you sure thats the WoTG map?Originally Posted by Khamsin
Because iirc before Tu'Lia was introduced it wasnt on the map (at least thats what my friend told me =/)
you sure thats the WoTG map?Originally Posted by Khamsin
Because iirc before Tu'Lia was introduced it wasnt on the map (at least thats what my friend told me =/)
Anyone feel like pointing out the differences? I did a quick overlay in photoshop and at a glance everything looked the same.
I'm pretty sure the destruction of Tavnazia was the millstone that started the whole nation alliance.Originally Posted by Rocl
That and the victory on protecting jeuno from beastman's advance in battalia seem to cement it.
Tu'Lia is missing.Originally Posted by Tidane
Oh, duh.Originally Posted by Khamsin
How could I not see that? Good job me.
Nope. King Destin sold Tavnazia out to lure the bulk of the beastmen there so that the Allied Forces could raid Xarcabard at the end of the war.Originally Posted by Zilong
No, Destin sold Tavnazia out to redirect the beastman forces from Sandoria to Tavnazia, which would otherwise destroy Sandoria.Originally Posted by Septimus
Ya im pretty sure thats a wotg map, its the only one in the .dats atm came in last update.
hmmm i guess Tavnazia wont b accessable in the past then ; ; maybe theres a CS or something where we see a giant explosion >.>Originally Posted by Mortama
But i guess that makes sense... since tavnazia lost that battel why would we go do it![]()
Elmer's Pointy History.Originally Posted by Zilong
Tavnazia fell after the Alliance was formed and precipitated the siege of Xarcabard.Originally Posted by Elmer the Pointy
Could've sworn that on the Sandorian missions, Tavnazia was sold out on a desperate ploy to keep the Orcs from raiding Sandoria instead of a strategic move to split the beastman force.
Though it could be both...just wish there's a script for sandorian mission...
Nope. Tiny spoilers. Destin is just a jerk.Originally Posted by Zilong
I'd quote the history of vana'diel site if it's not down right now :/Originally Posted by Septimus
its not down. it moved.Originally Posted by Zilong
http://www.zera-studio.net/hov/
Actually if you look at the developer history on POL viewer, the very first one for July 17, 2003, it says "The level cap has been raised to 70" and it already has ninja/summoner items discussed, that was before the NA release.Originally Posted by Ein
Zilart expansion was the real begining of the level cap raising, and ranks beyond 5. At the very most, the level cap was 60 at Zilart launch.
Late to the thread but on the whole gate of the gods and all:
Eald'narche said he planned to use Tu'lia to join the crystals and reopen paradise, and watch it shine for eternity, from Tu'Lia. (I think he said this in the ZM "The Gate of the Gods", but not sure.)
Eald'narche probably wouldn't know about what was going on in Al'Taieu, seeing as how he'd been dormant for 10,000 years, but if you talk to all of the Quasilumins they tell an interesting story.
Eald'narche wasn't in Al'Taieu. Things continued on in Al'taieu, and the King, Eald'Narche's father, went into meditation/prayer or something. He found a way to open paradise. The Dawn Maiden Yve'noile figured out that "Opening Paradise" meant reviving the God Promathia, which would consume the life of Vana'diel as his "Children" "returned" to him. Seeing this, the Dawn Maiden sealed The Zilart King / Promathia, a seal which is later broken by Nag'molada in a CoP cutscene.
Basicly, the Gate of the Gods refers to bringing the mothercrystals together and restoring Promathia.
Eald'narche was going to use Tu'Lia as his Gate of the Gods by using the power of the Crystal lines to make all the Mothercrystals converge into one, consequently killing all life on Vana'diel and returning it to the crystal (which should in theory return Promathia to life).
The Zilart King, became the incarnation of the Twilight God, and wanted his "Children", those with emptiness inside them, to "return" to him, like how Nag'molada did. To have all the children return to him, he was going to smash the fifth mothercrystal into Vana'diel, killing all life and returning it to the crystal, returning Promathia to life.
Different means to the same end essentially.
Not quite. When they say "We cannot allow Al'teiu to fall into Vana'diel" they don't mean literally, they mean metaphysically. The crystal is in another dimension, so 'falling' would imply falling from a higher dimension (lumoria) into a lower dimension(vana'diel). The crystal isn't floating in space the final BC area has a more metaphysical feel to it. The crystal is >>INHERENT< to Vanadiel, it composes it. Yet, the 5th crystal is not in vana'diel its in another dimension, yet its still connected to vanadiel because it's intrinsic to it. Technically speaking vana'dile should have blown up or whatever once the crystal went missing but it didnt. Because the crystal remains in an imaginary space on vana'diel. The crystal is in the bottom of the sea inside the grand palace, but the grand palace is inside the crystal, so it's like an imaginary pocket-dimension which is neither here nor there. The al'teiu mothercrystal is still in vana'diel yet its not. It is because it's 1/5 of vana'diel, yet its not because its not actually there anymore....its very subjective and complex actually for an MMORPG...he was going to smash the fifth mothercrystal into Vana'diel, killing all life and returning it to the crystal, returning Promathia to life.
What about the part where you can look through the floor and see Qufim and Jeuno, though?Originally Posted by SeraphusRagnarok
This isn't FF7/Gundam nobody is gonna smash giant stones/crystals onto the planet, it was metaphysical. That BC is just aesthetics because you are fighting a god, where are gods metaphysically? Above the clouds. But not in a literal sense. They always depict God/Jesus in Christian paintings as in the clouds, but nobody actually believed heaven was LITERALLY in the clouds, it's metaphysical to show they are higher beings than us. A symbol,allegory whatever you wanna call it. You being above Vana'diel is totally a symbol that you are contending with gods.
There is 100% no evidence in any NPC dialogue that Al'teiu is floating in orbit around Vana'diel and will be smashed onto the surface a la Operation British.
It's similar to Sephiroth casting Supernova and blowing up the solar system. He isnt actually blowing up planets, Jenova has the power of illusion as noted in the storyline, the spell just shows how powerful her illusion magic is by tricking you into believing the Sun just exploded in your face. Almost every Final Fantasy game's final boss is in some weird cloudy/crystalline backgrounded world.
Selh'teus himself says the mothercrystal is no longer hurtling towards Vana'diel.
It doesn't matter if it's hurtling through space, which I didn't say it was, or hurtling through dimensions, the point is, when it comes through, everyone dies.