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Thread: Beating a dead horse     submit to reddit submit to twitter

  1. #21
    Relic Shield
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    Re: Beating a dead horse

    Quote Originally Posted by Hogie
    I just wana know what your PERSONAL idea is on the this.

    If your just gunna flame saying it dosnt matter then ... no need to post lol
    I Googled for an amusing pic of timeparadox, but all I could find was this:

    http://thumbnail.image.rakuten.co.jp...imeparadox.jpg
    True story: http://images.google.co.uk/images?svnum ... imeparadox

  2. #22
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    Re: Beating a dead horse

    Quote Originally Posted by spooky
    At first I was like "Hmm ?" :
    http://i10.photobucket.com/albums/a1...stuff/wtf1.jpg


    Then I had a closer look, and was like "Hmmm..." :
    http://i10.photobucket.com/albums/a1...stuff/wtf2.jpg


    Then it kinda cought my eye and I was like "Hmmm ?" :
    http://i10.photobucket.com/albums/a1...stuff/wtf3.jpg


    Then it was here, right in front of me, and I was like "Hmmmm <3" :
    http://i10.photobucket.com/albums/a1...stuff/wtf4.jpg


    NEW SIG =)

  3. #23
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    Re: Beating a dead horse

    Direction really doesn't make a difference, promise ya. It doesn't fit with my personal experience and it makes no sense mechanically.

  4. #24
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    Re: Beating a dead horse

    I know it's an old, dead horse, but I think it's interesting that each direction actually does have an element attached to it. (The star charts are one example. And a clear, night sky shows the different colored stars on the exact compass points). There's two explanations for this: Either they're there for graphical color (like the color of the moon reflecting what day it was), or it has something to do with something related to elements (and, the only thing I can think of is crafting, because spell casting makes even less sense).

    Also, I am too lazy to search for other threads on this topic, so my apologies if this was already (probably was) stated. It just makes sense that direction does help, as does the day of the week, because they would be very easy variables to put into the "crafting equation" for the programmers.

  5. #25
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    Re: Beating a dead horse

    LET IT DIE AND GO THE FRICK AWAY

  6. #26
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    Re: Beating a dead horse

    Quote Originally Posted by Edrick
    I know it's an old, dead horse, but I think it's interesting that each direction actually does have an element attached to it. (The star charts are one example. And a clear, night sky shows the different colored stars on the exact compass points). There's two explanations for this: Either they're there for graphical color (like the color of the moon reflecting what day it was), or it has something to do with something related to elements (and, the only thing I can think of is crafting, because spell casting makes even less sense).

    Also, I am too lazy to search for other threads on this topic, so my apologies if this was already (probably was) stated. It just makes sense that direction does help, as does the day of the week, because they would be very easy variables to put into the "crafting equation" for the programmers.
    No, this was never discussed before, and I'm sure nobody knew that before you mentionned it. You know, in a couple hours people will have forgotten about directionnal crafting, and it will be time to post about it again, and again, and again, and again, and again. And let's do it -----> there.

    I mean seriously, if you're lazy enough to NOT SEARCH about all that crap, why aren't you lazy enough to NOT POST about all that crap ?

  7. #27
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    Re: Beating a dead horse

    if I nuke facing east will that add an additional 10% dmg to my nukes? I was seriously once asked while soloing at the pudding camp why I always nuke, then turn around to face a different direction while casting? I obviously informed the player it was so I would be facing the direction I was planning on kiting. He asked me 2 more clarifying questions if me turning had anything to do with resist rates & additional damage and ultimately did not seem to believe me and acted like I was hiding some gem of information from him

  8. #28
    souleman
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    Re: Beating a dead horse

    Direction you are facing does affect resist rates on enfeebling spells. Next time you are fighting Sazuka, face SE (wind direction) before you cast Silence. It won't stick 100% of the time, but you will get less resists facing that direction (more like 75% resisit facing SE then 90%+ facing any other direction..).

  9. #29
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    Re: Beating a dead horse

    Quote Originally Posted by souleman
    Direction you are facing does affect resist rates on enfeebling spells. Next time you are fighting Sazuka, face SE (wind direction) before you cast Silence. It won't stick 100% of the time, but you will get less resists facing that direction (more like 75% resisit facing SE then 90%+ facing any other direction..).

    I quit BG, I FUCKING QUIT

  10. #30
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    Re: Beating a dead horse

    Quote Originally Posted by souleman
    Direction you are facing does affect resist rates on enfeebling spells. Next time you are fighting Sazuka, face SE (wind direction) before you cast Silence. It won't stick 100% of the time, but you will get less resists facing that direction (more like 75% resisit facing SE then 90%+ facing any other direction..).
    http://www.fstdt.com/funnyimages/uploads/392.jpg

  11. #31
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    Re: Beating a dead horse

    Quote Originally Posted by souleman
    Direction you are facing does affect resist rates on enfeebling spells. Next time you are fighting Sazuka, face SE (wind direction) before you cast Silence. It won't stick 100% of the time, but you will get less resists facing that direction (more like 75% resisit facing SE then 90%+ facing any other direction..).
    L-O-FUCKING-L

  12. #32
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    Re: Beating a dead horse

    Quote Originally Posted by souleman
    Direction you are facing does affect resist rates on enfeebling spells. Next time you are fighting Sazuka, face SE (wind direction) before you cast Silence. It won't stick 100% of the time, but you will get less resists facing that direction (more like 75% resisit facing SE then 90%+ facing any other direction..).
    Good fucking god people, is it really that hard to spell some names in this game? SUZAKU, not Sazuka.

    Christ, this peeves me like nothing else when people do this in game...it's even worse than things like 'ne1,' 'r u there?' etc. -____-;;;

  13. #33
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    Re: Beating a dead horse

    Quote Originally Posted by Eraphiel
    Quote Originally Posted by souleman
    Direction you are facing does affect resist rates on enfeebling spells. Next time you are fighting Sazuka, face SE (wind direction) before you cast Silence. It won't stick 100% of the time, but you will get less resists facing that direction (more like 75% resisit facing SE then 90%+ facing any other direction..).
    Good fucking god people, is it really that hard to spell some names in this game? SUZAKU, not Sazuka.

    Christ, this peeves me like nothing else when people do this in game...it's even worse than things like 'ne1,' 'r u there?' etc. -____-;;;
    Considering he was probably so busy spinning in circles ne for dia, west for poison, south for slow, east for para, north for blind, se for haste, ne for refresh, ne for cures, and se for silence combined with the still horrible "75%" resist rate he had to repeat the casts often and did not have time to pay attention to the spelling of the name!

  14. #34
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    Re: Beating a dead horse

    Quote Originally Posted by cdgreguh
    Quote Originally Posted by Eraphiel
    Quote Originally Posted by souleman
    Direction you are facing does affect resist rates on enfeebling spells. Next time you are fighting Sazuka, face SE (wind direction) before you cast Silence. It won't stick 100% of the time, but you will get less resists facing that direction (more like 75% resisit facing SE then 90%+ facing any other direction..).
    Good fucking god people, is it really that hard to spell some names in this game? SUZAKU, not Sazuka.

    Christ, this peeves me like nothing else when people do this in game...it's even worse than things like 'ne1,' 'r u there?' etc. -____-;;;
    Considering he was probably so busy spinning in circles ne for dia, west for poison, south for slow, east for para, north for blind, se for haste, ne for refresh, ne for cures, and se for silence combined with the still horrible "75%" resist rate he had to repeat the casts often and did not have time to pay attention to the spelling of the name!
    I would seriously fall out of my chair watching some idiot do that.

  15. #35
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    Re: Beating a dead horse

    Because I posted it in another thread, I'll also post this old bit, just for reference -
    http://www.allakhazam.com/forum.html?fo ... 0388898652
    But otherwise I won't participate further in this age-old debate that is indeed a dead horse.

  16. #36
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    Re: Beating a dead horse

    Quote Originally Posted by souleman
    Direction you are facing does affect resist rates on enfeebling spells. Next time you are fighting Sazuka, face SE (wind direction) before you cast Silence. It won't stick 100% of the time, but you will get less resists facing that direction (more like 75% resisit facing SE then 90%+ facing any other direction..).

    Brb posting a "BG Pics thread" in media section

  17. #37
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    Re: Beating a dead horse

    Quote Originally Posted by Eraphiel
    Quote Originally Posted by souleman
    Direction you are facing does affect resist rates on enfeebling spells. Next time you are fighting Sazuka, face SE (wind direction) before you cast Silence. It won't stick 100% of the time, but you will get less resists facing that direction (more like 75% resisit facing SE then 90%+ facing any other direction..).
    Good fucking god people, is it really that hard to spell some names in this game? SUZAKU, not Sazuka.

    Christ, this peeves me like nothing else when people do this in game...it's even worse than things like 'ne1,' 'r u there?' etc. -____-;;;
    Well it certainly doesn't work on Suzaku... Maybe he's enfeebling some random JP who was running past...

    Poor Sazuka ; ;

  18. #38
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    Re: Beating a dead horse

    The dead horse just called to say he couldn't stand all that nonsense directionnal bullshit anymore.
    Oh and before hanging up the phone, he asked who was Sazuka, too.

  19. #39
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    Re: Beating a dead horse

    Oh god, that Star Trek picture was priceless.

  20. #40
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    Re: Beating a dead horse

    Best. Thread. Ever.

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