
Originally Posted by
Max™
Yeah, I do a lot of fighting against Elementals, and Jelly mobs, so I'm regularly thinking... "man, if I could only do a little bit more damage to these things for like 30 seconds, this would all go much better."
Rocs, Corses, Doomed, Elementals, Flans, Ghosts, Hecteyes, Leeches, Mimics, Skeletons, Slimes. Take your pick, all have at least one type of damage resistance. Also like Spekkio said, it's great for Jailer of Temperance, especially when he decides to stay stuck on whatever damage type you're lacking most at the moment.