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  1. #241
    Sea Torques
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    Re: Altana Festival in Osaka: Super Ultimate Complete Guide +1

    Need a Stack of Nidhogg's scales for Gobbie Bag VII (and VIII?)!

  2. #242
    Rya
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    Re: Altana Festival in Osaka: Super Ultimate Complete Guide +1

    im a tad bored at work.... let the daydreaming commence

    SE announcement :

    Dancers 2 Hour ability - Mesmerise

    Mesmerise - when used the dancer begins a mesmerising dance that captivates its target and prevents it from using any job abilities for x ammount of time.

    back to reality....

    I think that would end any and all loldnc statements, but its not going to happen is it.

  3. #243
    DAKPluto
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    Re: Altana Festival in Osaka: Super Ultimate Complete Guide +1

    Quote Originally Posted by happydude
    Quote Originally Posted by DAKPluto
    Quote Originally Posted by Judai
    Last time I checked SMN were still a huge part of this game.
    Take it from the SMN here....



    wut?




    As much as I love SMN and think SMN is still very useful and powerful, even I will admit our place has slowly been shoved out of the main area where we used to reign, the HNM world.
    what? constant damage with diabolos/garuda without any hate gain is that bad? sure predator claw can miss but it can also do a huge spike damage

    smn is still a good job i dont see what all the smn are bitching about
    People have learned that DRKs, SAMs, WARs, and etc really ain't that evil on HNMs anymore, and can hit harder than us.

    A lot of it stemmed from people realizing how much of a hate machine NIN/DRK is and that it can hold hate even against top of the line SA+WS.

  4. #244
    Old Merits
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    Re: Altana Festival in Osaka: Super Ultimate Complete Guide +1

    Quote Originally Posted by Judai
    Last time I checked BLM and SMN were still a huge part of this game. The game is pretty fucking balanced imo, some shit is melee zerged, zome shit is mage zerged, some shit needs everyone. Some jobs excel in some areas, some excel in others, that's pretty much as balanced as you can get.
    And some jobs excel at getting worse solo exp per hour than BLU and BLM while being a slightly better party DD than THFs. End-game? Oh yeah, if anyone ever needs Rostrum Pumps or an Optical Hat again, my BST will be right there...being subbed to my WHM. And it's totally awesome for Double Agent too!

    Edit: Don't get me wrong, I really like my BST. Soloing exp on it was enjoyable, if not efficient. But aside from the occasional quest, Xolotol, or using it as a SJ to help me get a job into exp scroll land (20+), it's pretty hard to find anything to do with it.
    Quote Originally Posted by Delekii
    It wont stop me from using windower macros, because lets face it, changing every gear piece in one button press and not having to change macro pallets at all is fantastic, but for the people that don't use windower it should make it far, far easier to maximize your capabilities. Especially in the case of people with many jobs, there simply isn't room to change every piece of relevant gear for every situation currently, but if you have 4000 macros available to you, you can make far more than you will ever need for any job.

    Would more than 6 lines per macro be much, much better? Absolutely, no question. Does that mean this isn't quite useful as a stop gap? No way. I have macros backed up to use when they break windower and they are a pain in the arse, they are incredibly crowded and they don't change nearly as much gear as they should. With that many macros per job, I can easily recreate my current windower macros, albeit in more button presses per action, accurately.
    The problem with this is that on one of the two platforms that really needs more lines (due to lack of Windower), PS2, changing macro sets has a delay that varies with the amount of lag. Depending on the event, it can be pretty nasty. I don't think I'd want to rely on being able to change macro sets in time to perform something urgent, like sleep/cure. There are also timing issues when you want to start an action with one set of gear on and finish it wearing another; depending on what is being cast and how much gear is being swapped, you may just not be fast enough to mash that many buttons.

    It will give some relief to BRD and COR, because I will probably only use a small subset of spells for any given event. So I can use a few sets of macros in, say, my COR book as a "library", and just swap in the buffs I need for a given event. I'll also have room to make separate sets of macros for COR/WHM and COR/RNG, which will help.

    Right now I seriously have THF and fishing macros crammed into one set due to lack of sets, so I'm not horribly displeased at the expansion of macros in this direction. But there are some things more lines can do, especially on a PS2, that more sets just can't.

  5. #245
    Relic Horn
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    Re: Altana Festival in Osaka: Super Ultimate Complete Guide +1

    Quote Originally Posted by Bakthi
    End-game? Oh yeah, if anyone ever needs Rostrum Pumps or an Optical Hat again, my BST will be right there...being subbed to my WHM. And it's totally awesome for Double Agent too!
    BRD/BST is hot for Ouryu too. Charming the worms works really well for CC.

  6. #246
    I Am, Who I Am.
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    Re: Altana Festival in Osaka: Super Ultimate Complete Guide +1

    Quote Originally Posted by Xanthe
    Quote Originally Posted by Bakthi
    End-game? Oh yeah, if anyone ever needs Rostrum Pumps or an Optical Hat again, my BST will be right there...being subbed to my WHM. And it's totally awesome for Double Agent too!
    BRD/BST is hot for Ouryu too. Charming the worms works really well for CC.
    Yes, because it's fun charming a mob and going afk for 20mins.

  7. #247
    The Once and Future Wamoura
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    Re: Altana Festival in Osaka: Super Ultimate Complete Guide +1

    Quote Originally Posted by SephirothYuyX
    Quote Originally Posted by Xanthe
    Quote Originally Posted by Bakthi
    End-game? Oh yeah, if anyone ever needs Rostrum Pumps or an Optical Hat again, my BST will be right there...being subbed to my WHM. And it's totally awesome for Double Agent too!
    BRD/BST is hot for Ouryu too. Charming the worms works really well for CC.
    Yes, because it's fun charming a mob and going afk for 20mins.
    You wouldn't be afk for 20mins on BRD, and if you were I'd slap the shit out of you for being afk for 20mins on BRD in Ouryu.

  8. #248
    I Am, Who I Am.
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    Re: Altana Festival in Osaka: Super Ultimate Complete Guide +1

    Quote Originally Posted by Rocl
    Quote Originally Posted by SephirothYuyX
    Quote Originally Posted by Xanthe
    Quote Originally Posted by Bakthi
    End-game? Oh yeah, if anyone ever needs Rostrum Pumps or an Optical Hat again, my BST will be right there...being subbed to my WHM. And it's totally awesome for Double Agent too!
    BRD/BST is hot for Ouryu too. Charming the worms works really well for CC.
    Yes, because it's fun charming a mob and going afk for 20mins.
    You wouldn't be afk for 20mins on BRD, and if you were I'd slap the shit out of you for being afk for 20mins on BRD in Ouryu.
    Well I couldnt on BRD, their charm last like 2mins.

  9. #249
    Relic Horn
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    Re: Altana Festival in Osaka: Super Ultimate Complete Guide +1

    Quote Originally Posted by Rocl
    Quote Originally Posted by SephirothYuyX
    Quote Originally Posted by Xanthe
    Quote Originally Posted by Bakthi
    End-game? Oh yeah, if anyone ever needs Rostrum Pumps or an Optical Hat again, my BST will be right there...being subbed to my WHM. And it's totally awesome for Double Agent too!
    BRD/BST is hot for Ouryu too. Charming the worms works really well for CC.
    Yes, because it's fun charming a mob and going afk for 20mins.
    You wouldn't be afk for 20mins on BRD, and if you were I'd slap the shit out of you for being afk for 20mins on BRD in Ouryu.
    That, and even if your sole responsibility was to charm a worm, you'd be doing it roughly once per every one or two sleep cycles.

  10. #250
    Relic Weapons
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    Re: Altana Festival in Osaka: Super Ultimate Complete Guide +1

    New jobs are fun. Who cares if we don't need them or they don't overthrow some other job? More than half the jobs in the game could be done away with and you'd still be able to handle anything in the game that can currently be handled.

    Honestly, it really is hard to think what another tank job could possibly do uniquely. That is evidently the developer's problem too.
    It's so simple it's pathetic if they haven't thought of it. They still don't have a bloodtank that specializes in damage mitigation. The job that takes the least damage per hit is PLD, but PLD also has cures, flash, cover, etc. There's no job that excels strictly in damage reduction bloodtanking.

    And on top of that I can think of at least two other types of jobs they could make to alleviate the shortage of tanks.

  11. #251
    Melee Summoner
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    Re: Altana Festival in Osaka: Super Ultimate Complete Guide +1

    Ha, no, it isn't "so simple it's pathetic", because non-game developers 99% of the time ignore balance and what THEY think would be good, not what actually would be good game wise when making their job/class ideas.

    There literally is no way to implement a new tank job that isn't already seen in FFXI:

    Damage Mitigation specialist - PLD.

    Evasion Tank - Ninja (even though weren't designed to tank.)

    "Jack of all trades" Tank - Warrior (which no one wants tanking for exp parties after 40)

    So, what's left? Jobs that can tank:

    Sam
    Mnk
    Blu
    War

    A new "tank job" is almost impossible to make because it would be overpowered if it has to do things that isn't already found, which would make them:

    Overpowered and Untouchable.

    Which is what I assume is the "simple solution".

  12. #252
    Ridill
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    Re: Altana Festival in Osaka: Super Ultimate Complete Guide +1

    Did I just witness a debate about how bad end-game will be in an expansion that hasn't even been released yet? By this point before ToAU came out we only knew about Besieged and heard about Assault. We didn't know anything about Salvage, Nyzul Isle, or lolEinherjar.

    Six months to a year from now we can worry about how end-game looks. Until then we should be more concerned about the missions/storyline. :D

  13. #253
    Relic Horn
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    Re: Altana Festival in Osaka: Super Ultimate Complete Guide +1

    Quote Originally Posted by Septimus
    Six months to a year from now we can worry about how end-game looks. Until then we should be more concerned about the missions/storyline. :D
    Agreed. Sometimes I think we get far too pessimistic and bent out of shape regarding speculation.

  14. #254
    DAKPluto
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    Re: Altana Festival in Osaka: Super Ultimate Complete Guide +1

    lol, not only has end-game been argued, there has already been calls to nerf Scholar....less than 24 hours after we even knew about it.

  15. #255
    Relic Horn
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    Re: Altana Festival in Osaka: Super Ultimate Complete Guide +1

    Need to make a "Rule 34"-esqe axiom regarding speculation.

  16. #256
    Sandworm Swallows
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    Re: Altana Festival in Osaka: Super Ultimate Complete Guide +1

    Quote Originally Posted by Kachi
    New jobs are fun. Who cares if we don't need them or they don't overthrow some other job? More than half the jobs in the game could be done away with and you'd still be able to handle anything in the game that can currently be handled.

    Honestly, it really is hard to think what another tank job could possibly do uniquely. That is evidently the developer's problem too.
    It's so simple it's pathetic if they haven't thought of it. They still don't have a bloodtank that specializes in damage mitigation. The job that takes the least damage per hit is PLD, but PLD also has cures, flash, cover, etc. There's no job that excels strictly in damage reduction bloodtanking.

    And on top of that I can think of at least two other types of jobs they could make to alleviate the shortage of tanks.
    I would agree, the PLD does have damage mitigation to a point but it uses healing and MP to get most of its hate. There is no true blood tank (anymore), one that gets hate only through job abilities and has real damage mitigation. A job that can really use VIT or has some kind of damage reduction as a job trait. It would even make for a great sub for PLD, so they wouldn't have to sub NIN. I do think this would be possible but would require very careful balancing.

  17. #257
    Fake Numbers
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    Re: Altana Festival in Osaka: Super Ultimate Complete Guide +1

    SE just needs to adjust existing jobs to make them more viable tanks. Seigan did wonders for SAM, but it leaves much to be desired for a full-time tank. Perhaps if the endrainga of DNC is sub-level, it might be an option, but other abilities to do damage or generate enmity would be a must if a tanking SAM was to keep up with a SAM/WAR. Perhaps a SAM/WHM with a Scholar using the White Grimoire would be more realistic...still. A high-level Third Eye enhancement or new trait/ability to mitigate or block damage might do the trick, too.

    I'm speaking from the SAM perspective because my PLD is level 1, my NIN is 56, and my WAR is 41. If THF had some way to hold attention and evade a bit more, I could see that working, too. Let's hope the dev's come up with some great additions (or listen to some great suggestions!).

  18. #258
    DAKPluto
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    Re: Altana Festival in Osaka: Super Ultimate Complete Guide +1

    let's be honest though...unless WotG really has some drastic changes to the current combat systems, would anybody every really use a true blood tank anymore anyways?

    Why have damage mitigation when it's so easy right now to take zero damage...

  19. #259
    The Once and Future Wamoura
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    Re: Altana Festival in Osaka: Super Ultimate Complete Guide +1

    Quote Originally Posted by Septimus
    Six months to a year from now we can worry about how end-game looks. Until then we should be more concerned about the missions/storyline. :D
    You are way too chipper to be Septimus. What have you done with him!?

  20. #260
    Relic Horn
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    Re: Altana Festival in Osaka: Super Ultimate Complete Guide +1

    Quote Originally Posted by Rocl
    You are way too chipper to be Septimus. What have you done with him!?
    He got to see a dancing Galka, 'tis to be expected.

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