Such a good interview. 8)
I have a feeling the job changes will be mostly to Monk, for some reason...
Such a good interview. 8)
I have a feeling the job changes will be mostly to Monk, for some reason...
Why would thief make any sense? The whole point of the job is to remove hate onto someone else, but I can see where your coming from with all the enmity+ gear they have access too.Originally Posted by Falconblade
My guess would be mnk or sam.... or they could be crazy and make like drk tank, but that wouldn't make much sense.
We already have that with defender <_<... unless you meant evasion bonus. War's evade is abyssal, and no JA bonus would ever be enough to allow you to tank HNM, we need something different. War would be broken if that thing gave over 100 evasion, and this wouldnt make you better at tanking most HNMWAR would be a shoe-in. They can already wear most of the tanking gear, have the JAs for it, etc. An upper-level defensive counterpart to Aggressor might help this
An "anti-mage" kind of tank could be interesting for war, and would fill a roll PLD aren't good at naturally (rampart wont cut it, and buying +200elemental resist x8 isn't something everyone can do). Give them some sort of ja that raise their m.def or something.
And war could tank AV maybe!
MMM... yea.. MNK is another very likely candidate..
all they would need to do is give MNK something like Guard Mastery or something, and raise the proc and skillup rate of Guarding skill.. and we'd have a job that takes alot less damage physically..
Not to mention it can counter, etc..
That'd totally win for healing breath PTs..
EDIT: DRK/DNC, now if you could only hit to get TP after they nerf 2handers.
i dare to say SMN.
we still miss a heavily magic-based tank, it'd be something new aside "wow WAR tanks" and it could help the job surviving the introduction of 2 support/heal hybrid jobs such as DNC and SCH.
basically, the summoner dumps mp into perp.cost/BPs instead of the crappy, boring and non-summonerish cure3 spam.
this could be done either by giving Voke/aggro genereting BPs to existing avatars like Ifrit or Titan or just adding Alexander.
I dunno. If they gave DRK some dependable way of taking hits, it's got more than enough enmity generating capability to tank.Originally Posted by Darkevolution
Enrage incoming.
lol seriously, if they're making avatars any hardier than they already are, and getting to hold hate better.. then SMN will just end up soloing more.Originally Posted by Tomino
Also, I thought it said this tank job wouldn't be a magic-using tank job.
Probably WAR... seems the most obvious one and will require the least changes. Perhaps make subbed Utsu give 4 shadows and increase the amount of haste available to WARs, then give us a cumulative-hate grabbing ability to supplement Provoke, for use on mobs that are resistant to our damage, and that might be enough.
thought that interview was pretty fail tbh but its nice to know their gonna make some job a better tank for exp.
Well I don't think they would ever touch Utsesumi since it would also affect it as a sub for all jobs, but War doesn't rly need much enmity gaining JA since it's DD capabilities already generate a lot of hate.Originally Posted by Khamsin
I think MNK will get the boost to be more of a tank Job, Maybe something like Iron Body Training. Supposedly Shaolin Monks would train in Iron Body that would harden their skin and toughen their muscles to resist damage.
my gut tells me MNK...
common sense tells me WAR...
SE's giant boner for SAM tells me SAM
http://img99.imageshack.us/img99/2200/97972548wd4.jpg
So that's the one of the gods responsible for FFXI's rich storyline and background lore, eh? Nice to finally see part of the FFXI development team that can do no wrong.
I'd like to hope that it's Monk, but who knows. I'm a big fan of Mnk tanking on minor things, and I'd love to be able to take it further. The equipment is there.. they can wear pretty much everything a Ninja can. Just need to have both hate gaining and damage mitigation abilities at the same time, which is currently down to your subjob really.
Blink tanking is pretty much the only accepted method of tanking on HNMs now anyway... it'd be interesting to see them try and add some other way of tanking, though I'd be suprised if one could work without it being broken. Perhaps a guard-enhancing JA which could work in a similar way to Utsu, I don't know.
SAM has had a lot of changes recently, and even if the 2H fixes get nerfed some, I think if nothing else, the damage boosts to Gekko/Kasha/Yuki have nailed it down to a DD job. I can't see it going from an average DD, to a #1 DD, to a tank within such a short time.
WAR is a likely choice too. Basically falls into the same category as MNK. It -can- tank, but face tanking just isn't really acceptable when blink tanking is so efficient. They already have Defender but that doesn't do a lot on HNM. It'd have to be some sort of physical damage -50% or something crazy, or perhaps a large parry bonus.
I can't see them making RDM more of a tank than it is already. It was never intended to be, it hasn't been anything other than a mage in FF history, and as it is, it's tanking methods are not there by design. Spamming random resisted spells is not how SE envisioned a tank working, I'm pretty sure. Honestly, they could nerf it in one step if they just prevented resisted spells from gaining hate (would also nerf NIN/DRK along the way though), and I wouldn't be suprised to see such a change coming.
So yeah... basically, tanks just aren't acceptable unless they can get extremely high damage mitigation, and it's unlikely that anything is going to be added to better or equal shadows, I would think.
A WAR tanks by blink tanking, not face tanking. They don't need damage mitigation. Possible upgrades to the tanking ability of WARs might be:Originally Posted by Solarus
4 shadow Ni when WARs sub NIN
More haste available to WAR only
AoEs only remove 1 shadow for WAR main
Cumulative hate JA
With how Scholar looks, RDM is going to be fairly superfluous anyway. There aren't that many fights where a RDM's A+ skill actually matters (Fafnir, Nidhogg, Proto-Ultima, etc), it would be nice to be useful on an HNM for more than just Haste and Refresh.Originally Posted by Solarus
The idea that a mainjob trait to pigeonhole a subjob magic seem nothing short of stupid.Originally Posted by Khamsin
Especially when not even the mainjob NIN get 1 shadow only on AoE trait.