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  1. #241
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    Re: Mario Galaxy

    Quote Originally Posted by Oxyminus
    I cant time the jump right. since the platforms dissapear once you jump off them it seems to throw off the timing. have a feeling this is going to be a star thats going to be much more annoying to get than it warrants
    I'm really sure you can just get stand on the 2nd fountain and do a crouching backflip (Z + A), using a spin jump>wall kick>spin jump to gain more altitude if necessary. Triple jumping perfectly on the two fountains seems more trouble than it's worth IMO. The backflip>spin>wall>spin jump combo allows you to skip sections of levels rather often, it's pretty useful. You can even use it for this particular star to skip some of the puzzle elements (after the fountains).

  2. #242
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    Re: Mario Galaxy

    I find it interesting how different people have different problems with different situations in this game. It's pretty cool actually. It took me about 20 tries to get the Luigi's Purple Coins star. I even had some problems last night with catching the 3 bunnies on the Snow Cap level.

    Got 120 stars now. Going to fight Bowser tonight.

  3. #243
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    Re: Mario Galaxy

    Quote Originally Posted by Hige
    Quote Originally Posted by Oxyminus
    I cant time the jump right. since the platforms dissapear once you jump off them it seems to throw off the timing. have a feeling this is going to be a star thats going to be much more annoying to get than it warrants
    I'm really sure you can just get stand on the 2nd fountain and do a crouching backflip (Z + A), using a spin jump>wall kick>spin jump to gain more altitude if necessary. Triple jumping perfectly on the two fountains seems more trouble than it's worth IMO. The backflip>spin>wall>spin jump combo allows you to skip sections of levels rather often, it's pretty useful. You can even use it for this particular star to skip some of the puzzle elements (after the fountains).
    Yeah, a backflip or side-jump to a wall kick spin up to the ledge worked better for me as Mario. UNfortunately, you have to get the timing down for triple jumping it when you do it as Luigi, as his side-jump or backflip goes a bit too high and he'll hit the edge and fall too far before being able to wall kick and can't make it up that way.

  4. #244
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    Re: Mario Galaxy

    Quote Originally Posted by Norelco
    I find it interesting how different people have different problems with different situations in this game. It's pretty cool actually. It took me about 20 tries to get the Luigi's Purple Coins star. I even had some problems last night with catching the 3 bunnies on the Snow Cap level.

    Got 120 stars now. Going to fight Bowser tonight.
    Surprisingly, snow cap isnt hard at all as long as you hit the switches first because you can run them into the holes on the 2 ends of the pill

  5. #245
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    Re: Mario Galaxy

    Quote Originally Posted by Parshias
    Yeah, a backflip or side-jump to a wall kick spin up to the ledge worked better for me as Mario. UNfortunately, you have to get the timing down for triple jumping it when you do it as Luigi, as his side-jump or backflip goes a bit too high and he'll hit the edge and fall too far before being able to wall kick and can't make it up that way.
    Hm, actually I did it the backflip way with Luigi too, I love his jumping ability. It's fun seeing how far you can get or what you can skip by using his jumps. Like on the Beach Bowl Galaxy (purple coins), you can get 99/100 coins without using the spring powerup (I hated the lack of control with that thing).

  6. #246
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    Re: Mario Galaxy

    Quote Originally Posted by Hige
    Quote Originally Posted by Parshias
    Yeah, a backflip or side-jump to a wall kick spin up to the ledge worked better for me as Mario. UNfortunately, you have to get the timing down for triple jumping it when you do it as Luigi, as his side-jump or backflip goes a bit too high and he'll hit the edge and fall too far before being able to wall kick and can't make it up that way.
    Hm, actually I did it the backflip way with Luigi too, I love his jumping ability. It's fun seeing how far you can get or what you can skip by using his jumps. Like on the Beach Bowl Galaxy (purple coins), you can get 99/100 coins without using the spring powerup (I hated the lack of control with that thing).
    I tried it with Luigi a good 20 times, but I could never manage to get up there without triple jumping. Guess I just had my distances off. Interesting to hear you can do that with Luigi in Beach Bowl Galaxy. I did it the normal way, but I will say that the Spring power-up was probably my most hated part of the entire game.

  7. #247
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    Re: Mario Galaxy

    What really annoyed me about Luigi was that Nintendo was too damn lazy to change Luigi to Mario in the Ghost Galaxy lol. They could've changed him to Mario in that level as well as when he comes back to the ship and for the 2 or 3 hidden stars where you have to find him >.>. Incredibly lazy and the coding for it wouldn't have taken that much longer to change him lol. He even says Mario when you are going to help him.

  8. #248
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    Re: Mario Galaxy

    Quote Originally Posted by Seditedi
    What really annoyed me about Luigi was that Nintendo was too damn lazy to change Luigi to Mario in the Ghost Galaxy lol. They could've changed him to Mario in that level as well as when he comes back to the ship and for the 2 or 3 hidden stars where you have to find him >.>. Incredibly lazy and the coding for it wouldn't have taken that much longer to change him lol. He even says Mario when you are going to help him.
    That was my favorite part of Luigi mode. Luigi and Luigi team-up! And everyone just playing it off like you were look-alikes or something.

  9. #249
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    Re: Mario Galaxy

    sounds like backflip>wallkick>spin is they way to go, will give it a whirl before i go to sleep

  10. #250
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    Re: Mario Galaxy

    woot finally got that star. didn't realize there was so much to do after making it past that annoying little jump. picked up 2 more after that, at a grand total of 106 now.

  11. #251
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    Re: Mario Galaxy

    Quote Originally Posted by Seditedi
    What really annoyed me about Luigi was that Nintendo was too damn lazy to change Luigi to Mario in the Ghost Galaxy lol. They could've changed him to Mario in that level as well as when he comes back to the ship and for the 2 or 3 hidden stars where you have to find him >.>. Incredibly lazy and the coding for it wouldn't have taken that much longer to change him lol. He even says Mario when you are going to help him.
    Yeah, they only change just the text bubbles. >_>

  12. #252
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    Re: Mario Galaxy

    Quote Originally Posted by Seditedi
    What really annoyed me about Luigi was that Nintendo was too damn lazy to change Luigi to Mario in the Ghost Galaxy lol. They could've changed him to Mario in that level as well as when he comes back to the ship and for the 2 or 3 hidden stars where you have to find him >.>. Incredibly lazy and the coding for it wouldn't have taken that much longer to change him lol. He even says Mario when you are going to help him.
    Yeah, but at least you get 20 1-ups from Princess Peach as Luigi instead of Mario.

  13. #253
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    Re: Mario Galaxy

    picked up mario galaxy today along with another controller. How the hell do you play with a buddy? It says co-op but can't figure it out.

  14. #254
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    Re: Mario Galaxy

    Quote Originally Posted by Zigma
    picked up mario galaxy today along with another controller. How the hell do you play with a buddy? It says co-op but can't figure it out.
    Buddy uses 2nd controller as a 2nd cursor to pick up star bits and shoot them to stun enemies and do various things the 1st player pointer can't do.

  15. #255
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    Re: Mario Galaxy

    Quote Originally Posted by Maxxthepenguin
    Quote Originally Posted by Zigma
    picked up mario galaxy today along with another controller. How the hell do you play with a buddy? It says co-op but can't figure it out.
    Buddy uses 2nd controller as a 2nd cursor to pick up star bits and shoot them to stun enemies and do various things the 1st player pointer can't do.
    I didn't know how to connect the other controller so we could both play. I figured it out by going to the wiimote thing. What do you mean various things the 1st player pointer can't do?

  16. #256
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    Re: Mario Galaxy

    Quote Originally Posted by Zigma
    I didn't know how to connect the other controller so we could both play. I figured it out by going to the wiimote thing. What do you mean various things the 1st player pointer can't do?
    Hitting anything on the wiimote will turn it on and automatically connect it to the closest Wii, and assigns it a player number after any existing players.
    (so if one Wii remote is already connected, it'll be noted player 1, next one to connect is player 2, and so on, the LEDS at the bottom of the remote dictate your current player #)

    2nd-player pointer can do stuff such as holding monsters for a limited time to buy the main player time to stomp or wreck them, as well as slow down time on objects that disappear, such as those damned green checker platforms.
    (they can also collect star bits for you on stages where you don't have access to your pointer, such as those minigame galaxies...damn Ray-racing)

  17. #257
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    Re: Mario Galaxy

    They can also force Mario to jump by clicking on him, and if you have a true friend, he'll be sure to do it at the worst possible time resulting in your death.

  18. #258
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    Re: Mario Galaxy

    Quote Originally Posted by Xavier
    They can also force Mario to jump by clicking on him, and if you have a true friend, he'll be sure to do it at the worst possible time resulting in your death.
    lol this is sooooo true :D

  19. #259
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    Re: Mario Galaxy

    Co-Op mode is so invaluable during the Bubble Blast Green Galaxy, I had my little sister playing with me at the time and the ability to stun half the shit there saved my ass so many times and let me concentrate more on not slaming into fences.

    That' being said, ALL THE GREEN GALAXIES ARE FUCKING GAY.

    Quote Originally Posted by Xavier
    They can also force Mario to jump by clicking on him, and if you have a true friend, he'll be sure to do it at the worst possible time resulting in your death.
    My sister did this ONCE and I punched her in the face and it hasn't happened since.

  20. #260
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    Re: Mario Galaxy

    Quote Originally Posted by SilverBreeze
    Co-Op mode is so invaluable during the Bubble Blast Green Galaxy, I had my little sister playing with me at the time and the ability to stun half the shit there saved my ass so many times and let me concentrate more on not slaming into fences.

    That' being said, ALL THE GREEN GALAXIES ARE FUCKING GAY.

    Quote Originally Posted by Xavier
    They can also force Mario to jump by clicking on him, and if you have a true friend, he'll be sure to do it at the worst possible time resulting in your death.
    My sister did this ONCE and I punched her in the face and it hasn't happened since.
    remind me to NEVER do co-op play with SB.

    and to be fair, the rollerball green galaxy was by far the worse of the three. the second section of the bubble one, where the missles chase you, I was laughing the whole time that shit was FUN

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