Quests like Black Belt would at least put some attention on ignored HNMs.
Quests like Black Belt would at least put some attention on ignored HNMs.
on baha, there is always a ls there, or at least a holding party at tiamat. and especially cerb and khim. your server failsOriginally Posted by Obilisk
The fight is fun, that's it. Salvage, Einherjar, Assault, KS/BCNMs, ENMs, everything else in the game is a ton more fun though. I find plenty of things to do without worrying if I have to waste a couple hours in the pit, whether my LS claims or not, it's a waste of time compared to other things I could do.
Same for me.Originally Posted by Rocl
But if no one's talking, then it's Guiter Hero time!
As for not getting claims, sometimes that can be more entertaining than getting the claims =D>
The simplest way to fix kings would be to cut NQ pop time in half and put all of their items on equally hard monsters for the same drop rate.
...or am I missing the point of this thread?
1 hour main window with windows every 15 minutes would be nice. That'd make for 5 chances for spawn (as opposed to 7) and only an hour in the area instead of 3.
N-no. Not quite. What I meant was make the fuckers pop every 10.5-12 hours instead of 21-24.
Whatever the Devs might think is wrong. These monsters have long since lost their challenge, they are farmed like any other mob. We've found the chase, we just need to cut to it more often and more quickly. Four NQ and potential HQs a day would give everyone the chance they needed while still retaining a bit of mystique.
Screw that, at least with every 21-24 hours I'm done with the damn thing til the next day.
Yea, but the reason you're pissed about being there in the first place is because it takes for-fucking-ever for little real gain on a large scale. 7~ people get something out of hundreds within an LS and half a thousand on the server every 24 hours. With the way thing are, there will always be a bottleneck. It's doubtful Einherjar will ever be reliable enough to fully compensate for this, even if they guarantee an abj after every boss. More pops, more potential drops, less of a bot/bitchfest.
Well, no, the problem with world NMs is more than just the spawn timer and the window. Inability to slot World NMs into a set time, enormous windows on Wyrms/ToAU Kings, and crappy/small loot pools (except for RoZ HNMs) make these NMs a pain in the ass.
Where in the fuck did this OP come from? I mean do you even read any of the threads here before posting a new topic like this?
eh....wouldn't what I suggested alleviate that?
Cut all repops in half, give COP/TOA HNM abjs, add shit like D ring to wyrms, make another (4th) set HNMs that drop the same thing as ROZ kings.
But again, maybe I'm misinterpreting the purpose of this thread...
What is sad about kings is that some of the best loot drops off mobs that are so ridiculously simple to kill. Kings should not have been released when they were, or their loot should've been adjusted in strength a long time ago. Its pretty pathetic that four year old content is still camped the way it is.
The OP doesn't seem to want anything to change...Originally Posted by LD
The main reason I didn't like your suggestion is, while them spawning more often would make them easier to schedule, it still wouldn't be possible. I wish they'd just change to some sort of forced-spawn method with really difficult spawning conditions.
I prefer King's high level of activity to expeditionary force's current usage. When was the last time you saw one of those messages?Originally Posted by loial
Eeeeehh?Originally Posted by Yutuyu
That's nice. Let's go do an Eco-Warrior quest.Originally Posted by Yutuyu
I actually used to love camping Faf/Nid back in 2005- early 2006 because the mob wasn't as much of a joke as it is now, 1 hour rage timer? Give me a fucking break when you can tear apart Nidhogg in like 10 minutes, I like challenges and this game's world spawns are pathetic mobs nowadays with all the new gear and stuff we've gotten, I mean I remember when people used to struggle to down Tiamat with like 30 people because no one could tank it properly or damage it well, now you can easily take it down with like 12 >_>.
Winning the claim doesn't interest me in the slightest bit as long as the mob is a complete pushover, regardless of what it drops.
I want Tiamat to be unsleepable so that the LSes on Cerberus stop being retarded and positioning it on the wrong side of the map, as if they didn't know that they could just elevation-difference every AoE and aggro about 1/4 the adds that they do now.
I agree with the people saying that the monsters are too easy now, compared to way back when. I've only been participating in HNM's now for about 4 months, but in that time I have not been involved in one wipe to any of the kings, Tiamat, Cerb, Khim etc. This doesn't sit right with me. I would much prefer the mobs to be something that take serious effort to kill, not just something to walk over when it spawns. Plus, the emphasis of peoples attention should not be pre-fight, that's just shit.
I've only seen one Spike Flail and it wasn't even my LS that was fighting at the time (Nidhogg). I did get killed howeverWas the most fun Nid I've seen!
When all's said and done though, I do quite enjoy the camping etc, just wish it was more challenging.