The cryptonberries are just the kuluu who lived in pso'xja, which was a kuluu fortress/city prior to the meltdown. Pso'xja is probably like the tavnazia of the tonberries, the crypton are kind of cut off from the main tonberry group on elshimo.
The cryptonberries are just the kuluu who lived in pso'xja, which was a kuluu fortress/city prior to the meltdown. Pso'xja is probably like the tavnazia of the tonberries, the crypton are kind of cut off from the main tonberry group on elshimo.
Concept art of Last Stand looks like a reskin/palette color swap of WoE.
Why does the Three Magi Gate require a BLM RDM and WHM? I can understand BLM and WHM but why RDM. I figured RDM was a San D'orian invention that the Elvaan created after they forced the Tarutaru to teach them magic, thus they combined magic with swordsmanship to make RDM. I figured WHM SMN and BLM were the original mage jobs with spells left over from the Kuluu. I figured Fast Cast/Spontaneity comes from the fact that RDMs know so many spells,use both kinds of magic that they learned to abbreviate or use shortcuts in their incantations, lore wise.
I figured it was invented by Elvaan because of the AF and the whole Duelist/Fencer thing is more inline with what San'dOria was known for--swords and swordsmanship. I know enspells can be used with any weapon but theyre known as 'Sword Enhancement Spells". If Windy made all mage jobs and magic then I wonder why there are some spells that are DRK PLD only. SCH-only spells are different, they're Schemas not scrolls so they're more like para-magic or modified spells I assume.
Do they say if the magic gate made by the Tarus or was it already part of the ruins? If it was Kuluu-made, we do have Kam'lanaut as an example of red magic (or something like it) being used by Zilart/Kuluu. If it was put there by the Tarus, then maybe it was an earlier form of red mage. Didn't use swords or anything, didn't cast fast, didn't even specialize in enfeebling/enhancing yet, and they wore condoms instead of chapeaus. They were just mages who combined white and black magic. I figure all jobs have evolved over time, taking different things from various cultures (except stuff like SAM and BLU which are obviously specific to a single culture).
Something just occurred to me: Am I correct in guessing that gil is fairly new? Like, no older than Jeuno? (50ish years) That's the impression I get from Elmer's timelines, which specifically calls it Jeuno's currency. And as such, it makes very little sense that it would be so accepted in the Near East, right? Even the beastmen drop it!
Yeah yeah, it's a plot hole almost every game with a monetary system must suffer, and it's an acceptable break from logic, like how every single creature drops seals/crests. :X
Gil is new in wotg (ladybug quest guy talks about it at some point, as well some goblin), so it's probably even newer than 50 years old. Near east I assume traded with the mainlands and they do use the bronze/gold imp. coin system heavily for quest rewards and stuff (but still doesn't make sense why near eastern beastmen drop gil...)
The crystal war ended in CE 862, if you look at the description on byne bills they're dated 857 (sandy/windy currency is significantly older, but it also wasn't made out of paper).
The not-so-aptly named "ancient" currencies were most likely used until the rise of Jeuno with the gil coming into universal use in the midlands, so ~20 years before the events of the game.
Gil most likely was created in 859 when Kam'lanaut was crowned Archduke, since the Crystal War started in 862, that would be a fairly recent development timeline-wise.. The Currency Union (when the nations switched from Dynamis Currency to gil) happened in 868.
Beastmen in the past and Near East are an acceptable break from reality. Yes, it would make sense for the ones in the past to drop Dynamis Currency and the ones in the Near East to drop Imperial Coins; but Square didn't wan the market flooded with currency from non-Dynamis sources and holding that many Imperial Coins would be an inventory clogging nightmare. They just drop gil and we don't bother to think about why it doesn't make sense.
like ocara said, A lot of crystal war quests go out of their way to say 'oh, i'm giving you -jeuno currency-'. At this point I couldn't care what they say, but back when WoTG came out I recall there being a huge question on if Dynamis currency would come from the past or not.
Which eventually ancient currency was dropped from Unions of your nations fortifications.
I have a theory about the olduum I completely made up!
So, long before the meltdown, some kuluu decided,they wanted nothing to do with the zilart, so they moved east. After,some time, the East kuluu split in 2 due to differences and became olduum and alzadaal. Sometime later,the alzadaal became far more advanced and they ended up freeing alexander, or maybe they even became more advanced thanks to Alex. Either way they started a war with the,olduum and to save themselves, the olduum went to odin and freed him and made a pact with him. Odin was like, ill save you from alzadaal and kill Alex. And odin beimg the lovable rapscalion that he is, turned all the olduum into the Kindred. The rest is history.
One might imagine that the beastmen who used gil in the past must have seen some kind of economic value in that currency, or that perhaps it was a convenient way to trade equally between beastmen instead of using beastcoin (or because in times of war it wasn't easy to produce beastcoin for monetary trade.) It doesn't particularly make sense in that if they were going to destroy Jeuno they would effectively make the currency useless.
Anyway, Gil would have been the easiest choice because during the war goblins were already actively trading with Jeuno and the 3 nations... and they probably would still have been trading with other beastmen and also the moblins, so it probably would have gone into some kind of circulation. It's also possible that gil had always existed as Zilartian currency, so they could have just as easily found stashes of it in former zilart civilization areas and added that to their wealth of gil, hence partially adopting the system already.
Since goblins would have traded with moblins, theres a high possibility that the moblins would have introduced gil to the Troll mercenaries. And that traders of Vana'diel would have introduced gil to merchants in Whitegate, who may have adopted it because Westerners might not have recognized Imperial currency due to it's closed nation status.
Near Eastern beastmen had been actively trading with the Empire before the Astral Candy issue so they too might have been using gil as a fair medium of exchange. They would then also probably use gil as a fair medium between the 3 beastmen themselves, relieving them the need of creating their own currency.
..sorry for the technicality, but its something someone in finance would probably use to rationalize this. Gil is basically the USD of Vana'diel. Not necessarily best value and may be owned by people your ideals are totally against, but because of its wide circulation and the fact that most places recognize it, can be used for local or international trade.
The Tenshodo were trading with the near/far east for who knows how long as well.
Vanilla gil must be fairly new since Sagheera won't accept it for AF2+1 upgrades and remarks that "traditional gil is more trustworthy/reliable than modern fluff."
I've been doing WOG missions latly and i'm up to where Lilith talks about both future.
But did she ever explained how she because Lilith, like when she was young was she a spiritual Lilisette like in the missions or was she always evil like that?
You will find out towards the end what made Lilith into the woman she is.
Spoiler: show
Not a massive spoiler, but enough of one that you can avoid it if you like.