2 people if they win lot.
    Fixed.

  6. #6
    Ive sucked 27 dicks, in a row.
    Join Date
    Apr 2006
    Posts
    1,569
    BG Level
    6

    Re: How are your Dynamis Shell Rules Setup

    The Dynamis shell I'm in (doing Xarc right now, actually) has a bidding points system for AF2. One point earned per run, 1-5 points minimum bid for AF2 pieces depending on mainlot/sublot and which zone it drops in. We let single currencies autodistro, and collect 100 currencies to sell to fund free runs. If the LS bank can't afford a free run, we split the cost between everyone present. We don't do sponsorship for a few reasons, the main one being that the vast majority of our runs are Northlands/CoP, and thus aren't very good for any kind of sponsoring.

    If you're starting a shell specifically to earn a relic, I'd suggest something like the following. One person (you) sponsors all runs, and lots all single and 100 currencies. Each member selects a main lot, changeable per 30 day period maximum, and all members of that main lot are eligible to lot any AF that drops for that job. If a piece drops that nobody needs as a main lot, then let people who can wear the piece lot on it, and if that fails, make it freelot to anyone.

    Keep it simple, you want people to focus on killing and playing, not fighting over loot. If the shell thrives, you'll adapt the simple rules to what works best for you, and come up with a better rule set than anything that you could design right now.

  7. #7
    Sea Torques
    Join Date
    Jan 2006
    Posts
    530
    BG Level
    5
    FFXI Server
    Asura

    Re: How are your Dynamis Shell Rules Setup

    Quote Originally Posted by Heian
    D2 shitty people if they win lot.
    I've run a dynamis shell mainly as an AF2 farm at an early time on saturday because that time wasn't being used, and there was much interest from EU and US players who could both go early on saturday. I've been fairly successful with very open lotting rules, I believe there's no reason to force people to pass on items they can equip (excluding DL items), though I limit 1 win per run. We've been successful enough over time that we haven't had real complaints about certain people getting more than others because they have more jobs, everyone has gotten a decent amt of af2, which was our goal. I've only had minor rule changes as the shell progressed to protect high attendance members as a whole against new members, but I haven't restricted anyone with high enough attendance after they've joined, this has saved a lot of drama.

    The goal in the shell wasn't for relic weapons, it's mainly a large pick-up group I sponsor every week. I took a lot of losses at the start but for the past year we've been very successful. I've had ~30+ different ppl ask me to sponsor after we started doing well, and I tell them all the same thing. If I pick 1 person different to sponsor I'll have everyone else pissed off asking why they didn't get to sponsor yet and they'll only want to sponsor in profitable zones after I had taken initial losses and built up the group. Whichever way you decide to run the sponsoring, keep it consistant to avoid drama.

    After the wall of text I'll point to the quote, we've had our list of shitty ppl who have won AF2 and then caused dumb wipes and had to be removed, or ppl who have won AF2 and then had to leave for w/e reason. You just gotta be able to kick ppl from the shell that are shitty and deal with the losses if you run a pick-up type of dynamis without causing drama over it. Dynamis is easier with 25 good people than 40-60 dumb fucks, if you're looking to run a long term shell don't hesitate to make the neccessary moves.

  8. #8
    Kerrigan
    Guest

    Re: How are your Dynamis Shell Rules Setup

    I was thinking along the line of:

    I pay for 100% of the hourglasses
    I collect all dynamis Currency
    AF lotting Rules - Pick one job for the run, and you must be able to wear the AF
    Except those that start from the beginning, I would say a 2 run minimum before you could get AF
    The other things (beatscoins, cores, skulls, logs, etc.) - Open lot for those that cannot use AF from the zone

    If nobody picks a particular AF, Free lot to those who can use it, then to the shell as a whole.

    Sound fair?

    If you don't think so, why not?

    Edit: corrected a spelling that bugged me >.>

  9. #9
    I Am, Who I Am.
    Join Date
    Nov 2005
    Posts
    15,656
    BG Level
    9
    FFXIV Character
    Trixi Sephyuyx
    FFXIV Server
    Excalibur
    FFXI Server
    Ragnarok

    Re: How are your Dynamis Shell Rules Setup

    People will hate you for: taking all the currency; yes it's youre money, but people would probably like to see it fund a relic, keep enough coins to pay for the trip, but use the rest for -1 and relic. They will also hate you for making them pick a main each run, that just smells like a disaster waiting to happen.

  10. #10
    Lavik
    Guest

    Re: How are your Dynamis Shell Rules Setup

    mine does points
    1 point for showing up on time, (lined up at trail markings ~15 min early)
    1 point for staying till clear (or whenever they call it a night)
    1 point for staying after clear to farm

    gotta be 70+ to bid on af, as many points as you have
    you have one "main job" that you are currently waiting for AF drops with (example, want rdm the most) and one "secondary job" which you can bid on if no others need (your main is rdm, but you are also 75 thf, if thf drops and no main thfs need/are present, secondary thfs lot)
    and if AF drops that no one has main or secondary everyone can bid

    you lose points for not listening to directions (-1 to -3 depending on what happened), shouting fake bids (-5; they got strict with this because it was an annoying problem), and for causing a fail (-10, for something really bad, like aggroing the HoD in windy)

    we do other events too, so you can earn extra dynamis points for getting curtanas and for getting HNM ToDs

    For lotting other crap:
    currency lotted by sacs to be sold for ls bank
    exp scrolls free lot, but not in xarc-in xarc they go to the sac puller cause that guy loses a ton of xp that night
    random items are free lot

  11. #11
    Kerrigan
    Guest

    Re: How are your Dynamis Shell Rules Setup

    Quote Originally Posted by SephirothYuyX
    People will hate you for: taking all the currency; yes it's youre money, but people would probably like to see it fund a relic,

    Please see OP... I want to put some heavy work into a relic. I would sell just enough currency to keep dynamis going

    Also stated, I thought 1 job for the run, this implies they can change jobs next run.

  12. #12
    I Am, Who I Am.
    Join Date
    Nov 2005
    Posts
    15,656
    BG Level
    9
    FFXIV Character
    Trixi Sephyuyx
    FFXIV Server
    Excalibur
    FFXI Server
    Ragnarok

    Re: How are your Dynamis Shell Rules Setup

    Well, if people dont have a prob with you funding a relic, and understand that they wont be able to until you finish first, then more power to you.

    But I dont think the changing jobs every run will work out so well, but I guess theres been worse. Youd have to put some serious law behind it. People will be pissed when they go the same job for everything, and then that one person switches at Xar and gets a rare AF, yeah, wont be pretty.

  13. #13
    Kerrigan
    Guest

    Re: How are your Dynamis Shell Rules Setup

    Ok, so people hate being forced into one job, bad idea to let them change per run, you recommend a point system then?

    I am looking for serious input on how to get this going, if you are going to say something won't work, please put a realistic suggestion as to how it might. Nothing is ever going to be drama free. I and my sacks are willing to lay down the law if needed. The shell is going to consist mostly of one of the sack's sky ls, with potential members of the sky ls and some pickup people that are looking for relic.

  14. #14
    Ive sucked 27 dicks, in a row.
    Join Date
    Apr 2006
    Posts
    1,569
    BG Level
    6

    Re: How are your Dynamis Shell Rules Setup

    Quote Originally Posted by Kerrigan
    Ok, so people hate being forced into one job, bad idea to let them change per run, you recommend a point system then?
    You don't need a points system just to avoid having people switch main lots every run. All you'd need to do is say that you can only switch main lots once every X number of days (14, 30, 60, whatever you decide) and keep track of main lots with an Excel spreadsheet or similar. A points system can work for an established LS with lower turnover, but it'd be entirely pointless in a starting shell where you may have members coming and going every week.

  15. #15
    Kerrigan
    Guest

    Re: How are your Dynamis Shell Rules Setup

    There is a pretty good mix of people that have some and those that have none, I think 60 days might be good to start, then every 30 after that, sounds like a good idea. Thank you Zosi.

  16. #16
    Relic Shield
    Join Date
    Jan 2007
    Posts
    1,811
    BG Level
    6
    FFXI Server
    Cerberus

    Re: How are your Dynamis Shell Rules Setup

    In the LS I'm in...
    +1 point earned per run
    +0.5 for being early/on time
    -0.5 for being late
    There's total points and dedication points, you get (or lose) both each run. You pick a mainjob lot, and a secondary lot (both have to be 70+).

    Person with the most dedication points gets to lot their job's relic if it drops and they don't already have it. Dedication points are reset to zero after you get a piece. If nobody is main or secondary lot for a piece of relic that drops it's "trash" and a person can lot it just using a few of their total points. When you get 5/5 you can switch mainlots w/o penalty.

    Most city relic is trash for us at this point, so new people can get a piece of relic or two pretty quickly.

    It works all right for us, your results may vary.

  17. #17
    Salvage Bans
    Join Date
    Feb 2007
    Posts
    884
    BG Level
    5

    Re: How are your Dynamis Shell Rules Setup

    Quote Originally Posted by Heian
    D2 Heian because he is shitty.
    fixd

  18. #18
    Sea Torques
    Join Date
    Jan 2006
    Posts
    530
    BG Level
    5
    FFXI Server
    Asura

    Re: How are your Dynamis Shell Rules Setup

    Quote Originally Posted by Kerrigan
    Ok, so people hate being forced into one job, bad idea to let them change per run, you recommend a point system then?
    I look at this with 3 main points.
    1. this only benefits people who win lots, next run they usually get to lot something different while others didn't get 1 yet, unless you have set rules to prevent this(but then in pickup groups they end up leaving).

    2. This discourages people with multiple jobs, and it's always nice to be flexible on setup depending on turnout.

    3. You're already profiting by getting all the currency, why be an ass and tell people they can't lot for jobs they worked on just as hard to get into the AF.

  19. #19
    Kerrigan
    Guest

    Re: How are your Dynamis Shell Rules Setup

    Quote Originally Posted by yrpaine
    why be an ass and tell people they can't lot for jobs they worked on just as hard to get into the AF.
    I don't really want to, but unfortunately greed is rampant. Some way to make sure one person with 5 jobs leveled isn't lotting on 5 af a night, while those that only have 1 job are out lotted by the person that just got his 3rd drop of the night. As much as I want to be altruistic and say people will be respectful and pass if there are no lotting rules, I know it won't happen a majority of the time. I was liking the change main every 30 days idea. Gives enough time for someone to to get a fighting chance at the af they want before others can go for it.

    I understand nothing is going to be perfect, I am going to have to choose the lesser of evils as I and the sacks see it.

    As far as the currency goes, I am offering to pay 100% of dynamis costs, let the ls learn how to run without paying a gil, and teach them the pulls (I know all but the end of Xarcabard) I don't think that is entirely unfair. I am working on a relic, not selling currency to make gil. I will be able to show the ls tangible progress on the state of the weapon. I will let them know how much of what I do sell to fund dynamis. I want to keep it open and honest.

  20. #20
    Yoshi P
    Join Date
    Dec 2006
    Posts
    5,360
    BG Level
    8
    WoW Realm
    Arthas

    Re: How are your Dynamis Shell Rules Setup

    Quote Originally Posted by Kerrigan
    Quote Originally Posted by yrpaine
    why be an ass and tell people they can't lot for jobs they worked on just as hard to get into the AF.
    I don't really want to, but unfortunately greed is rampant. Some way to make sure one person with 5 jobs leveled isn't lotting on 5 af a night, while those that only have 1 job are out lotted by the person that just got his 3rd drop of the night.
    Did even you read what he wrote earlier?

    Quote Originally Posted by yrpaine
    I've been fairly successful with very open lotting rules, I believe there's no reason to force people to pass on items they can equip (excluding DL items), though I limit 1 win per run...
    I think that is pretty fair, let people lot for whatever jobs they have leveled, but win one item and you are done lotting for the day. Don't keep bad players around but try to prevent them from lotting AF, that's retarded. Just boot them, simple as that...

Page 1 of 3 1 2 3 LastLast

Similar Threads

  1. How does your LS give out Salvage loot?
    By spooky in forum FFXI: Everything
    Replies: 15
    Last Post: 2007-01-18, 05:39
  2. How does your Dynamis LS Operate? (aka BLM/NIN vs BLM/RDM)
    By Faranim in forum FFXI: Everything
    Replies: 175
    Last Post: 2006-11-26, 22:09
  3. How are MNKs damage on HNMs by meleeing?
    By Bananas in forum FFXI: Everything
    Replies: 27
    Last Post: 2006-08-17, 12:35
  4. Feel Bad for this Dynamis Shell
    By threevo in forum FFXI: Everything
    Replies: 71
    Last Post: 2006-03-01, 18:38
  5. So how about that Dynamis Qufim!
    By Lordwafik in forum FFXI: Everything
    Replies: 50
    Last Post: 2005-12-14, 01:26
  6. How is your server AH after the update?
    By freewind in forum FFXI: Everything
    Replies: 16
    Last Post: 2005-07-23, 12:18
  7. how are you viewed?
    By Blackdragon in forum FFXI: Everything
    Replies: 3
    Last Post: 2005-01-12, 14:43