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  1. #181
    I'd tap that turian!
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    Ragnarok

    Re: Area discussion

    This might be a stupid question, but... are updated maps possible? The only reason I ask is that I see the game makes an obvious distinction between present and past zones, but it's happy to show you your modern-map in place of an old one in the past zones.

    So are maps like the ones in Brandson's map pack possible for all the [S] zones?

  2. #182
    Melee Summoner
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    Re: Area discussion

    In East Ronfaure (S) I saw a cave on the far east side of the map in the middle.

    I walked through it, and it took me off map, where it was blocked by boulders. It was nowhere near the present entrance to Rangeumont, so maybe it will be the entrance to another zone in time.

    I so hope we get to freely walk in the Atomos zones in time. Reminds me of Promyvions.

  3. #183
    Banned.

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    Re: Area discussion

    That zone reminds me of the Time Station in Crash Bandacoot Warped, lol.

    Anywho, I believe it will stay a cutscene area, and not something we will actually be able to explore.

  4. #184
    Banned.

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    Area 52

    Re: Area discussion

    Quote Originally Posted by Otarius
    I so hope we get to freely walk in the Atomos zones in time. Reminds me of Promyvions.
    I'm still hoping for an "End of Time" area like in Chrono trigger where every Atomos will be connected.

  5. #185
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    Re: Area discussion

    Found the Fort's Stone Monument, but it's really uninteresting.

    Basically it's just about how confident the taru are that their fort is invincible.

  6. #186
    Queen of the Pity Party
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    Re: Area discussion

    Now that I've finally had a chance to explore WoTG more, I'm enjoying it a lot, but I felt the need to come in here and gripe: Why on Earth is every area so damn difficult to navigate now? And by "every area," I specifically mean "Jugner Forest." The others aren't as bad, but all the one-ways and barriers in Jugner are a pain. Some of them I can understand as adding to the war-like nature of the expansion, giving you the feeling that the Orcs are cutting off traffic, but there are a ton of "natural" barriers like giant boulders that I could swear were not in the original Jugner.

    It's nothing that can't be overcome, but it is excessive and annoying the way it's implemented in Jugner.

    /rantoff

  7. #187
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    Re: Area discussion

    they're there to force people through vunkerl.

  8. #188
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    Re: Area discussion

    Sliced Pole solve the gate problem, and will most likely be needed to enter in Davoi. You need to examine a gate twice, then look for a "???" that spawn randomly on any of the guard tower (I got mine otw to la theigne).

    It's very simillar to the Metal Plate in Zhayolm.

  9. #189
    Sea Torques
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    Re: Area discussion

    I like the poetic justice in what Garlaige, Eldieme and CN really are.

    Garliage is a church, because the taru regard intelligence highly.
    Eldieme is a crypt, because the elvs revere their dead.
    Crawler's Nest is a...brewery. 'nuff said.

  10. #190
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    Re: Area discussion

    At the risk of stating the obvious, Garlaige isn't a church, it's a citadel. And the Taru didn't build it, either.

  11. #191
    A. Body
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    Re: Area discussion

    Bonus: Crawler's Nest is Windurstian and the brewery is Taru-run.

  12. #192
    Ridill
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    Re: Area discussion

    And isn't the Eldieme Necropolis more for the humes than the elvaan? I thought the elvaan had Garlaige.

  13. #193
    E. Body
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    Re: Area discussion

    Eldieme is a crypt for the citizens of Jeuno, iirc.

  14. #194
    Ridill
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    Re: Area discussion

    Quote Originally Posted by EternityEnd
    Eldieme is a crypt for the citizens of Jeuno, iirc.
    No, it is considered one of the holiest places in Vana'diel by the Elvaan. Before the war filled it with undead, Elvaans considered an honor to spend their last days there.

    http://www.playonline.com/ff11us/int...norvallen.html

  15. #195
    Sagacious Sundi
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    Re: Area discussion

    Does anyone know if it's possible that the Throne Room [S] will be more than just a typical "battlefield" area? There are 2 reasons I'm curious: 1.) Besides maybe the Walk of Echoes, there doesn't seem to be any area that will house an "endgame event" (unless this expansion's Dyna/Limb/Sal/Ein will be like Campaign Ops and be spread out through various areas). 2.) The Throne Room is the one area that keeps me from thinking that [S] signifies it is subject to Campaign Battles (since the "Ops Ensign" areas don't have [S]).

  16. #196
    The Once and Future Wamoura
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    Re: Area discussion

    Quote Originally Posted by Sagacious Sundi
    Does anyone know if it's possible that the Throne Room [S] will be more than just a typical "battlefield" area? There are 2 reasons I'm curious: 1.) Besides maybe the Walk of Echoes, there doesn't seem to be any area that will house an "endgame event" (unless this expansion's Dyna/Limb/Sal/Ein will be like Campaign Ops and be spread out through various areas). 2.) The Throne Room is the one area that keeps me from thinking that [S] signifies it is subject to Campaign Battles (since the "Ops Ensign" areas don't have [S]).
    If you can tell me what any of these are maybe you'll have your answer!
    "Information"
    "fire_test"
    "SUNACHI_TEST1"
    "SUNACHI_TEST2"
    "KOUSEKI_TEST1"
    "KOUSEKI_TEST2"
    "HONE_TEST1"
    "HONE_TEST2"
    Moogle
    Moogle
    Moogle
    Moogle

    :D

  17. #197
    Ridill
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    Re: Area discussion

    Quote Originally Posted by Rocl
    Quote Originally Posted by Sagacious Sundi
    Does anyone know if it's possible that the Throne Room [S] will be more than just a typical "battlefield" area? There are 2 reasons I'm curious: 1.) Besides maybe the Walk of Echoes, there doesn't seem to be any area that will house an "endgame event" (unless this expansion's Dyna/Limb/Sal/Ein will be like Campaign Ops and be spread out through various areas). 2.) The Throne Room is the one area that keeps me from thinking that [S] signifies it is subject to Campaign Battles (since the "Ops Ensign" areas don't have [S]).
    If you can tell me what any of these are maybe you'll have your answer!
    "Information"
    "fire_test"
    "SUNACHI_TEST1"
    "SUNACHI_TEST2"
    "KOUSEKI_TEST1"
    "KOUSEKI_TEST2"
    "HONE_TEST1"
    "HONE_TEST2"
    Moogle
    Moogle
    Moogle
    Moogle

    :D
    Their fire_test must have gotten loose and escaped to windurst a while back.

  18. #198
    The God Damn Kuno
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    Re: Area discussion

    "Before the construction of a main road that connected the adjoining areas, travelers and merchants often shunned the Jugner Forest; all would fear the ferocious beasts that lurked in the shadows of the mighty trees."

    Well that explains why jugner is gay in the past.

  19. #199
    Yoshi P
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    Re: Area discussion

    Not sure of where else to post this, but beware of using the C.A. teleports when campaign isn't going on. I warped my level 12 dnc to ronafare to solo some exp, and it landed me in the far side of the zone in the middle of a bunch of aggroing linking IT++ ladybugs, so I basically died as soon as I loaded in the zone. These checked around even match to my 50 bst, so I imagine this could get you killed on any jobs 54ish or below.

  20. #200
    A. Body
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    Re: Area discussion

    Quote Originally Posted by fantasticdan
    Not sure of where else to post this, but beware of using the C.A. teleports when campaign isn't going on. I warped my level 12 dnc to ronafare to solo some exp, and it landed me in the far side of the zone in the middle of a bunch of aggroing linking IT++ ladybugs, so I basically died as soon as I loaded in the zone. These checked around even match to my 50 bst, so I imagine this could get you killed on any jobs 54ish or below.
    Safety not guaranteed.

    Yeah, I ended up warping there to, but they're TW to my 75 RDM.

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