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  1. #201
    BRP
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    Re: Altana Festival in Osaka: Super Ultimate Complete Guide +1

    I've done and do Sea and Limbus quite a lot. It's impossible to even find people to do Einherjar. I would be doing Salvage if I wasn't out of commission and could only play for one or two hours a day for the past month of so. Still Ad Hominem Ryko.

    Utility-wise if they don't intend to add gear that will outdo current gear
    Really flux? I didn't recall your ability to tell the future. Oh, that's right, gear consists only of Dring and Ridill. Let's not bring up Salvage replaced, or at it's worst rivaled, abjuration gear. Let's also not bring up Assault and Nyzul sets also have a few key pieces that range from good to best. Even CoP replaced a few abjuration pieces for some jobs. Perhaps SE will fuck up again, it is a different team from ToAU after all, thanks for the bawwwwwww warning.

    1 of 2 jobs has to do the 1 thing most end-game shells are deathly afraid of to even be useful, it leads exactly to my conclusion: As of now the expansion's end-game success relies solely on scholar.
    One job of ToAU was bad and incomplete, and the other two couldn't dethrone the others from their top spots. They are DOOOOOOMED. However, if one of them isn't, THIS IS THE BEST GAME EVER, YES.

  2. #202
    Puppetmaster
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    Re: Altana Festival in Osaka: Super Ultimate Complete Guide +1

    Quote Originally Posted by Elmer the Pointy
    Q: How are the plans for improved version of AF for Blue Mage, Puppetmaster and Corsair?
    A: It's not that we don't have plans for it, but it is still unclear how soon they will be implemented. There's an order of priority for developing new items, but either way they will be made.
    "We're getting there. But we haven't decided how gruesome a process to make it just yet."

  3. #203
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    Re: Altana Festival in Osaka: Super Ultimate Complete Guide +1

    Quote Originally Posted by BRP
    Really flux? I didn't recall your ability to tell the future. Oh, that's right, gear consists only of Dring and Ridill. Let's not bring up Salvage replaced, or at it's worst rivaled, abjuration gear.
    1) The question was brought up in an interview and they stated rather explicitly that they had no intention of outdoing the current top of the line gear.
    2) Salvage could have replaced every piece of gear in the game and it would be irrelevant to what I stated seeing as how WOTG is rather obviously post-salvage and I more than considered it when I made the comment.

    Let's also not bring up Assault and Nyzul sets also have a few key pieces that range from good to best. Even CoP replaced a few abjuration pieces for some jobs. Perhaps SE will fuck up again, it is a different team from ToAU after all, thanks for the bawwwwwww warning.
    See: 2
    Last I checked I have my COP gear and I have my nyzul gear. Thanks for the reminder though.

    One job of ToAU is bad and at this point essentially complete, and the other two couldn't dethrone the others from their top spots (let's ignore the fact that one now easily coexists and doesn't need to dethrone a thing and the other has its niche and does fully function in end-game events in 2 roles). They are DOOOOOOMED. However, if one of them isn't, THIS IS THE BEST GAME EVER, YES.
    Quote altered to once again reflect your glaring shortsightedness beyond anything that isn't aimed for the perpetual dunejockey. Basic math BRP: If SE adds 3 jobs and fucks up 1, 2 still have their place. If SE adds 2 jobs and fucks up 1 (and frankly requiring a buff job to need TP to do its job leaves it solely in the realm of EXP and meriting), it... leaves 1 job with potential end-game use.

    Baw dese nuts?

  4. #204
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    Re: Altana Festival in Osaka: Super Ultimate Complete Guide +1

    The idea of Dancer and Scholar taking care of the lack of healers sounds wonderful (and game changing). And if they do indeed fix bloodtanking, then War, Sam (already kinda) and RDM may suddenly find themselves just as preferred as PLDs and NINs in tanking role, making creating parties a less strenuous experience . Honestly, it really is hard to think what another tank job could possibly do uniquely. That is evidently the developer's problem too.

  5. #205
    The Once and Future Wamoura
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    Re: Altana Festival in Osaka: Super Ultimate Complete Guide +1

    There's a lack of healers?

  6. #206
    assburgers
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    Re: Altana Festival in Osaka: Super Ultimate Complete Guide +1

    Imperial Wootz Ingot
    Cashmere Cloth
    Star Sapphire
    Behemoth Leather

    There you have it, your Gobbie Bag is now complete.

  7. #207
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    Re: Altana Festival in Osaka: Super Ultimate Complete Guide +1

    Quote Originally Posted by Xavier
    I'm just curious what you think -everyone- else will be doing while you refuse to partake in the new content?
    Outside of my play time care to explain why I'd worry? In my play time, they'll be in events with me cus I only really play then.

  8. #208
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    Re: Altana Festival in Osaka: Super Ultimate Complete Guide +1

    WHM and RDM really are the only ones who really can do the job well. SMNs are 'okay' healers as are BLU but nowhere near as effective as those two can be (especially with Devotion, -Nas, Convert, Refresh, etc.)

    Oh and:

    f SE adds 2 jobs and fucks up 1 (and frankly requiring a buff job to need TP to do its job leaves it solely in the realm of EXP and meriting), it... leaves 1 job with potential end-game use.
    From Elmer's translation:

    While you need to first strike the enemy and gather TP, using "Step" will vary from Weapon Skills and not require the consumption of a full 100 TP.

  9. #209
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    Re: Altana Festival in Osaka: Super Ultimate Complete Guide +1

    *Facepalm* Assume for half a second I didn't mention 100 TP (at all, whatsoever) when I made that quote toth.

  10. #210
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    Re: Altana Festival in Osaka: Super Ultimate Complete Guide +1

    Let's just wait till we know for sure whether to condemn the job. Besides, Dancers can always create an Endrainga on Fafnir :D

  11. #211
    BRP
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    Re: Altana Festival in Osaka: Super Ultimate Complete Guide +1

    1) The question was brought up in an interview and they stated rather explicitly that they had no intention of outdoing the current top of the line gear.
    This has always been the case of FFXI. Gear progression doesn't and wouldn't work in a system where half your strength comes from food and merits. So the likely scenario we will get more sets of Salvage gear. That doesn't sound terrible. Best case scenario, they will do what they did with Salvage and actually surprise us(because that was their motto back then too).

    So your saying, despite the fact ToAU was a success WotG won't be because you don't like the sound of WotG's version of Besieged and Assault?

    May I repeat, you do not know what will come. You are being rather pessimistic for the sake of pessimism.

    Basic math BRP:
    I was mocking you, which I'm sure you understood. Basically, jobs are a great source of content, but hardly have a greater role in previous and new endgame content. You don't need a BLU, COR, and PUP to do anything in ToAU. If anything, that would be 'dunejokey' content unless your greatest desire is leveling new jobs.

    You sound like a bitter, bitter person.

  12. #212
    Hayleystrator
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    Re: Altana Festival in Osaka: Super Ultimate Complete Guide +1

    Quote Originally Posted by Xavier
    I'm just curious what you think -everyone- else will be doing while you refuse to partake in the new content?
    Lol seriously...

    STOP THE FUCKIN PRESSES, STARR ISN'T GETTING WOTG. LS SCHEDULES WILL NOT CHANGE.

  13. #213
    Cerberus
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    Re: Altana Festival in Osaka: Super Ultimate Complete Guide +1

    Quote Originally Posted by Toth
    The idea of Dancer and Scholar taking care of the lack of healers sounds wonderful (and game changing). And if they do indeed fix bloodtanking, then War, Sam (already kinda) and RDM may suddenly find themselves just as preferred as PLDs and NINs in tanking role, making creating parties a less strenuous experience . Honestly, it really is hard to think what another tank job could possibly do uniquely. That is evidently the developer's problem too.
    It's not just about making it work, it's about making it work well. In the end (for exp) it all comes down to exp/hr. If we see a fix to bloodtanking, great, but I don't expect much in that department.

  14. #214
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    Re: Altana Festival in Osaka: Super Ultimate Complete Guide +1

    Quote Originally Posted by BRP
    This has always been the case of FFXI. Gear progression doesn't and wouldn't work in a system where half your strength comes from food and merits. So the likely scenario we will get more sets of Salvage gear. That doesn't sound terrible. Best case scenario, they will do what they did with Salvage and actually surprise us(because that was their motto back then too).
    So I essentially have to hope that SE lied to have much if any hope for shit to do that isn't just for the sake of doing it*twirls finger* (see: TOAU Beastmen kings). You do understand just how fucked up that is, right?

    So your saying, despite the fact ToAU was a success WotG won't be because you don't like the sound of WotG's version of Besieged and Assault?
    You once again missed the point entirely. They could be rousing successes and they would still be irrelevant to the players who desire to "move on" within a certain degree from the shit beforehand. If you wanna do another large scale event with no discernable reward that you couldn't obtain solo then by all means feel free, it just goes to show that it's exactly as I stated: The draw will be towards the (rather extremely) casual player.

    May I repeat, you do not know what will come. You are being rather pessimistic for the sake of pessimism.
    You're being rather illiterate for the sake of it.

    I was mocking you, which I'm sure you understood. Basically, jobs are a great source of content, but hardly have a greater role in previous and new endgame content. You don't need a BLU, COR, and PUP to do anything in ToAU. If anything, that would be 'dunejokey' content unless your greatest desire is leveling new jobs.

    You sound like a bitter, bitter person.
    You seem to lack the understanding that there's a difference between a job being required for an event to function and a job being able to function being required for it to exist at an event.

  15. #215
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    Re: Altana Festival in Osaka: Super Ultimate Complete Guide +1

    I don't see the problem... my Dynamis and Limbus LS aren't gonna stop running at the times they do...

  16. #216
    Yoshi P
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    Re: Altana Festival in Osaka: Super Ultimate Complete Guide +1

    The only way that they can fix bloodtanking is if I get something that makes the monster take damage instead of me. And that would be retarded.

  17. #217
    assburgers
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    Re: Altana Festival in Osaka: Super Ultimate Complete Guide +1

    Quote Originally Posted by Therin
    The only way that they can fix bloodtanking is if I get something that makes the monster take damage instead of me. And that would be retarded.
    Like making it where you hit the mob and drain its life?

  18. #218
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    Re: Altana Festival in Osaka: Super Ultimate Complete Guide +1

    Not really, seeing as how additional effects never affect enmity gain so you'd still be losing hate as if you got smacked for 250 a round unblocked.

  19. #219
    assburgers
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    Re: Altana Festival in Osaka: Super Ultimate Complete Guide +1

    Quote Originally Posted by Ryko
    Not really, seeing as how additional effects never affect enmity gain so you'd still be losing hate as if you got smacked for 250 a round unblocked.
    Yeah, but hey maybe they will actually go in and fix the way Vit and Def works, Koenig bodies will be more desired than Valor Surcoats again (HI2U 2004!) and War, Sam, Mnk and Drk will all tank more usefully!

    They did give a vague response "We don't feel we need to add another job, ... but we recognize there is a problem."

  20. #220
    Old Odin
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    Re: Altana Festival in Osaka: Super Ultimate Complete Guide +1

    WoTG will make things more even. RoZ and CoP were the BLM or mage expansion. ToAU brought the era of melee zerging/burning etc.

    with scholar comeing up and job adjustments I can see BLM, SMN etc beeing maybe up on part again. I for myself believe that WotG will change alot on how mages will work effectivly, maybe the PT setup of 2004/2005 might make a comeback (SC MB shit). I am optimistic that this expansion change alot of things.

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