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Thread: JOB ADJUSTMENTS     submit to reddit submit to twitter

  1. #101
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    Re: JOB ADJUSTMENTS

    Quote Originally Posted by Norellicus
    Quote Originally Posted by Rhealana
    WAR:
    - Ability to automatically strike back (ala Counter) and Store TP from the attack.
    BULLSHIT.
    They added this in to try and defer characters from subbing ninja.

    I can't see it extreamly viable. maybe war/thf on NMs when you pull hate?

  2. #102
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    Re: JOB ADJUSTMENTS

    Quote Originally Posted by Seraphise
    Quote Originally Posted by Norellicus
    Quote Originally Posted by Rhealana
    WAR:
    - Ability to automatically strike back (ala Counter) and Store TP from the attack.
    BULLSHIT.
    They added this in to try and defer characters from subbing ninja.

    I can't see it extreamly viable. maybe war/thf on NMs when you pull hate?
    Here's what I said regarding the "WAR Counter" in Elmer's thread:

    Quote Originally Posted by Xanthe
    Quote Originally Posted by Elmer the Pointy
    Warrior - A new ability that produces an effect when you claim a target. The effect allows you to counter when you receive damage, as well as receive extra TP.
    Judging by the wording here it doesn't sound like this is strait up giving Warrior a Counter like MNK or SAM via Seigan. This sounds a lot more like a "Revenge" ability [or trait] that will [give a chance to] return a melee attack directed at you with another attack of your own (you still take damage), differing from Counter which replaces an enemy's attack with your own. If you've played the Xenosaga series you probably know what I mean. Definitely a cool idea, especially if it can be obtained from WAR sub.

  3. #103
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    Re: JOB ADJUSTMENTS

    Quote Originally Posted by Seraphise
    Quote Originally Posted by Norellicus
    Quote Originally Posted by Rhealana
    WAR:
    - Ability to automatically strike back (ala Counter) and Store TP from the attack.
    BULLSHIT.
    They added this in to try and defer characters from subbing ninja.

    I can't see it extreamly viable. maybe war/thf on NMs when you pull hate?
    pld/war with ethereal earring? i'm not really sure how well it'd work on NMs but for regular parties it might make a nice addition, no?

    this is assuming that war gets it pre38 though ;x

  4. #104
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    Re: JOB ADJUSTMENTS

    Quote Originally Posted by bolkin
    Hmm, looks like time to gear up on Mnk again. SC power up thing sounds nice and I hope they don't nerf Sam as much. Guess what? If people start seeing Sams SCing for like 2k+ damage, they gonna start whining again. Please SE give us Odin

    I'll show you SAM nerf.

  5. #105
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    Re: JOB ADJUSTMENTS

    Quote Originally Posted by Zilong
    Quote Originally Posted by Delekii
    Quote Originally Posted by Zilong
    Quote Originally Posted by Lordender
    there is a reason half of players on your server started to level sam after the 2h patch :D
    Fuck off, I had usukane and my NIN is capped on merit :/

    Gotta say though, SAM to 75 is my most fun job yet, though meriting is kinda the same on any job
    you dont have mage jobs, huh.
    Nope, but that's a nice way to get forced to go to events on your not-so-favorite job.
    That or you could be as lucky as me to have a shell that wants you more on your DD job then your mage 80% of the time.

    Quote Originally Posted by SephirothYuyX
    Idk why people are getting hyped about the BST stuff, theyre pointless changes. Yay more HP regen, 1 more hp/tick? Food, who used those anyway? Hate transfer? since when did good BST ever get hate on themselves.
    The big thing about BST even getting slight things that make it better is for those who are career BSTs..Well anyone who levels BST enough to know that even minor upgrades to the job make a HUGE difference. The fact I can rest on my BST and keep TP has saved my ass so many times.

    As far as hate transfer there's that rare chance you're in a zone and you're fighting a mob that's harder then you expected and you need to find a pet fast but some cockfucker decided to zone in at the same time and kill anything you could use a pet.

    I can't tell you how many times myself or other BSTs I've seen get owned when they throw a new pet onto a mob only to get fucking killed because the new pet can't get hate fast enough and you get face planted.

  6. #106
    Ridill
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    Re: JOB ADJUSTMENTS

    Quote Originally Posted by Fiofio
    WHM:
    - Repose spell: SLEEP for WHM!
    Time to level that divine magic up! At least, I *think* it'll be divine magic.
    Sleep is Enfeebling, not Dark, so I'm guessing Repose would be Enfeebling, as well.

    I think I'll see the biggest benefit of this on RDM/WHM. I hate when my sleep timers are all down.

    Bonus points if its a light-based sleep. My RDM could use that.


    Quote Originally Posted by Seraphise
    Quote Originally Posted by Norellicus
    Quote Originally Posted by Rhealana
    WAR:
    - Ability to automatically strike back (ala Counter) and Store TP from the attack.
    BULLSHIT.
    They added this in to try and defer characters from subbing ninja.

    I can't see it extreamly viable. maybe war/thf on NMs when you pull hate?
    Does Counter happen before or after Utsusemi shadow absorption? I don't think it'd discourage anyone from subbing NIN unless this counterattack happens after shadows. It'd make the most sense, however, for this WAR counterattack to happen before a shadow is taken.

  7. #107
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    Re: JOB ADJUSTMENTS

    Quote Originally Posted by Khamsin
    Quote Originally Posted by Fiofio
    WHM:
    - Repose spell: SLEEP for WHM!
    Time to level that divine magic up! At least, I *think* it'll be divine magic.
    Sleep is Enfeebling, not Dark, so I'm guessing Repose would be Enfeebling, as well.

    I think I'll see the biggest benefit of this on RDM/WHM. I hate when my sleep timers are all down.

    Bonus points if its a light-based sleep. My RDM could use that.


    Quote Originally Posted by Seraphise
    Quote Originally Posted by Norellicus
    Quote Originally Posted by Rhealana
    WAR:
    - Ability to automatically strike back (ala Counter) and Store TP from the attack.
    BULLSHIT.
    They added this in to try and defer characters from subbing ninja.

    I can't see it extreamly viable. maybe war/thf on NMs when you pull hate?
    Does Counter happen before or after Utsusemi shadow absorption? I don't think it'd discourage anyone from subbing NIN unless this counterattack happens after shadows. It'd make the most sense, however, for this WAR counterattack to happen before a shadow is taken.
    Mnk counters check after Utsu.

  8. #108
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    Re: JOB ADJUSTMENTS

    Being able to transfer all hate to your pet as BST is a MASSIVE change. If you can use it once per fight, it could drastically increase kill speed, since a lot of BST exp is waiting for the right moment to melee but not get hate.

  9. #109
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    Re: JOB ADJUSTMENTS

    Also,

    SMN:
    - New ability, Healing MP via elemental spirits.
    - ..........Odin Prime?
    I'm kinda shocked they announced Odin Prime, but I guess we'll find out more tonight.

  10. #110
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    Re: JOB ADJUSTMENTS

    Quote Originally Posted by Khamsin
    Also,

    SMN:
    - New ability, Healing MP via elemental spirits.
    - ..........Odin Prime?
    I'm kinda shocked they announced Odin Prime, but I guess we'll find out more tonight.
    They didn't. All that's been said was new avatars (plural). The Odin Prime reference was a guess.

  11. #111
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    Re: JOB ADJUSTMENTS

    Yea, it was a guess. Thats why I put the ? at the end.

  12. #112
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    Re: JOB ADJUSTMENTS

    For the sake of preventing misinformation best not to include guessing mixed in with things that were actually said >.>. Remember this might end up on the wiki.

  13. #113
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    Re: JOB ADJUSTMENTS

    Which is why I'm not the one editing the wiki. There were lots of veiled responses and 'winks' per se that text can't translate. I can only speculate.

  14. #114
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    Re: JOB ADJUSTMENTS

    RNG:
    - New Velocity Shot - Ranged attacks are quicker and more powerful


    Imma get O'l Betsy out and rub some warm oil on her long barrel...and dream of all the fun we used to have and will again have in few days. ^^)b ..... now where did i put my Pot hat at......

  15. #115
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    Re: JOB ADJUSTMENTS

    Quote Originally Posted by drizztwest
    RNG:
    - New Velocity Shot - Ranged attacks are quicker and more powerful


    Imma get O'l Betsy out and rub some warm oil on her long barrel...and dream of all the fun we used to have and will again have in few days. ^^)b ..... now where did i put my Pot hat at......
    Check your mannequin.

  16. #116
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    Re: JOB ADJUSTMENTS

    Quote Originally Posted by Delekii
    Being able to transfer all hate to your pet as BST is a MASSIVE change. If you can use it once per fight, it could drastically increase kill speed, since a lot of BST exp is waiting for the right moment to melee but not get hate.
    - Snarl added, used for jug pets.. to transfer ALL hate to pet
    Jug pets only

  17. #117
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    Re: JOB ADJUSTMENTS

    Quote Originally Posted by Paegan
    Quote Originally Posted by Delekii
    Being able to transfer all hate to your pet as BST is a MASSIVE change. If you can use it once per fight, it could drastically increase kill speed, since a lot of BST exp is waiting for the right moment to melee but not get hate.
    - Snarl added, used for jug pets.. to transfer ALL hate to pet
    Jug pets only
    elmer's translation of the jp article on it says all pets, perhaps one or the other was incorrectly written down. Dont think there are any other jas that work with one pet and not the other

  18. #118
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    Re: JOB ADJUSTMENTS

    Quote Originally Posted by Khamsin
    Bonus points if its a light-based sleep. My RDM could use that.
    Having a light based sleep on RDM would be pwn. I wonder if I'd finally be able to sleep fucking hectaeyes in dynamis?

    Although I don't relish the idea of buying an Apollo's Staff

  19. #119
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    Re: JOB ADJUSTMENTS

    Quote Originally Posted by theo
    Quote Originally Posted by Khamsin
    Bonus points if its a light-based sleep. My RDM could use that.
    Having a light based sleep on RDM would be pwn. I wonder if I'd finally be able to sleep fucking hectaeyes in dynamis?

    Although I don't relish the idea of buying an Apollo's Staff
    Won't need to- RDM will be the new top dog of DD and Scholar will just Reposga.

  20. #120
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    Re: JOB ADJUSTMENTS

    Quote Originally Posted by Deftscythe
    Quote Originally Posted by Khamsin
    Quote Originally Posted by Fiofio
    Quote Originally Posted by Seraphise
    WAR:
    - Ability to automatically strike back (ala Counter) and Store TP from the attack.
    BULLSHIT.
    They added this in to try and defer characters from subbing ninja.

    I can't see it extreamly viable. maybe war/thf on NMs when you pull hate?
    Does Counter happen before or after Utsusemi shadow absorption? I don't think it'd discourage anyone from subbing NIN unless this counterattack happens after shadows. It'd make the most sense, however, for this WAR counterattack to happen before a shadow is taken.
    Mnk counters check after Utsu.
    Few things, first SE has said they were tired of people only subbing Ninja to everything, they tried to change that with /Sam, it helped some, it failed some.

    They said they weren't adding a new job, but were going to make some other jobs more viable tanks.

    It sounded at first that it was a new hate grabbing ability ("an ability to help in claiming the monster" Voke II anyone?) and the Counter+Store Tp ("ability to strike back and gain TP") to help mitigate damage.

    If all it does it make you hit the enemy when you get hit, then it definitely won't work through Utsu (I SERIOUSLY doubt they would give War Counter II for all intents and purposes, and make it work through Utsu, and not give it to monks too, or first), and it won't help you tank, because you're still bleeding your guts out and losing hate.

    Counters piss things off, you don't lose hate from a counter, and you damage the monster in the process, gaining hate and now gaining TP from counters which could help dramatically accelerate TP gain, and give War more hate tools, in this case WSes which are our best hate tool in a wide array of situations.

    First thing I thought was "Wow, War/Sam tanking might be complete with that." Since you can (and do) counter with S+TE up, having innate counter would just boost the survivability, and help you deal with flukey single anticipates better.

    All in all, it's just theorycrafting based on vaguely translated statements delivered second or third hand.

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