instanced dynamis? being told by GM that being able to enter dynamis zones is a competition is lame.
instanced dynamis? being told by GM that being able to enter dynamis zones is a competition is lame.
Almighty Apakallu.
Will there be any more additions to Ballista? I think I can speak for the entire Ballista community when I say we need something more to make it more attractive.
Also, BRING BACK THE ROYALE.
Also update Tetra Master.
Job Adjustment detail and Road Map for this whole expansion (like what they did on ToAU)
Why does it seem like if a Despot PH uses Meltdown and falls to the ground, then that Despot pop skips a window? What can be done about this?
...Stun?
LS A is at the normal camp, they are dutifully stunning, never let a single doll blow up.Originally Posted by Tricen
Bst comes in, sees a doll pop at the bottom end of the hallway, sics a bird on it, runs it around for a bit throwing birds at it til that doll blows up. THAT doll was the PH, and your perfect stuns did jack all.
I doubt something like that would cause a PH not to pop. Has there been any instance of a mob doing that?
- increasing/adding ways to obtain khroma ore and star sapphires
- armor storage for assault/salvage/nyzul armor sets
- almighty apkallu :3
- any chance of new ISNM/Ashu Talif-esque assault battles added to TAU?
You know any other mobs where pulling a PH away from it's normal home, and killing it, will cause it to pop claimed to the specific person who killed it?Originally Posted by Tricen
That is a weird bit of coding to make that happen, and it seems to be very specific, you kill PH, you get hit by Despot a few seconds later.
PH goes boom, who killed it? Itself? Who does Despot pop up and hit? The dead doll?
If the game can't resolve who to spawn him too, perhaps it just doesn't spawn him, and skips that window, thus you get people complaining about 6 hours+ at a 2hr lotto.
It's a falls to the ground death, much like DoTs.
Would love it if someone would be able to ask them about keeping national outpost warps when changing and then returning to a nation.
I could finally see the other nation's storylines.![]()
Please please ask....
Is there going to be support on the PS3 for FFXI.
Since currently it can only be played on the 60Gig model that can no longer be found anywhere but e-bay, and the price is already being jacked with the announcement of software rather then hardware emulation on the new models.
Can't believe no one asked this yet.
Unlimited Rare/Ex storage XD
Or at least start adding Mog Basements, Mog Dorm Rooms, Mog Lunchbox, etc. idc what they are called but more storage inventory is desperately needed.
More Gobbie bags is nice but seriously, stop adding 200 new items but no more room to store it every update. PS2 Limitations are BS because they tried that before locker existed.
Mules are no excuse either. I can pay $1 mil US dollars and get a shit ton of mules and NONE of them can hold any of the Rare/Ex gear they keep throwing at us. If SE wants money, at least allow us to pay to store R/E gear on our main character. But I guess they would rather other companies like Blizzard to get our money.
Make a list of Rare/ex item you have? It's not a pokemon game, you dont need to collect all of them.
Well having over 10 jobs to 75, there's alot of AF and Relic (and yes you can store it, but you can't store +1's and you can only store the whole set.) Getting a +1 kills a full set and some af pieces aren't worth getting to store that one that is worthwhile. And not everyone has every full relic set. And not all relic pieces are worthwhile but needed for storage.
Then there are situational r/e like Luzaf's Ring, Obi's, Gorgets, R/E resting gear like relaxing earring and Yigit set (a set that isn't storable), R/E ws gear like Rutter Sabatons, Sky abj gear, Sky gear in general, Sea Capes, Sea Torques, Many weapons that are R/E like Joyeuse, Justice Sword, Perdu Blade, Perdu Hanger, Ifrit's Sword, etc etc. There are TONS of great R/E gear and the more jobs you have, the more is necessary to do a better job.
Just because you may not have alot of good R/E gear, doesn't mean other ppl don't. There are ppl that have all the full abj set, full set of sea torques/capes, full set of god gear, full nyzul/salvage/assault sets, etc (god I wish I was one lol) and have no room for it. I certainly hope you wouldn't tell them it's not Pokemon and they should toss them if they use them on a daily (or even fairly regular) basis.
-Why does Ramuh's Rolling Thunder give a buff (enthunder) that has a resist rate dependent on the buffed players enhancing magic skill? Currently, Rolling Thunder is only useful for WHM, PLD, RDM, and BLM.
-Why doesn't light spirit get Regen 3?
-Why doesn't dark spirit get Drain 2?
-Why doesn't conserve mp affect blood pacts?
-Will Odin or Alexander be available for summoners to summon?
Thank you in advance if you get to ask these. m(_ _)m
Dark Spirit gets spells along the lines (and of the lvls) that BLM gets them. Drain 2 is not only merited onry but it's DRK onry therefore Dark Spirit isn't supposed to get it. Regen 3 on the otherhand...
Dark spirit doesn't follow the blm spell line solely. The spirits gain the spell at the minimum possible level. example: dark spirit gets stun at 37.
Since drain II is a nonmerited dark spell, it should learn it like any other spell.