Sorry that I'm something of a noob when it comes to these things, but I just had a question about how to set ingame brightness and colors when not using windower, and what values I should set them to. When I use windower, whatever it automatically sets things to is perfect and everything looks great, but when windower breaks, or in the event that I switch to SE's Windower when they release it, I find the default values too bright, and the colors too bleachy, and it's really distracting to me. I'll include here 2 images, although I can't find one of my own without windower, so I stole one from the DORPs thread (apologies to Reznap) that is similar to what my game looks like without windower. I hope it's a good enough comparison, since both are in salvage, having the same ingame menus open, and using the same menu background style.
Anyhow, this is what I want my game to always look like:
http://img138.imageshack.us/img138/1...9033720xi0.jpg
These are my windower settings:
And this is similar to what mine looks like without windower, it's most noticable if you look at the difference in the menus:Code://Set game variables game_forceambientlight 0 game_ambientlight 255 120 120 120 game_gamma 50 game_allowsetcursorpos 1
http://i22.photobucket.com/albums/b3...3-36-32-75.jpg
Is there somewhere in the registry or something I can go to make it so my game always looks as it does in the first image?
XI Wiki

