Martrydrom wouldn't be so bad if 80% of your encounters weren't so close and you could get away.
Edit: And killcam is gay as hell.
Martrydrom wouldn't be so bad if 80% of your encounters weren't so close and you could get away.
Edit: And killcam is gay as hell.
Grenade Launchers tooOriginally Posted by Anyway
I feel so dirty for using Martyrdom. I seriously need to take it out of my perk slot for my weapons.
What would be a good Perk 3 for AK-47 and M60E4 LMG?
Steady Aim.Originally Posted by Hapleauce
Btw I have patch info for the upcoming patch for COD 4 that is coming in the near future. This is for Xbox 360 only.
New Kill Cams
We’ve added new Kill Cams for everything. So now those “WTF!” grenades that seemingly come from no where, you can see that a guy threw it over the house, it hit a tree branch, bounced off a rock, into a tiny window, where you happened to be pointing out of, and say…… whoa. Follow behind RPGs and M203’s kill cams, claymores, Airstrikes where you can follow the bomb from the plane until it hits you.
Host Migration:
Now you won’t have to be dropped back by yourself when a host leaves. Instead, everyone will stay together, a new host will be assigned, and the game will auto-start back up. Keeping everyone together, no more re-inviting, re-joining games because some host leaves. This has been a tall order and something that we’ve put a lot of work into which has allowed us to really optimize online play all around not just specifically with Host migration.
Improved Sniper / ACOG Accuracy:
Sniper and ACOG scopes have been tweaked and are really improved. I use to not snipe at all (mainly because I’m a horrible sniper), but now it’s so much more fluid and natural, while still having the same difficulty to use, it has no more “WTF I know I hit that guy!” moments.
Upgraded Spectator Cam:
Now when you’re in spectator mode you can follow them in 3rd person, switch to their first person view, or rotate the camera in a full 360 degrees around whoever you’re watching.
Quick Mute Option
Users will now be able to quick mute players on the fly by pulling up the scoreboard in-game or via the lobby by simply going to their name and hitting the mute assigned button. As quickly as calling in and designating an airstike. So no longer getting killed while trying to make your way through the Xbox blades for the mute option so you can shut up the guy who always seems to find it funny to sing into his mic or cover up for his lack of skill by telling you how to play Domination his way.
In addition to these feature additions there will also be:
Improved Network Performance For Larger Games
* 18 player games now require more bandwidth to host, resulting in smoother performance for players.
Optimized Server Selection for First Match
* Server selection is now optimized to select best bandwidth servers associated by LSP.
Fixed "Playlist Older Than Host" Error
* Player will no longer get error when entering games.
Additional Start Spawn Locations in All Maps
* Added a minimum of 9 extra start spawns on each side of all maps.
this patch doesnt come soon enough
I considered that as well. But I thought it only worked for Hip fire accuracy? Does it also help recoil when aiming with LT?Originally Posted by Heian
Does bullet penetration do more damage when I hit them or only help the bullets do more damage when I shoot through a wall?
More damage when you shoot through a wall, it also allows some guns that cant shoot through walls to do so or shoot through thicker walls.
Yes it's only hip fire accuracy, but don't underestimate just how often it is viable to shoot from the hip with Steady Aim. It's pretty damn accurate with the right gun. (not like snipe a guy from far accurate, but anything that the quicker your draw the better chance you win a firefight will pretty much make Steady Aim the difference between losing and winning the firefight.)Originally Posted by Po
I love steady aim with an mp5
My fav setup for nearly any map is:
M16 with Red Dot
Best Pistol you got
3X Frag/3X Stun
Stopping Power
Martyrdom
On HQ Shipment I go with 2nd Shotty/P90/RPD depending on my current level.
I tend to do very well, not as well as some people have posted, but I can push a 60/20 on basically any map.
Im glad they fixing sniping though, I used to get angry cuz I'd scream at the TV I KNOW I FUCKING HIT THAT GUY FUCKING GAY GAME GOD DAMNIT! And roomy would get mad cuz I'm loud.
Wish I got CoD for 360 now, ah well. Hoping ps3 gets this neat stuff sometime soon too, been entering alot of 3 second matches lately from hosts disconnecting.Originally Posted by Hapleauce
I've had the exact same experience with the M16 and ACOG scope, really had fun with it for like a dozen games, but dying because my bullets didn't register (it didn't happen THAT often, but enough to be annoying) was just too much.Originally Posted by Hapleauce
The only guns i don't use the red dot on are the MP5 and AK47, i use the silencer on both of those. And once in a while i'll swap out the red dot for the ACOG scope on the G3. I can't wait for the sniper/ACOG accuracy fixes though, there's a lot of guns i'd like to use with the ACOG scope, or atleast try out.
Why stopping power over double tap?Originally Posted by Masterofshade
I guess for the M16 since it's burst fire double tap doesn't matter, but fully automatic guns double tap > stopping power any day of the week.
Sooo anyone get the new map pack? Worth it? I havent played in awhile...so I'm afraid to come back =(
I just got it and played part of a game of S & D on Chinatown. It was an okay map, then my power went out and I didn't really get to finish the match. Yeah, I would download them if I were you.Originally Posted by Lockecole7
I've been playing them since yesterday. You can only access Chinatown, Broadcast, and Creek in Team Deathmatch. The fourth board Kill House(or whatever) is only accessible through Team Objective matches at this point because it is so small(think Wetworks but half the size.)Sooo anyone get the new map pack? Worth it? I havent played in awhile...so I'm afraid to come back =(
Creek is sniper's paradise, even more than Bloc and Overgrown. Plenty of cover, plenty of people glitching on top of buildings as well. Avoid the center of the map as it is nothing more than sniper alley.
Broadcast is nonstop moving. Tons of rooms, hallways, and building to run into. Avoid the front lobby as it is a total deathtrap. Good sniper positions outside the main broadcast studio.
Chinatown I fucking love. Constant action. Only downside is there are a ton of machine gun nests. More buildings than I can count for you to run into. People will glitch onto a brick wall though that overlooks both main foot paths through the board. Also check the upstairs windows, people tend to flock to them and pick you off as you move across the open. Plant claymores in random doorways for nice surprises.
As to my weapons set ups they are as primarily the following.
Main: M4 with ACOG Scope
Secondary: .45 with a silencer/ AK-74 with silencer if using Overkill.
Perk 1: Claymores
Perk 2: Stopping Power
Perk 3: Overkill or Deep Impact
My Tag is Badumshaloooop I'm on the 360 if anyone ever wants to send me a friend invite.
The thing that sucks about Creek is all of those mother fucking trees. They're what makes sniping suck on that map. Other than that, Creek is a good map, and a good one to snipe on.
PS3 still hasn't gotten the update for the sniper fix yet..and we're looking at the map pack later this month, which translates into mid-May. I guess this is how Europe feels when games get released here first, christ.