WAR:- Ability to automatically strike back (ala Counter) and Store TP from the attack.
They mentioned this would be tied to provoke, and that was being 'considered'
MNK:- Considering new ability to slow attack speed of monk but increases attack power per hit.
This was a kick attack modifier. It had nothing to do with main attacks as was presented, only that it would increase the frequency of kicks and the over all strength of melee attacks while reducing attack speed. CONSIDERED Buy vishnu's cesti now whore's.
WHM:- Repose spell: SLEEP for WHM!
- More teleport spells!
Nothing to add here. Skill set wasnt mentioned. teleports where said to be NEXT update
BLM:- Lowering the rate monsters resist Skillchains
- New transportation spells for BLMs
LOL. They got boo'ed a bit here firstly. They very quickly snuck in the transporation blm spells, and gave no further hints than that. CONSIDERED
RDM:- Increasing RDM's usefulness as a FRONTLINE mage, meleeing
Same here. Can't add anything other than they wanted RDM to be a mage that can also do melee damage. This seemed like more for parties and not endgame. CONSIDERED
THF:- New JA: Accomplice - STEAL HALF a party member's ENMITY and transfer to the THF.
First big WHOO FUCKING HOO moment. Crowd went nuts @ this.
PLD:- Damage reflect with shield
As further discussed in the Elmer thread, here they said 'magic that will reflect damage'. again, considered
DRK:- DRK specific spells
Quote: We envisioned DRK as a melee that had Black magic, and we're happy with the magic we've added. Expect more in the future. They didn't confirm if tues was gonna add anything
BST:- HP recovered by pets using stay
- Snarl added, used for jug pets.. to transfer ALL hate to pet
- Add pet food for curing status effects
Pet food is CONSIDERED. Reward timers are CONSIDERED. Everything else is tuesday.Crowd went fucking nuts.
BRD:- New songs
- Ability select single targets for AOE spells.
Um....I don't remember if this is considered of in the update. I was listening to people jabber about the BST un-nerf.
RNG:- New Velocity Shot - Ranged attacks are quicker and more powerful
Again, can't remember if this was CONSIDERED, JAN update, OR tuesday. Sorry. Ranged attacks + comes at the expense of melee attacks being weakend
SAM:- Adjustments will be made due to 2handed updates
- Ability to improve effectiveness of SC's, increasing damage for SC's
SAM was targted specifically because of 'store tp, mediate, and the soboro for 'adjustment'. Expect a store TP nerf IMO. The SC's buffs are just going to help everyone.
NIN:- Sneak effect NINJUTSU
- Temporary reducing enmity then bringing it back up
CONSIDERED, not confirmed
DRG:- Increasing the number of actions of wyvern
- Bloodpacts for Wyvern!
CONSIDERED, not confirmed
SMN:- New ability, Healing MP via elemental spirits.
- ..........Odin Prime?
I uh...don't remember a new abliity. the healing MP was mentioned as a day of the week effect, and also was mentioned as CONSIDERED. Also, they said new SUMMONS PLURAL
BLU:- New spells
In jan update. Nothing else. Haha.
COR:- New rolls for new jobs
- New effect for Quickdraw
Jan update.
PUP:- New automaton attachments
- New automaton weaponskills for high level PUPs
Jan update, WS = considered.