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  1. #21
    Fake Numbers
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    Re: The Version Update Has Arrived! (11/19/2007)

    A character’s 2-hour ability will now wear off when changing areas.
    They tell us this but didn't tell us when they ninja updated it before. Use to be able to die and RR with 2hr still on but doesn't work anymore. I guess this is the last part of that update.

    Yay Gobbie bags and no rent-a-rooms!

  2. #22
    New Spam Forum
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    Re: The Version Update Has Arrived! (11/19/2007)


  3. #23
    Banned.

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    Re: The Version Update Has Arrived! (11/19/2007)

    Quote Originally Posted by Ryko
    It is no longer necessary to speak with an NPC to move to a Rent-a-Room.
    Best update ever. Fuck anyone who says otherwise.
    ^ & Gobbie bags

  4. #24
    I Am, Who I Am.
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    Re: The Version Update Has Arrived! (11/19/2007)

    Gobbiebag quests Part VII and Part VIII have been added.
    YUS

  5. #25
    assburgers
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    Re: The Version Update Has Arrived! (11/19/2007)

    Useful for all the Pure Accuracy gear us 2hers are carrying around...

    OH WAIT-...

  6. #26
    Old Odin
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    Re: The Version Update Has Arrived! (11/19/2007)

    i kind of expected more in terms of job adjustments and such... no new blu spells, cor rolls for the 2 new jobs etc? wtf is this

  7. #27
    Sea Torques
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    Re: The Version Update Has Arrived! (11/19/2007)

    Quote Originally Posted by Meropi
    Yay to pretty much everything except

    It is not possible to take screenshots in windowed mode by pressing the Alt key and the Print Screen key.
    I don't know crap about game coding, but would this have really been such a pain to make possible? blech.
    Hope the OS (Windows) can take care of that.... normally when you hit PrintScreen a snapshot of your full desktop is taken and stored in RAM, a simple copypasta in any image editing preogram and you're done.

    Not sure if that can be disabled by software.

  8. #28
    VZX
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    Re: The Version Update Has Arrived! (11/19/2007)

    Quote Originally Posted by Crosis
    A character’s 2-hour ability will now wear off when changing areas.
    They tell us this but didn't tell us when they ninja updated it before. Use to be able to die and RR with 2hr still on but doesn't work anymore. I guess this is the last part of that update.
    Zerg AV on Auroral Updraft?

  9. #29
    2600klub
    I donated 5 bucks and all I got was this shitty title from Zet

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    Re: The Version Update Has Arrived! (11/19/2007)

    It is no longer necessary to speak with an NPC to move to a Rent-a-Room.
    The “Residence” heading on the Profile window has been deleted.
    Thank fucking God.

    I bet SAM's will be shitting a brick though, with all three of their top WS's taking a hit.

  10. #30
    PRINCESS NEWMUMMY
    space mini!

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    Re: The Version Update Has Arrived! (11/19/2007)

    So SE creates a windowed mode and proceeds to implement it half-assed. Wondeful...

    Mog house & gobbie bags are total win. I await the droves of Alla and KI SAMs QQ-ing their hearts out.

  11. #31
    Hydra
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    Re: The Version Update Has Arrived! (11/19/2007)

    Quote Originally Posted by arshesney
    Quote Originally Posted by Meropi
    Yay to pretty much everything except

    It is not possible to take screenshots in windowed mode by pressing the Alt key and the Print Screen key.
    I don't know crap about game coding, but would this have really been such a pain to make possible? blech.
    Hope the OS (Windows) can take care of that.... normally when you hit PrintScreen a snapshot of your full desktop is taken and stored in RAM, a simple copypasta in any image editing preogram and you're done.

    Not sure if that can be disabled by software.
    That's what I was figuring, I'm just lazy and would prefer not to have the extra step.

  12. #32
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    Re: The Version Update Has Arrived! (11/19/2007)

    Man I wish I knew what the new items for the Gobbie Bags were before I logged out. ;(

    I'm betting the prices of the particular items gonna sky rocket through the f**king roof by the time I get to log on.

    I sleep now! Update fun and excitement when I wake!

  13. #33
    Sea Torques
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    Re: The Version Update Has Arrived! (11/19/2007)

    SAM! ftl.

    ZAM!

  14. #34
    Salvage Bans
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    Re: The Version Update Has Arrived! (11/19/2007)

    Quote Originally Posted by BRP
    Game Terms 2 Smokescreen
    Game Terms 2 Pit Spider
    Game Terms 2 Aegis Scream
    Game Terms 2 Granite Rose
    Game Terms 2 Hawk Eye
    Game Terms 2 Slaughterhouse
    Game Terms 2 Brave Dawn
    Game Terms 2 Stock and Awe
    Game Terms 2 Materiel Storm
    Game Terms 2 Vanguard-X
    Game Terms 2 Crimson Domino
    Game Terms 2 Crystal Fist
    Game Terms 2 Iron Anvil
    Game Terms 2 Streetsweeper
    Game Terms 2 Delta Strike
    New BLU spells I take it.

    OP needs pictures!
    i would update if the pol website totally didn't just crash

  15. #35
    Cerberus
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    Re: The Version Update Has Arrived! (11/19/2007)

    [Repercussions in the Present]

    The actions and conduct of players in the past will come to have a direct role in influencing the trajectory that Vana’diel takes into the present. One such example is the dispersal patterns of monsters and beasts.
    I can see this as being good and bad. I wonder what would happen to an exp party in the present if the particular mob they were leveling on became extinct? Or for some reason the percentage of mobs sky rockets because there main predator was killed in the past... hmmn this is interesting indeed, lol.

  16. #36
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    Re: The Version Update Has Arrived! (11/19/2007)

    Quote Originally Posted by Damane
    i kind of expected more in terms of job adjustments and such... no new blu spells, cor rolls for the 2 new jobs etc? wtf is this
    pretty sure they said toau jobs had to wait until 2008 for any new stuff >.>

  17. #37
    CoP Dynamis
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    Re: The Version Update Has Arrived! (11/19/2007)

    Quote Originally Posted by BRP
    Game Terms 2 Smokescreen
    Game Terms 2 Pit Spider
    Game Terms 2 Aegis Scream
    Game Terms 2 Granite Rose
    Game Terms 2 Hawk Eye
    Game Terms 2 Slaughterhouse
    Game Terms 2 Brave Dawn
    Game Terms 2 Stock and Awe
    Game Terms 2 Materiel Storm
    Game Terms 2 Vanguard-X
    Game Terms 2 Crimson Domino
    Game Terms 2 Crystal Fist
    Game Terms 2 Iron Anvil
    Game Terms 2 Streetsweeper
    Game Terms 2 Delta Strike
    New BLU spells I take it.

    OP needs pictures!

    seem more like the new nyzul isle weapon weaponskills no?

  18. #38
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    Re: The Version Update Has Arrived! (11/19/2007)

    Quote Originally Posted by Damane
    i kind of expected more in terms of job adjustments and such... no new blu spells, cor rolls for the 2 new jobs etc? wtf is this
    They already said that they won't be implemented to next year ; ; Hopefully, the next update will be in January. There's plenty of new things to do until then at least :D

  19. #39
    Yoshi P
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    Re: The Version Update Has Arrived! (11/19/2007)

    Quote Originally Posted by BRP
    Game Terms 2 Smokescreen
    Game Terms 2 Pit Spider
    Game Terms 2 Aegis Scream
    Game Terms 2 Granite Rose
    Game Terms 2 Hawk Eye
    Game Terms 2 Slaughterhouse
    Game Terms 2 Brave Dawn
    Game Terms 2 Stock and Awe
    Game Terms 2 Materiel Storm
    Game Terms 2 Vanguard-X
    Game Terms 2 Crimson Domino
    Game Terms 2 Crystal Fist
    Game Terms 2 Iron Anvil
    Game Terms 2 Streetsweeper
    Game Terms 2 Delta Strike
    New BLU spells I take it.

    OP needs pictures!
    I doubt it, the raffle-whatever it was called ochu mobs spell was called Seedspray, which is obviously not there. I'm guessing these are the new weaponskills, granite rose is probably the one we saw the rdm doing in the trailer.

  20. #40
    Hydra
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    Re: The Version Update Has Arrived! (11/19/2007)

    Quote Originally Posted by Dohorehn
    [Repercussions in the Present]

    The actions and conduct of players in the past will come to have a direct role in influencing the trajectory that Vana’diel takes into the present. One such example is the dispersal patterns of monsters and beasts.
    I can see this as being good and bad. I wonder what would happen to an exp party in the present if the particular mob they were leveling on became extinct? Or for some reason the percentage of mobs sky rockets because there main predator was killed in the past... hmmn this is interesting indeed, lol.
    I'm guessing they'll have to implement it on a weekly basis, kind of like conquest. For it to update in real time would be... unlike SE.

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