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  1. #141
    The God Damn Kuno
    Join Date
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    Kuno Sedai
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    Gilgamesh
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    Bahamut

    Re: Altana Festival in Osaka: Super Ultimate Complete Guide +1

    Only 2 jobs? Gaaaaay.

  2. #142
    Relic Horn
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    Xanthe Celaeno
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    Hyperion
    FFXI Server
    Carbuncle

    Re: Altana Festival in Osaka: Super Ultimate Complete Guide +1

    At least the job list window will stay even.

  3. #143
    aru
    aru is offline
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    Re: Altana Festival in Osaka: Super Ultimate Complete Guide +1

    We're closing in on a final concept to implement soon. Something where the item changes as more and more gil enters the pot.
    that's dumb. you throw 10 million in the lotto for a rdm af2 hat and it switches to war af2 body on you.

  4. #144
    I Am, Who I Am.
    Join Date
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    Trixi Sephyuyx
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    Excalibur
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    Ragnarok

    Re: Altana Festival in Osaka: Super Ultimate Complete Guide +1

    For now, just call your friends inside. It's up to the individual to do whatever they've always wanted. (laughs)

    Oh well, 3 jobs would have been nice, but atleast Scholar has alot of potential. It's looking to be a viable sub and possibly a badass main.

  5. #145
    Sandworm Swallows
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    Dec 2006
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    Re: Altana Festival in Osaka: Super Ultimate Complete Guide +1

    Quote Originally Posted by Delekii
    Quote Originally Posted by ringthree
    All of this is incredibly good except for one thing. Having more macro sets is nice but even with multiple 75 jobs, no one is going to need that many macros, what we need it more LINES. Giving us more macros is pretty much worthless without more lines.
    More macros indirectly equates to more lines, though not nearly as efficiently. Press two macros to get the same result.
    We have that now. More lines is much more critical than anything else.

  6. #146
    2600klub
    I donated 5 bucks and all I got was this shitty title from Zet

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    Ragnarok

    Re: Altana Festival in Osaka: Super Ultimate Complete Guide +1

    Quote Originally Posted by aru
    We're closing in on a final concept to implement soon. Something where the item changes as more and more gil enters the pot.
    that's dumb. you throw 10 million in the lotto for a rdm af2 hat and it switches to war af2 body on you.
    Agreed. Gil is too valuable these days for the bulk of the FFXI population to throw it away on such things. The item/prize needs to be set prior to the gil investment process or people simply won't do it without having some rediculous income through crafting or IGE.

  7. #147
    DAKPluto
    Guest

    Re: Altana Festival in Osaka: Super Ultimate Complete Guide +1

    So only the 2......sorry kids, Scholar didn't offer me enough to choose it....so cover your eyes, Galka Dancer it is.

  8. #148
    Sandworm Swallows
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    Re: Altana Festival in Osaka: Super Ultimate Complete Guide +1

    Quote Originally Posted by Arkanna
    Quote Originally Posted by ringthree
    All of this is incredibly good except for one thing. Having more macro sets is nice but even with multiple 75 jobs, no one is going to need that many macros, what we need it more LINES. Giving us more macros is pretty much worthless without more lines.
    Actually, I completely disagree with this. Giving us more lines per macro would have been the ideal solution, but giving us "books" of macros is far from bad. I've only got four high-level jobs and I'm already feeling the pinch in terms of so few macros. What they are adding with macro "books", I've been doing for some time through ghetto batch files, renaming the current macro files to something else while simultaneously renaming other macro files to the current macro filename. Kinda tough to explain, but I'll be glad that I don't have to do that anymore.
    Actually, LOL You pretty much agree. I said more macro sets is nice, but its not what is going to get people to stop using Windower and on balance more macro sets isn't as important as lines. My point was that without more lines, the number of new macro sets is irrelevant.

  9. #149
    Relic Weapons
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    Oct 2006
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    4

    Re: Altana Festival in Osaka: Super Ultimate Complete Guide +1

    Q: When balancing together 20 jobs, didn't you consider the shortage of tank jobs?
    A: We don't have much to say about that at this time.

    There was certainly a lot of debate during development, but it's hard to explain...

    There was talk from the very beginning of making a "tank job," as its called. Basically, we couldn't make a whole new job around that concept... it's hard to give you a complete answer right now.
    from reading this, heres hoping they're still hiding the best for last >.>

  10. #150
    A. Body
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    Re: Altana Festival in Osaka: Super Ultimate Complete Guide +1

    Quote Originally Posted by Liquidedust
    Outpost teleporting were a world-wide event in which you had to complete to grant your server/world the ability to outpost warp (however 2 world almost didn't get it and SE had to expand the time in order for them to complete the event and gain the OP warps)
    It didn't help that the Treants were initially bugged to have such an immense regen rate as to be unkillable, which is why they added extra time.

  11. #151
    Relic Horn
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    Re: Altana Festival in Osaka: Super Ultimate Complete Guide +1

    With Dancer healing as well as being on the front lines doing damage, I'm wondering if we'll even need a "tank" anymore. At low levels, pretty much anyone can be taking damage and not cause too much of an MP shortage. It'd get difficult above 45 or so until about 60, when melees can sub SAM for Seigan/Third Eye, with only NIN being a viable subjob for the melees in a tankless party, but maybe doable.

    With Paladin as a tank, and only 2 DDs, you generally need a BLM to keep pace pre-55/60ish. With NIN as a tank, that's 3 melees, and you can get away without a BLM. I wonder if it'd be possible to form parties such as Dancer, Red Mage, Bard, and 3 Damage Dealers with some form survivability (again, thinking lower levels when tanks are actually used).


    Personally, I'll be leveling Dancer when the expansion comes out, and my wife is leveling Scholar, so we're hoping to form some cool new party setups with that.

  12. #152
    Relic Weapons
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    Mar 2006
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    Re: Altana Festival in Osaka: Super Ultimate Complete Guide +1

    i mean it would it made of ultimate win if they were just all like surprise you got punked jkjkjk wwwwwww and showed a new tank job at the fanfest but thats highly doubtful. i guess deep down inside of me though even though i want a third job i guess i kind of really want more that neither dancer or scholar blows and that they can clean up corsair, blue mage, and especially puppetmaster too.

  13. #153
    Cerberus
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    Re: Altana Festival in Osaka: Super Ultimate Complete Guide +1

    Recently while leveling BRD through QSC I had a PLD/NIN BST/NIN SAM/NIN RNG/NIN BLU/NIN BRD/WHM party. I actually only had to Ballad myself every other fight (Hume btw, 3 MP merits gave me about 140ish MP total.), the BLU and PLD ran over to get Ballad when they needed/wanted it and helped with curing. We were getting 10k/hr with no exp band, our limiting factor was indoor repop times and the AoE slow from the spiders.

    It's already completely possible to dp the above suggested things and if Dancer and Scholar end up being good, it may even make the lower levels more bearable.

  14. #154
    Sea Torques
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    Sep 2005
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    Re: Altana Festival in Osaka: Super Ultimate Complete Guide +1

    Quote Originally Posted by Gippo
    Q: When balancing together 20 jobs, didn't you consider the shortage of tank jobs?
    A: We don't have much to say about that at this time.

    There was certainly a lot of debate during development, but it's hard to explain...

    There was talk from the very beginning of making a "tank job," as its called. Basically, we couldn't make a whole new job around that concept... it's hard to give you a complete answer right now.
    from reading this, heres hoping they're still hiding the best for last >.>
    here's hoping!

  15. #155
    Sandworm Swallows
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    Re: Altana Festival in Osaka: Super Ultimate Complete Guide +1

    Quote Originally Posted by Wizerd
    With Dancer healing as well as being on the front lines doing damage, I'm wondering if we'll even need a "tank" anymore. At low levels, pretty much anyone can be taking damage and not cause too much of an MP shortage. It'd get difficult above 45 or so until about 60, when melees can sub SAM for Seigan/Third Eye, with only NIN being a viable subjob for the melees in a tankless party, but maybe doable.

    With Paladin as a tank, and only 2 DDs, you generally need a BLM to keep pace pre-55/60ish. With NIN as a tank, that's 3 melees, and you can get away without a BLM. I wonder if it'd be possible to form parties such as Dancer, Red Mage, Bard, and 3 Damage Dealers with some form survivability (again, thinking lower levels when tanks are actually used).


    Personally, I'll be leveling Dancer when the expansion comes out, and my wife is leveling Scholar, so we're hoping to form some cool new party setups with that.
    I kind of agree, but always caution people about NIN as a tank/DD at lower levels. NIN's damage is overall pretty meh below Jin. I don't know why I am nit-picking I understand your point about how a Dancer can adjust the dynamics of a party drastically depending upon their abilities.

  16. #156
    Rai
    Rai is offline
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    Re: Altana Festival in Osaka: Super Ultimate Complete Guide +1

    Quote Originally Posted by aru
    We're closing in on a final concept to implement soon. Something where the item changes as more and more gil enters the pot.
    that's dumb. you throw 10 million in the lotto for a rdm af2 hat and it switches to war af2 body on you.
    That's probably why it's called "lottery" and not "Purchase the things you want with Gil" ...

  17. #157
    Cerberus
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    Re: Altana Festival in Osaka: Super Ultimate Complete Guide +1

    Current item: RDM Relic Hat

    *Every RDM without one tosses gil into the pot.*

    *Item changes to Valor Surcoat due to the pot value increase.*

    *Every PLD without one tosses gil into the pot.*

    *Item changes to BST AF2 Legs.*

    [Insert everyone complaining because that really ended up no different than a Dynamis run.]

  18. #158

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    Gilgamesh

    Re: Altana Festival in Osaka: Super Ultimate Complete Guide +1

    I think it's more along the lines of

    Small amount of gil - crappy item

    Fair amount of gil - okay item

    Large amount of gil - awesome item

    I don't think it'll visibly change for everyone to see as the lottery progresses, but but selected after the fact from a pool of prizes based on the final pot.

    I know that post directly above me is a joke, though.

  19. #159
    Zak
    Zak is offline
    Hydra
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    Re: Altana Festival in Osaka: Super Ultimate Complete Guide +1

    The whole lottery concept seems to be so broken to begin with...they should just stick with Gil prizes.

  20. #160
    Cerberus
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    Re: Altana Festival in Osaka: Super Ultimate Complete Guide +1

    Quote Originally Posted by Luto
    Current item: RDM Relic Hat

    *Every RDM without one tosses gil into the pot.*

    *Item changes to Valor Surcoat due to the pot value increase.*

    *Every PLD without one tosses gil into the pot.*

    *Item changes to BST AF2 Legs.*

    [Insert everyone complaining because that really ended up no different than a Dynamis run.]

    QFT

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