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  1. #81
    New Spam Forum
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    Re: Windowed mode @ tues patch

    It's DirectX9 but I'm willing to bet it will still be software rendered.

    Also... I'm all for making the distinction between Windower and Windowed Mode... but the Windower is not official. "Official" implies that it's sanctioned by SE.

  2. #82
    I'd tap that turian!
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    Re: Windowed mode @ tues patch

    Quote Originally Posted by shirizaan
    It's DirectX9 but I'm willing to bet it will still be software rendered.

    Also... I'm all for making the distinction between Windower and Windowed Mode... but the Windower is not official. "Official" implies that it's sanctioned by SE.
    Your title says otherwise. :D

  3. #83
    Relic Weapons
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    Re: Windowed mode @ tues patch

    As nice as a belated windowed mode on FFXI is, it won't change the fact that almost everyone will use (or return to) the Official Windower.

    Also, Shirizaan needs to stop making an ass of himself.

  4. #84
    BG Medical's Student of Medicine
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    Re: Windowed mode @ tues patch

    Quote Originally Posted by Sasarai
    As nice as a belated windowed mode on FFXI is, it won't change the fact that almost everyone will use (or return to) the Official Windower.

    Also, Shirizaan needs to stop making an ass of himself.
    I'm actually planning on switching over once the update is finished.

    And no, it's not the "official" windower. It's the community's official windower. The "official" windower is the windowed mode that SE is offering, because it is "officially" sanctioned by SE. Hell, they even stated that they don't care if people use the old windower, but do so at their own risk.

    Personally, I only used the windowed mode for TParty and alt+tabbing. Sure, plugins like recast and distance are nice... but after an eternity of playing ranged jobs I know where to stand without having to judge the distance. I know what TP to look for because most of my party/alliance members have TP macros. And I can just type "recast" if I want to know what's remaining on my spells. And for Pete's sake, I know how long my job ability cool-down timers are. I can live without all of that.

  5. #85
    Sea Torques
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    Re: Windowed mode @ tues patch

    What sort of things would DX9 fix? I have an ongoing issue with certain textures "blinking" and kinda tweaking out... it's hard to get a screenshot of, since you'd kind of need to see it in motion.

    An example: The bottom portion of the flags above the archway in Bastok Markets tend to rapidly flash on and off as I run to them.

  6. #86
    Sandworm Swallows
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    Re: Windowed mode @ tues patch

    Windower macros are the only thing that let me play any of my jobs, without those, I can't play this game properly. So, no possible way I am switching to SE's windowed mode.

  7. #87
    Relic Weapons
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    Re: Windowed mode @ tues patch

    Quote Originally Posted by kuronosan
    I'm actually planning on switching over once the update is finished.
    You do that, we'll see how long it lasts.


    And no, it's not the "official" windower. It's the community's official windower.
    Exactly. And what are we?


    The "official" windower is the windowed mode that SE is offering, because it is "officially" sanctioned by SE.
    Its a windowed "mode", not a Windower. Read the thread.


    Personally, I only used the windowed mode for TParty and alt+tabbing. Sure, plugins like recast and distance are nice... but after an eternity of playing ranged jobs I know where to stand without having to judge the distance. I know what TP to look for because most of my party/alliance members have TP macros. And I can just type "recast" if I want to know what's remaining on my spells. And for Pete's sake, I know how long my job ability cool-down timers are. I can live without all of that.
    Good for you. Most of the FFXI playerbase can't.

    Also add in: Windower Macros, Dual Boxing, Light Luggage etc.

  8. #88
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    Re: Windowed mode @ tues patch

    Quote Originally Posted by Scythiroth
    Windower macros are the only thing that let me play any of my jobs, without those, I can't play this game properly. So, no possible way I am switching to SE's windowed mode.
    QFT

  9. #89
    Sea Torques
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    Re: Windowed mode @ tues patch

    Quote Originally Posted by Breemer
    Quote Originally Posted by Scythiroth
    Windower macros are the only thing that let me play any of my jobs, without those, I can't play this game properly. So, no possible way I am switching to SE's windowed mode.
    QFT
    Also Spellcast is a godsend, I spent a good chunk of time tweaking gear sets... Now trying to juggle with 3-4 macros and 2 palettes...

    I just want to play the game, not a piano dammit!

  10. #90
    WASTE OF CURRENCY
    I CAN'T I CAN'T I CAN'T

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    Re: Windowed mode @ tues patch

    I seriously can't fucking stand threads where people argue about semantics for 20 pages.

  11. #91
    Melee Summoner
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    Re: Windowed mode @ tues patch

    Quote Originally Posted by Zarath
    Quote Originally Posted by Aaros
    Quote Originally Posted by Rasantath
    Quote Originally Posted by Aikar
    Ffs stop saying unofficial windower, ours is the Official Windower.

    SE is not making a windower, they are enabling the option to run the game in Windowed
    Mode.

    http://www.Windower.net is the OFFICIAL windower.
    not to be an ass, but i feel the need to point out here thats its far less than official.
    may i suggest referring to it as the Windower Project when comparing to the new (and actually official) windowed mode.
    For someone affiliated with the windower team to come out and say they are the 'official' windower just screams of arrogance and just pushed me away farther. Plus after the fact I don't trust anything Taj associates with now after the crap that happened in the past.
    Technically, Aikar is right, their program is the official "Windower." As in their name, it's not arrogant, but fact. Thus their program is the official Windower.

    SE's windower isn't called windower, but in fact just their game in just windowed mode. Nothing more, nothing less.

    God dam people and their inside the box thinking >=(

    Anyways, should be Windowed and Windower imo lol.

    And life without my gear swaps on COR? SE u can fk me right out lol. I'll need about 7 macros exclusively for how much I change gear on that job alone =/
    If the Windower was sanctioned and 'officially' supported by SE. Well then it would be official. But its not, so its 3rd party. Nothing official about it. I've been using it for years myself, but it seemed with each change they made, especially with plugins, they came one step closer to crossing the moral line between convenience and outright unfair disadvantage. If you have ever been in a party were someone bitches at you for not doing a skill chain because you have TP, then you know what I mean. Of course this is an age old argument, and I'm not going to perpetuate it any further.

  12. #92
    The Once and Future Wamoura
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    Re: Windowed mode @ tues patch

    Is this thread now a bunch of arguing about semantics?

  13. #93
    Nidhogg
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    Re: Windowed mode @ tues patch

    Quote Originally Posted by Rocl
    Is this thread now a bunch of arguing about semantics?
    That would depend on what you mean by "semantics".

  14. #94
    The Once and Future Wamoura
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    Re: Windowed mode @ tues patch

    Quote Originally Posted by Suiram
    Quote Originally Posted by Rocl
    Is this thread now a bunch of arguing about semantics?
    That would depend on what you mean by "semantics".
    It took me 10 minutes to get the joke.

    Sorry folks, gonna have to lock this thread, see you all Tuesday in Windowed mode because Windower will be broken!

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