
Originally Posted by
Krelian
I think SE is going to continue to take steps in the right direction with WoTG. I hope it will add only positives to our current game. They significantly improved end-game by phasing out Ridill, E.Body, and all that with salvage armors and by making jobs like Samurai/Dragoon/Dark Knight elite. So now having a good merit party or doing a small numbers end-game event well does not rely on how many members your LS recruits and how many HNMs it can bot with a cheat program to equip warriors. All they've left to add is a replacement for herald's gaiters (which they will) and we will be set. Also I like how they placed a new baller HNM inside an event area, i.e. Odin. Don't have to sit around for 21-24 or 21-72 hours to watch the big HNM conglomerate bot Odin, you get a shot at him on your own time without interference. If they continue to focus making FFXI a game where players can choose what to do with their time and less about 21-24 or 21-72 hour spawns, I think it will be incredible fun for a big majority. It goes without saying that as player power increases everything becomes easier, so of course with WoTG out all the old world NMs, etc will be even easier than before. I hope SE will add some new NMs, HNMs, etc, scaled to the new player power in event type areas. So, in conclusion, given what they've managed to accomplish with ToAU, I have very high hopes for WoTG, and everyone I know is excited about it as well. I don't know if we owe credit to the competition of WoW, or SE losing business, but they have finally begun to listen to us after several years.