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  1. #41
    Relic Weapons
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    Re: New Gamewatch article

    Quote Originally Posted by Charismatic
    Quote Originally Posted by Tomino
    http://www.watch.impress.co.jp/game/...1104/alt27.htm
    is it me or this looks like a battle VS the 5 Serpent Generals?
    Yes, it definitely looks like that's what it is.
    I want to do that for certain. Sounds fun as hell.

    very hot.

  2. #42
    Sandworm Swallows
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    Re: New Gamewatch article

    are there any video from the jp festival anywhere? or was taking images etc forbidden?

  3. #43
    Nidhogg
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    Re: New Gamewatch article

    I'm just curious how scholar plays out. so far it seems like scholar is a really shitty main job just a really good sub job. Assuming the vast majority of the abilities are gotten pre-40ish. Unless they get refresh at 41 then they'd just be a rdm.

  4. #44
    Chram
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    Re: New Gamewatch article

    Quote Originally Posted by Wizerd
    Quote Originally Posted by Elmer the Pointy
    The Scholar cast "Graviga," which was specified to be a spell with the effect of Gravity on enemies within range. Also, the Scholar is said to be limited to certain spells while a Grimoire is active.
    Kinda sounding like Providence in player form. Too bad it doesn't sound like Scholar will be getting "Death."
    Meh I still have hopes that they add Lv5 Death or soemthing.
    Since you have no way of knowing a Mob's level or anything... and then if they wanted to gimp it they would make it so that if it does kill the mob you don't gain exp or items from it... See>BST Pets that just got released.

  5. #45
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    Re: New Gamewatch article

    Quote Originally Posted by Elmer the Pointy
    Still working on the article but, I thought you'd want some of the newer tidbits on the jobs

    • Dancer gets Drain Samba, drains HP as you strike the enemy[/*:m:1bnx22z5]
    • Dancer gets Haste Samba, gives Haste effect, most likely to party within AoE[/*:m:1bnx22z5]
    • Scholar gets "Chapter: Elemental Presence" under Black Grimoire, allows single target Enfeebling and Dark magic to be cast as AoE.[/*:m:1bnx22z5]
    • With White Grimoire, Scholar finished Stoneskin at 40% of the casting gauge[/*:m:1bnx22z5]
    • With Black Grimoire, Scholar performed Graviga[/*:m:1bnx22z5]
    • Scholars use Staves and Clubs, books are only a graphical effect[/*:m:1bnx22z5]
    I'll take "Scholar as RDM subjob" for $300, Alex.

    This is seriously looking like Scholar is a "metamage", who's primary ability is to modify other spells (and the limited ones they know how to cast) on themselves and others.

    AoE Enfeebles. Oh, so good.

  6. #46
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    Re: New Gamewatch article

    yea.

    Also looks like like SE Didn't want to release Time mage so we're getting Scholar similarly to how Puppetmaster was a compromise to those that wanted Necromancer. just hoping they didnt rush it like they did Pup ;(

  7. #47
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    Re: New Gamewatch article

    Quote Originally Posted by Not Kuno
    Stoneskin came off when they did black grimoir? That sounds pretty gay. >.>
    has to be some sort of limitation, after all you can switch between the grimoires at will... imagine being BLM/SCH, using white grimoire, casting stoneskin with increased enhancing skill and finishing at 40%, then switching to black grimoire for increased elemental skill/potency...

    awesome and all, but there is no limitation to it, they might as well not bother including the grimoires at all..

  8. #48
    C A P S UNLEASH THE FURY
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    Re: New Gamewatch article

    The stoneskin coming off probably because they used the white grimoire to cast it earlier, and when you switch to black it negates what you've done, etc.

  9. #49
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    Re: New Gamewatch article

    My guess is that enhancing spells cast under white grimoire mode wear off when you shift modes and you need to recast them with longer times. Balancing etc

  10. #50
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    Re: New Gamewatch article

    Quote Originally Posted by Caestus
    Quote Originally Posted by Charismatic
    Quote Originally Posted by Tomino
    http://www.watch.impress.co.jp/game/...1104/alt27.htm
    is it me or this looks like a battle VS the 5 Serpent Generals?
    Yes, it definitely looks like that's what it is.
    I want to do that for certain. Sounds fun as hell.

    very hot.
    My husband (who speaks more JP than me) said that the players who did this did not play their own characters, but some special characters that were set up for that event only. Apparently, all 3 groups that tried the fight failed, largely because many were not playing their normal job or character. He said something about getting a special event code to try with your own character later... I think... Hope Elmer can translate that bit too ^^;

  11. #51
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    Re: New Gamewatch article

    Quote Originally Posted by Therin
    It only has a max of about 250 HP
    looks like "534" for the HP to me

  12. #52
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    Re: New Gamewatch article

    Quote Originally Posted by SathFenrir
    Can't wait to kill werewolves and the inevitable vampire hunter d-minus -esque quest title relating to them that is sure to follow.

    and if that is somehow an en-drain dance that I see occuring in that picture...well...hot
    There already is a vampire hunter d-minus -esque quest title in the game.

    And hopefully, if they do get Break/Breakga or other currently mob-only debuffs, it would be pre-37.

  13. #53
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    Re: New Gamewatch article

    I'm wont be happy with FFXI until Goobbue eat mandragora. That's why I bought the game.

  14. #54
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    Re: New Gamewatch article

    What's the TP reading in that Dancer pic?

    It looks like 302%, which is why I'm asking......

  15. #55
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    Re: New Gamewatch article

    Quote Originally Posted by Kaisha
    What's the TP reading in that Dancer pic?

    It looks like 302%, which is why I'm asking......
    Could be that Dancer moves require over 300% TP to perform, and so increased their gauge. e.g. WS still takes up to 300%, but Dances might take 400,500,600%,etc.

  16. #56
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    Re: New Gamewatch article

    Quote Originally Posted by Khamsin
    Could be that Dancer moves require over 300% TP to perform, and so increased their gauge. e.g. WS still takes up to 300%, but Dances might take 400,500,600%,etc.
    and dancer was never heard from again


    really though it looks like a 0 to me, you might be confusing the bottom part of the 2 directly above the 3rd 0 for part of it, however that works?

  17. #57
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    Re: New Gamewatch article

    how can someone not know how to play all the jobs in FFXI after having atleast 1 75? i mean i wouldn't expect you excell in them all. but i would expect you to atleast beable to use the job very well. i dunno things like that are just wow to me...

  18. #58
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    Re: New Gamewatch article

    I imagine mage jobs finding themselves annoyed without macros.

  19. #59
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    Re: New Gamewatch article

    Quote Originally Posted by BRP
    I imagine mage jobs finding themselves annoyed without macros.

    possibly yea but you should use Macro in conjunction with the menu system seems to work best for me. i dunno not like SE is gonna give you full ele staffs would they lol? seems like most of the fights are in AF or Relic AF

  20. #60
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    Re: New Gamewatch article

    Quote Originally Posted by Caestus
    how can someone not know how to play all the jobs in FFXI after having atleast 1 75? i mean i wouldn't expect you excell in them all. but i would expect you to atleast beable to use the job very well. i dunno things like that are just wow to me...
    They only allowed the six main jobs. Try to get anything done with WAR/MNK tanks when everything's been blinked since 2005.

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