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  1. #1
    Relic Shield
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    Current Known Issues (Nov. 6)

    http://www.playonline.com/ff11us/polnew ... 1769.shtml

    We have confirmed the issue where players may arrive in the next area in a shorter period of time than usual.
    Investigation and recovery work is currently underway.

    - Players may arrive in the next area in a shorter period of time than usual.
    Ship bound for Mhaura
    Silver Sea route to Nashmau

    We apologize for any inconvenience this may cause.
    Seems odd...

  2. #2
    23 years old
    Rating: total douchebag

    Join Date
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    Re: Current Known Issues (Nov. 6)

    Least theyre not randomly banning motherfuckers for it.

  3. #3
    Old Merits
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    Re: Current Known Issues (Nov. 6)

    Now..that sparks an interesting question, why would they be toying with travel time?

  4. #4
    Old Merits
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    Re: Current Known Issues (Nov. 6)

    Quote Originally Posted by Khalil
    http://www.playonline.com/ff11us/polnews/news11769.shtml

    We have confirmed the issue where players may arrive in the next area in a shorter period of time than usual.
    Investigation and recovery work is currently underway.

    - Players may arrive in the next area in a shorter period of time than usual.
    Ship bound for Mhaura
    Silver Sea route to Nashmau

    We apologize for any inconvenience this may cause.
    Seems odd...
    It was great for getting to Nashmau, especially when the AC was down and the chocobo vendor was captured. Kind of inconvenienced fishermen though. I bet Almighty Apkallu spawned on one of those rides and caused the glitch.

  5. #5
    Relic Shield
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    Re: Current Known Issues (Nov. 6)

    I don't think they are. I think this may have happened as a result after yesterday's update went public.

  6. #6
    Banned.

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    Re: Current Known Issues (Nov. 6)

    Quote Originally Posted by Fallso
    Now..that sparks an interesting question, why would they be toying with travel time?
    SE's code is so retarded, they could have been changing Meat Mithkabobs to give one more % of attack and somehow made the travel time to Nashmau instantaneous.

  7. #7
    Fake Numbers
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    Re: Current Known Issues (Nov. 6)

    Quote Originally Posted by Fallso
    Now..that sparks an interesting question, why would they be toying with travel time?
    its happened to a few of my members, the boat ride isnt shorter. what happens is after the boat leaves whitegate you just zone right into Nashmau without a boat ride, so it saves 15 mins lol

  8. #8
    A. Body
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    Re: Current Known Issues (Nov. 6)

    Quote Originally Posted by Khalil
    I don't think they are. I think this may have happened as a result after yesterday's update went public.
    It's been happening well before that, since the airships/ferrys went out-of-sync and that's been near a month from what I've experienced.

  9. #9
    Old Merits
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    Re: Current Known Issues (Nov. 6)

    Quote Originally Posted by Jackle
    Quote Originally Posted by Fallso
    Now..that sparks an interesting question, why would they be toying with travel time?
    its happened to a few of my members, the boat ride isnt shorter. what happens is after the boat leaves whitegate you just zone right into Nashmau without a boat ride, so it saves 15 mins lol
    Wow..that rocks depending on which way you look at it LOL

  10. #10
    CoP Dynamis
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    Re: Current Known Issues (Nov. 6)

    It's not great for trying to fish on the ferry I hope they fix it soon!

  11. #11
    Sea Torques
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    Re: Current Known Issues (Nov. 6)

    Doh, Saved me a lot of time last night , The boat journey i could do without.

  12. #12
    Relic Horn
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    Re: Current Known Issues (Nov. 6)

    Why are they apologizing for "inconvenience"? Fishermen can go from Mhaura -> Selbina and then just Warp/OP back to Mhaura just before the trip ends! :D

  13. #13
    Salvage Bans
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    Re: Current Known Issues (Nov. 6)

    Quote Originally Posted by Jackle
    Quote Originally Posted by Fallso
    Now..that sparks an interesting question, why would they be toying with travel time?
    its happened to a few of my members, the boat ride isnt shorter. what happens is after the boat leaves whitegate you just zone right into Nashmau without a boat ride, so it saves 15 mins lol
    I'd love if it was implemented that way. 15mins boat ride is way too long... makes it rather useless except for fishermen.

  14. #14
    Smells like Onions
    Join Date
    Jun 2007
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    Re: Current Known Issues (Nov. 6)

    They accidently installed flux capacitors on the ferries.

  15. #15
    Sandworm Swallows
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    Re: Current Known Issues (Nov. 6)

    Quote Originally Posted by Khalil
    I don't think they are. I think this may have happened as a result after yesterday's update went public.
    Nah, people have been reporting it for a least a couple of weeks.

  16. #16
    Ridill
    Join Date
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    Septimus Atumre
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    Re: Current Known Issues (Nov. 6)

    Quote Originally Posted by Wizerd
    Why are they apologizing for "inconvenience"? Fishermen can go from Mhaura -> Selbina and then just Warp/OP back to Mhaura just before the trip ends! :D
    Remember back when Harlequin's Horn gave us actual Mazurka +2, meaning that it doubled the speed. Square considered than an inconvenience as well. They have a very twisted definition of convenience.

  17. #17
    Relic Shield
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    Re: Current Known Issues (Nov. 6)

    Quote Originally Posted by Septimus
    Quote Originally Posted by Wizerd
    Why are they apologizing for "inconvenience"? Fishermen can go from Mhaura -> Selbina and then just Warp/OP back to Mhaura just before the trip ends! :D
    Remember back when Harlequin's Horn gave us actual Mazurka +2, meaning that it doubled the speed. Square considered than an inconvenience as well. They have a very twisted definition of convenience.
    Or maybe they use "inconvenience" for everything.

  18. #18
    Resident Moogle
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    Re: Current Known Issues (Nov. 6)

    Quote Originally Posted by Kyreth
    It's been happening well before that, since the airships/ferrys went out-of-sync and that's been near a month from what I've experienced.
    When the heck are they going to fix that anyway? I keep getting run over by airships in Port Bastok while crossing the bridge.

  19. #19
    Relic Weapons
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    Re: Current Known Issues (Nov. 6)

    Quote Originally Posted by Fallso
    Now..that sparks an interesting question, why would they be toying with time travel?
    fixed.


    it's obviously related to cait sith WoTG kikokus etc etc

  20. #20
    Title: "HUBBLE GOTCHU!" (without the quotes, of course [and without "(without the quotes, of course)", of course], etc)
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    Re: Current Known Issues (Nov. 6)

    They should seriously keep it this way >.>

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