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  1. #1
    Bagel
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    Really, really newbie question

    I know this is extremely noobish...but I heard there was a function that when you receive a tell, a pinging noise is played. How exactly do I enable this?

    Thanks!

  2. #2
    They're coming to take me away. Ha Ha!
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    Re: Really, really newbie question

    It's one of the options in Filter. Select /tell in your Chat Filters menu and hit enter. Your options will be Off, Off w/tone, Hold, and Hold w/tone.

  3. #3
    Sea Torques
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    Re: Really, really newbie question

    For some reason I smell a woosh coming on, but anyway, it's under config > chat filters > "Tells". Turn it on/off until you see the little music note.

    **Edit...beaten to it lol**

  4. #4
    Bagel
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    Re: Really, really newbie question

    Alright, thank you!

  5. #5
    Atlasion
    Guest

    Re: Really, really newbie question

    I didn't notice this function for a few months after it was implemented..

    I made some comment in LSchat about a plugin I heard about that makes a noise when you receive a /tell, then got laughed at

  6. #6
    Cerberus
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    Re: Really, really newbie question

    I didn't even know it existed until just now...

    How long has this been in the game?

  7. #7
    Relic Shield
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    Re: Really, really newbie question

    like 6 months at least

  8. #8
    Bagel
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    Re: Really, really newbie question

    Yep. It's awesome for when you want to seek and take a nap at the same time. Just turn up the volume and you're set.

    Of course, it can backfire horribly if lots of people happen to want to talk to you at the same time. >.>

  9. #9
    Hayleystrator
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    Bahamut

    Re: Really, really newbie question

    Just be thankful the geniuses who designed calls 1 thru 4 didn't design the tell chyme... it's not too offensive aurally.

  10. #10
    Old Merits
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    Kujata

    Re: Really, really newbie question

    I actually want to stab them for making a totally ineffective way of getting my attention. I haven't been able to find anywhere in the game to stand where the background noise isn't deafening at a volume that might actually allow me to hear a /tell chime even one room away. I wish there were a few choices. I'd like to be able to, say, do the dishes (2 rooms away) and hear whether someone wants to talk to me, but that's pretty much impossible.

  11. #11
    Yoshi P
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    Re: Really, really newbie question

    What exactly does hold do? I thought it would like "hold" my tells for example until I turned the filter off, than they would pop up, but it obviously doesn't do this.

  12. #12
    Bagel
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    Re: Really, really newbie question

    it "holds" them at the top of the chatbox while allowing less important text to pass by - for example mid combat the damage would continue to flow on while any tell you got would stay at the top of the box for 5-10 seconds.

  13. #13
    Relic Weapons
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    Re: Really, really newbie question

    Just like all other dat files I would assume someone could write a better /t sound as a replacement.

  14. #14
    Relic Weapons
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    Stormscale

    Re: Really, really newbie question

    Quote Originally Posted by Tirrock
    I didn't even know it existed until just now...
    Same here.

  15. #15
    Old Merits
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    Re: Really, really newbie question

    Quote Originally Posted by Everlasting
    Just like all other dat files I would assume someone could write a better /t sound as a replacement.
    I'm sure getting it onto my PS2 would be exciting, especially since even if someone has written a utility to easily do such a thing, it's probably Windows-only (and if I wanted to run Windows, I'd be taking advantage of longer FFXI macros and not crashing while in sea or doing serpent general quests). I'm not even sure the audio file formats on the two platforms are the same.

  16. #16
    Sandworm Swallows
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    Re: Really, really newbie question

    Quote Originally Posted by Bakthi
    I actually want to stab them for making a totally ineffective way of getting my attention. I haven't been able to find anywhere in the game to stand where the background noise isn't deafening at a volume that might actually allow me to hear a /tell chime even one room away. I wish there were a few choices. I'd like to be able to, say, do the dishes (2 rooms away) and hear whether someone wants to talk to me, but that's pretty much impossible.
    You could just adjust your background music and sound effects down.

  17. #17
    Old Merits
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    Re: Really, really newbie question

    Quote Originally Posted by ringthree
    Quote Originally Posted by Bakthi
    I actually want to stab them for making a totally ineffective way of getting my attention. I haven't been able to find anywhere in the game to stand where the background noise isn't deafening at a volume that might actually allow me to hear a /tell chime even one room away. I wish there were a few choices. I'd like to be able to, say, do the dishes (2 rooms away) and hear whether someone wants to talk to me, but that's pretty much impossible.
    You could just adjust your background music and sound effects down.
    I only see two audio controls, one for music (which is all the way down) and one for sound effects. Is it different on the Windows version?

    Every potentially quiet spot I've tried, including (especially) my various mog houses, has background sound effects that grow into huge rumbling monstrosities by the time that chime is loud enough to matter.

  18. #18
    Relic Weapons
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    Re: Really, really newbie question

    Quote Originally Posted by ringthree
    Quote Originally Posted by Bakthi
    I actually want to stab them for making a totally ineffective way of getting my attention. I haven't been able to find anywhere in the game to stand where the background noise isn't deafening at a volume that might actually allow me to hear a /tell chime even one room away. I wish there were a few choices. I'd like to be able to, say, do the dishes (2 rooms away) and hear whether someone wants to talk to me, but that's pretty much impossible.
    You could just adjust your background music and sound effects down.
    isnt the chime a sound effect? i've never used it but i would assume it is

  19. #19
    Melee Summoner
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    Re: Really, really newbie question

    Quote Originally Posted by Capo
    Quote Originally Posted by ringthree
    Quote Originally Posted by Bakthi
    I actually want to stab them for making a totally ineffective way of getting my attention. I haven't been able to find anywhere in the game to stand where the background noise isn't deafening at a volume that might actually allow me to hear a /tell chime even one room away. I wish there were a few choices. I'd like to be able to, say, do the dishes (2 rooms away) and hear whether someone wants to talk to me, but that's pretty much impossible.
    You could just adjust your background music and sound effects down.
    isnt the chime a sound effect? i've never used it but i would assume it is
    Chime and <calls> are not affected by Background music or sound effect volume sliders, you can safely turn those 2 down, crank the volume up on your pc and get woken up by a /tell or hear it across the house, if your pc speaker are good enough.

  20. #20
    Bagel
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    Re: Really, really newbie question

    Quote Originally Posted by Master of Puppets
    Quote Originally Posted by Capo
    Quote Originally Posted by ringthree
    Quote Originally Posted by Bakthi
    I actually want to stab them for making a totally ineffective way of getting my attention. I haven't been able to find anywhere in the game to stand where the background noise isn't deafening at a volume that might actually allow me to hear a /tell chime even one room away. I wish there were a few choices. I'd like to be able to, say, do the dishes (2 rooms away) and hear whether someone wants to talk to me, but that's pretty much impossible.
    You could just adjust your background music and sound effects down.
    isnt the chime a sound effect? i've never used it but i would assume it is
    Chime and <calls> are not affected by Background music or sound effect volume sliders, you can safely turn those 2 down, crank the volume up on your pc and get woken up by a /tell or hear it across the house, if your pc speaker are good enough.
    Yep. If you want to actually adjust the volume of calls separate from in-game music and sound effects, you have to mod the files. Someone had resampled files at lower volumes a bit ago on the windower forums if I remember right.

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