In case you haven't noticed there is a severe minority of players with any relic, so for sake of arguement of regular situations lets leave this in the realm of the average thf and not the sickly rich thf.Originally Posted by Lordwafik
yeesh.
In case you haven't noticed there is a severe minority of players with any relic, so for sake of arguement of regular situations lets leave this in the realm of the average thf and not the sickly rich thf.Originally Posted by Lordwafik
yeesh.
Anyone else wondering why SE added Latent effect: Craft skill +1 for only Bonecraft and cooking, and not others?
>.>
And why do I have the feeling the latent effect will involve the GP +skill items?
First, this isn't Zam, there are many people on these boards with relics, second, leaving any angle out of an equipment discussion simply because you aren't a part of them is being ignorant.Originally Posted by Soulrunner
So target your insult at someone who actually brings 0 relevance to a discussion, rather than someone who is bringing a different perspective.
soloOriginally Posted by Zilong
Lttp, but welcome to the same shit gear updates that PUP has been dealing with since ToAU. Yes it sucks. Yes you will never use it, or want to use it. No i don't know what they were thinking. No I'm not happy you're sharing (a little of) PUP's pain. (as sad as it is just replace "COR" in your post with "PUP" and you post will look like quite a few of my post-update gear ramblings in ToAU, Usukane excluded). But maybe the collective bitching will help all involved, who knows.Originally Posted by Midnitelouie
I seriously think that should be one of the next questions to SE whenever possible.
What procedure do they go through when assigning equipment to jobs? Some of the these decisions are blatantly not feasible for said job.
ya cause u never use ws, or jumps when your soloing right?Originally Posted by Starr
and -10% damage could make some unsoloable mobs now soloable >.>Originally Posted by Wolfknight
Shit is situational >.>
Dragoon tank Fafnir ! >.>Originally Posted by Casey_
Yes but there's more to soloing than just dealing damage, thought you'd know that.Originally Posted by Wolfknight
What exactly is there to solo, where taking 10% less damage would be worth taking longer to kill the mob?
edit: for dragoon soloing i meant..
Something with a high damage WS?Originally Posted by Havok
Perhaps having this with more -Dmg gears, Askar Feet, Jelly Ring, loldring, would make it more useful?
I know this much, I wish it was a Great Axe that had -10% Dmg, I'd be creaming myself right now.
Exchanging +20% damage given for -10% damage taken doesn't kill anything faster
True, but having the extra breathing room between HB's might make some things more doable.Originally Posted by Lordwafik
If that's your angle on saying how the spear is viable for soloing, then say "-10% damage is helpful for soloing"Originally Posted by Starr
Implying that it has comparable/better dd capability to mezraq when in reality it's not even close makes for a bad starting point to an argument.
Anyone know the reciepe for Similodon Mantle?
viewtopic.php?f=12&t=26221Originally Posted by Kaslo
Ice Crystal
Wool Thread
Similodon Hide
Speed isn't everything..Originally Posted by Lordwafik
I can sorta kinda solo Aura Statues in sky with my current gear, but because they like to Double Attack and use Heavy Strike a lot, if they do either while I'm below 50% HP I'm usually fucked. -10% damage might make the difference between being able to kill and being killed. You don't go around criticizing a RDM for taking an hour or two to solo Gration or Genbu, but the fact that they can even do it in the first place is the cool bit.Originally Posted by Starr
-Varrin
Safety is always the first thing for soloing. 10 more kills are not even worth 1 just death.Originally Posted by Starr