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Thread: JOB ADJUSTMENTS     submit to reddit submit to twitter

  1. #1
    CoP Dynamis
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    JOB ADJUSTMENTS

    ...

    - 2-Handed weapon wielders will be 'adjusted'.

    WAR:
    - Ability to automatically strike back (ala Counter) and Store TP from the attack.

    MNK:
    - Considering new ability to slow attack speed of monk but increases attack power per hit.

    WHM:
    - Repose spell: SLEEP for WHM!
    - More teleport spells!

    BLM:
    - Lowering the rate monsters resist Skillchains
    - New transportation spells for BLMs

    RDM:
    - Increasing RDM's usefulness as a FRONTLINE mage, meleeing

    THF:
    - New JA: Accomplice - STEAL HALF a party member's ENMITY and transfer to the THF.

    PLD:
    - Damage reflect with shield

    DRK:
    - DRK specific spells

    BST:
    - HP recovered by pets
    - Snarl added, used for jug pets.. to transfer ALL hate to pet
    - Add pet food for curing status effects

    BRD:
    - New songs
    - Ability select single targets for AOE spells.

    RNG:
    - New Velocity Shot - Ranged attacks are quicker and more powerful

    SAM:
    - Adjustments will be made due to 2handed updates
    - Ability to improve effectiveness of SC's, increasing damage for SC's

    NIN:
    - Sneak effect NINJUTSU
    - Temporary reducing enmity then bringing it back up

    DRG:
    - Increasing the number of actions of wyvern
    - Bloodpacts for Wyvern!

    SMN:
    - New ability, Healing MP via elemental spirits.
    - ..........Odin Prime?

    BLU:
    - New spells

    COR:
    - New rolls for new jobs
    - New effect for Quickdraw

    PUP:
    - New automaton attachments
    - New automaton weaponskills for high level PUPs

  2. #2
    Melee Summoner
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    Re: JOB ADJUSTMENTS

    Yey to most of those. NIN once again kinda gets the shaft, sneak ninjutsu is nice I guess...was hoping for something more.

    edit: another one of these threads in the WotG section XD

  3. #3
    Smells like Onions
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    Re: JOB ADJUSTMENTS

    "2-hander adjustment" uh oh

  4. #4
    Old Merits
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    Re: JOB ADJUSTMENTS

    RDM:
    - Increasing RDM's usefulness as a FRONTLINE mage, meleeing
    oh lawd

  5. #5
    Cake Mix
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    Re: JOB ADJUSTMENTS

    Has me wondering why they "fixed" 2H to begin with.

  6. #6
    Official THE Alpha and Omega
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    Re: JOB ADJUSTMENTS

    Quote Originally Posted by Akiyama
    Has me wondering why they "fixed" 2H to begin with.
    They aren't going to take it all the way back down again, I'm sure

    I do wish they did something better for DRK than 'new spells'.

    and lol melee rdm

  7. #7
    Cake Mix
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    Re: JOB ADJUSTMENTS

    Quote Originally Posted by Maxxthepenguin
    Quote Originally Posted by Akiyama
    Has me wondering why they "fixed" 2H to begin with.
    They aren't going to take it all the way back down again, I'm sure

    I do wish they did something better for DRK than 'new spells'.

    and lol melee rdm
    Well they love SAM so much, yet now they're gonna pull a RNG nerf on us. I can feel it. D: But meh, I guess we won't be like.. DRG or something.. so that's a relief.

  8. #8
    Cerberus
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    Re: JOB ADJUSTMENTS

    Better go sell those Thunder Rings cuz Snipers are gonna make a comeback baby!

  9. #9
    Spiders are Awesome
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    Re: JOB ADJUSTMENTS

    BLM:
    - Lowering the rate monsters resist Skillchains
    - New transportation spells for BLMs
    Fuck SE. This is useless. Quit nerfing BLM by buffing every single other job and giving us useless shit.

  10. #10
    Melee Summoner
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    Re: JOB ADJUSTMENTS

    Quote Originally Posted by Falconblade
    RDM:
    - Increasing RDM's usefulness as a FRONTLINE mage, meleeing
    oh lawd
    So... like... I already have 70+ items just for the mage part of rdm... they want to add melee too? Better start adding more inventory space.

    MNK:
    - Considering new ability to slow attack speed of monk but increases attack power per hit.
    ... I guess this will be nice for HNMs and such...

    SAM:
    - Adjustments will be made due to 2handed updates
    - Ability to improve effectiveness of SC's, increasing damage for SC's
    Hey look at that, I predicted this during the summer.


    Guess this is a "wait and see how much they fuck this game up" kind of situation.


    edit: accidently deleted reply cause I thought I accidently posted in wrong thread... iFail

  11. #11
    Sea Torques
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    Re: JOB ADJUSTMENTS

    SAM:
    - Adjustments will be made due to 2handed updates
    NOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOoooooooooooooooooooooooooooooooooooooooo

    Somebody hold me (Ok, SAM is a tad overpowered at the moment, I'll admit that. But please, please don't break us.)

    I also support the general notion to LOL @ Rdm melee. I had a decent RDM melee setup back in the day and I sold it all, NOW they're going to buff it? Makes me wonder why they decided to take that direction after all this time, maybe they got sick of RDMs QQing about BLU.

    Edit: This is legit fan festival stuff right? I mean no offense to the OP of course, just saying, I'd feel silly if this were fake lol. Can anyone else from the fest confirm?

  12. #12
    Old Merits
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    Re: JOB ADJUSTMENTS

    First off, What's the source on this?


    NIN one would ONLY be good if when bringing enmity back up it is higher than before. Sounds like Pre-37 "Utsusemi is down, VOKE PLZ" macros.


    oh and lolRDM.

  13. #13
    CoP Dynamis
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    Re: JOB ADJUSTMENTS

    Quote Originally Posted by cassiraa
    First off, What's the source on this?


    NIN one would ONLY be good if when bringing enmity back up it is higher than before. Sounds like Pre-37 "Utsusemi is down, VOKE PLZ" macros.


    oh and lolRDM.
    The source is the Dev Panel sitting in front of me on-stage while I sit here in the Media Lounge?

  14. #14
    The Fucking Voice of Actually
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    Re: JOB ADJUSTMENTS

    Quote Originally Posted by Rhealana
    THF:
    - New JA: Accomplice - STEAL HALF a party member's ENMITY and transfer to the THF.
    ... the hell? I have Cover now? o.O

    Though, it does have a nice synergy with the new NIN ability, if it's low level. THF/NIN, Accomplice, PD, when it and shadows run out, dump the hate, and hopefully by the time it comes back, the tanks will have re-established hate, or TA will be up.

  15. #15
    Official THE Alpha and Omega
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    Re: JOB ADJUSTMENTS

    Quote Originally Posted by cassiraa
    First off, What's the source on this?


    NIN one would ONLY be good if when bringing enmity back up it is higher than before. Sounds like Pre-37 "Utsusemi is down, VOKE PLZ" macros.


    oh and lolRDM.
    You're a RDM who tended to want to melee a lot of the time

    Just sayin

  16. #16
    Cake Mix
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    Re: JOB ADJUSTMENTS

    Quote Originally Posted by Maxxthepenguin
    Quote Originally Posted by cassiraa
    First off, What's the source on this?


    NIN one would ONLY be good if when bringing enmity back up it is higher than before. Sounds like Pre-37 "Utsusemi is down, VOKE PLZ" macros.


    oh and lolRDM.
    You're a RDM who tended to want to melee a lot of the time

    Just sayin
    Does this warrant a "BURN!"?

  17. #17
    Nidhogg
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    Re: JOB ADJUSTMENTS

    Quote Originally Posted by Rhealana
    ...
    PLD:
    - Damage reflect with shield
    Sipar just got broken? O_o

  18. #18
    Official THE Alpha and Omega
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    Re: JOB ADJUSTMENTS

    Quote Originally Posted by Akiyama
    Quote Originally Posted by Maxxthepenguin
    Quote Originally Posted by cassiraa
    First off, What's the source on this?


    NIN one would ONLY be good if when bringing enmity back up it is higher than before. Sounds like Pre-37 "Utsusemi is down, VOKE PLZ" macros.


    oh and lolRDM.
    You're a RDM who tended to want to melee a lot of the time

    Just sayin
    Does this warrant a "BURN!"?
    I think it might

    BURN!

  19. #19
    Melee Summoner
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    Re: JOB ADJUSTMENTS

    Hopefully these Ninjutsu Sneak shenanigans will be lower than level 37. If it's level 38, the streets will run red!

  20. #20
    Relic Weapons
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    Re: JOB ADJUSTMENTS

    Quote Originally Posted by Rhealana
    PLD:
    - Damage reflect with shield

    http://img.photobucket.com/albums/v2...5964528803.jpg

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