Actinic Burst 180ce 1020ve
Amplification 320ce
Aweful Eye 1ce
Blank Gaze 320ce
Chaotic Eye 1ce
Cocoon 1ce
Diamondhide 1ce 300ve per person (so 6ce 1800ve for full party DH)
Enervation 1ce
Exuviation 640ce 640ve
Feather Barrier 1ce
Feather Tickle 1ce
Filamented hold 1ce
Frightful Roar 1ce
Geist Wall 320ce
Infrasonics 1ce
Jettatura 180ce 1020ve
Light of Penance 1ce
Lowing 1ce
Memento Mori 320ce
Metallic Body 1ce
MP Drainkiss (0 mp drained) 1ce
Plasma Charge 1ce 480ve
Reactor Cool 1ce
Refuelling 1ce
Saline Coat 1ce
Sandspray 1ce
Sheepsong 320ce
Soporific 320ce
Sound Blast 1ce
Stinking gas 320ce
Temporal Shift 180ce 1020ve
Venom Shell 1ce
Voracious Trunk 320ce
Warm-Up 320ce
Yawn 320ce
Zephyr mantle 1ce
Pollen, Carrot, Fruit, Healing Breeze are all normal cures, not set hate like Cure5. Exuvation is set hate, the HP it heals don't matter (for reference, it can heal around 90hp). Exuviation is a godly tanking spell. I'm sure we all knew that, but 640ce and 640ve in 1 spell is nuts

All our ve numbers are very approximate (we only tested once per spell, and it was just by the number of seconds from point of cast to point of the mob turning).
Testing by Suiram, Capital, Ikarus, Nonolepyro, and myself, all from Pandemonium