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  1. #161
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    Re: Equipment discussion

    Damn, dont tell me I need to alliance with bastok to buy the seveneyes lite?

  2. #162
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    Re: Equipment discussion

    Quote Originally Posted by Tajin
    Damn, dont tell me I need to alliance with bastok to buy the seveneyes lite?
    You don't. See the post right above you. He's on your server.

  3. #163
    assburgers
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    Re: Equipment discussion

    One hand, yay, mages love Cobra gear.

    Downside, what the fuck, Cobra Unit Baghks, Cobra Unit Knife, Cobra Unit Bow.

    I don't think I could sell that shit, honestly. Waghs, ANY knife (though, CUK is the lowest delay that Dnc can use at that level), and a bow that is just decent.

    None of this awesome as shit Iron Ram Lance, the pick isn' too bad honestly, Dmg 47, dly 268, Att +10, stick it where you see Martial Axes, and Francisca's and such at 75, couldn't hurt.

    I'm gonna have to play with that Fourth Toporok, a dmg 88 474 Dly Gaxe with pretty colors is worth swinging around some.

  4. #164
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    Re: Equipment discussion

    Quote Originally Posted by Xanthe
    Quote Originally Posted by Altanass
    what do people think of the new club available from bastok, [hp/mp+30, conserveMP+4,]?

    as a whm, I can see it being useful for regen or raise, but not much else ;-/
    Would say it's useful for any spells that don't benefit from a staff. So Regens, Raises, Reraises, Protects, Shells, Barspells. Also good for Devotion setup. Would probably stick with Capricorn Staff (Haste +5%) for status cures, Haste, Erase.

    I assume you were refering to Bar{status} spells, but just in case: Bar{element}spells benefit from having the appropriate Ele Staff equipped that is strong against the element you are attempting to defend from.

  5. #165
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    Re: Equipment discussion

    Quote Originally Posted by mrfridays
    Bar{element}spells benefit from having the appropriate Ele Staff equipped that is strong against the element you are attempting to defend from.
    http://img255.imageshack.us/img255/3...2080669na8.png

  6. #166
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    Re: Equipment discussion

    Quote Originally Posted by Priran
    Quote Originally Posted by mrfridays
    Bar{element}spells benefit from having the appropriate Ele Staff equipped that is strong against the element you are attempting to defend from.
    <ridiculously large pic>
    Cute....

  7. #167
    BRP
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    Re: Equipment discussion

    Face the correct direction while you cast them too.


    Just in case.

  8. #168
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    Re: Equipment discussion

    honestly Cobra Bow is pretty easily the 2nd best buyable bow for RNG, and competes with Shigeto+1 for SAM (delay isn't a huge factor for SAM bows, from my understanding, and Shigeto has ratk and more racc at the cost of 1 damage).

    Cobra is faster than Selene's and has higher base damage. I'm probably gonna swap over from Ebow to Cobra once I rank up- it's getting harder to justify sitting on that 2m for a job I rarely take out of the mog house, and Cobra is a very nice looking alternative (and hell with camping eastern shadow).

  9. #169
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    Re: Equipment discussion

    Quote Originally Posted by BRP
    Face the correct direction while you cast them too.


    Just in case.

    Don't forget to incorporate Ebon Panels as well.

    Also, keep in mind that casting Barspells will lower your Tenshodo Fame.

  10. #170
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    Re: Equipment discussion

    cobra

    base:15.125
    rajas:15.881
    rajas+skadi:16.94
    stpII:17.393
    stpII+rajas:18.15
    stpII+rajas+skadi: 19.208

    ebow

    base:14.872
    rajas:15.615
    rajas+skadi:16.657
    stpII:17.102
    stpII+rajas:17.846
    stpII+rajas+skadi:18.887

    some TP calculations using a 90 delay ammo. If I've made any mistakes please correct me, and if any rajas+skadi rng can confirm a 6 shot /war setup with Ebow please speak up (I haven't really been keeping up on rng much lately, not sure if it's possible or not, but looks like an attila earring could make it happen for sure based on my numbers). Looks as if Cobra can easily do a 6 shot with rajas/skadi, and could potentially 5 shot with some garbage like atilla's/cchain. Of course this means Selene's would have no problem doing so, but Cobra should be hitting harder.

    If any damage whizzes want to offer some insight about the D77 v. Ebow and Sbow stats, I'd be interested (thinking of Terraxia, VZX, etc).

  11. #171
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    Re: Equipment discussion

    Quote Originally Posted by mrfridays
    Quote Originally Posted by Xanthe
    Quote Originally Posted by Altanass
    what do people think of the new club available from bastok, [hp/mp+30, conserveMP+4,]?

    as a whm, I can see it being useful for regen or raise, but not much else ;-/
    Would say it's useful for any spells that don't benefit from a staff. So Regens, Raises, Reraises, Protects, Shells, Barspells. Also good for Devotion setup. Would probably stick with Capricorn Staff (Haste +5%) for status cures, Haste, Erase.

    I assume you were refering to Bar{status} spells, but just in case: Bar{element}spells benefit from having the appropriate Ele Staff equipped that is strong against the element you are attempting to defend from.
    Oh right, forgot about that. You have to be careful to disable any weapon swaps or you'll lose the benefit and it also only applies to yourself. It'd be nice if there was other gear that had the same effect.

  12. #172
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    Re: Equipment discussion

    Quote Originally Posted by Xanthe
    Quote Originally Posted by mrfridays
    Quote Originally Posted by Xanthe
    Quote Originally Posted by Altanass
    what do people think of the new club available from bastok, [hp/mp+30, conserveMP+4,]?

    as a whm, I can see it being useful for regen or raise, but not much else ;-/
    Would say it's useful for any spells that don't benefit from a staff. So Regens, Raises, Reraises, Protects, Shells, Barspells. Also good for Devotion setup. Would probably stick with Capricorn Staff (Haste +5%) for status cures, Haste, Erase.

    I assume you were refering to Bar{status} spells, but just in case: Bar{element}spells benefit from having the appropriate Ele Staff equipped that is strong against the element you are attempting to defend from.
    Oh right, forgot about that. You have to be careful to disable any weapon swaps or you'll lose the benefit and it also only applies to yourself. It'd be nice if there was other gear that had the same effect.
    It would be nice if you weren't the dumbest player on the server AND if you could detect sarcasm.

  13. #173
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    Re: Equipment discussion

    Quote Originally Posted by MisutoVapira
    Quote Originally Posted by Altanass
    what do people think of the new club available from bastok, [hp/mp+30, conserveMP+4,]?

    as a whm, I can see it being useful for regen or raise, but not much else ;-/
    Hello gimp seveneyes, my RDM wants to meet you... Refresh, haste, protect, shell, regen.
    ...gonna love that Conserve MP addition to compliment my magnetic.
    Also, a reason to use Astral Aspis? =o?
    Oh, and honestly, do you really need light staff for Dia 2/3?

  14. #174
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    Re: Equipment discussion

    Quote Originally Posted by Alistaire
    Quote Originally Posted by MisutoVapira
    Quote Originally Posted by Altanass
    what do people think of the new club available from bastok, [hp/mp+30, conserveMP+4,]?

    as a whm, I can see it being useful for regen or raise, but not much else ;-/
    Hello gimp seveneyes, my RDM wants to meet you... Refresh, haste, protect, shell, regen.
    ...gonna love that Conserve MP addition to compliment my magnetic.
    Also, a reason to use Astral Aspis? =o?
    Oh, and honestly, do you really need light staff for Dia 2/3?
    Yes, that 10% potency is needed to boost your 7 damage Dia II all the way up to 7 damage. Totally awesome.

  15. #175
    BRP
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    Re: Equipment discussion

    Quote Originally Posted by Septimus
    Quote Originally Posted by Alistaire
    Quote Originally Posted by MisutoVapira
    Quote Originally Posted by Altanass
    what do people think of the new club available from bastok, [hp/mp+30, conserveMP+4,]?

    as a whm, I can see it being useful for regen or raise, but not much else ;-/
    Hello gimp seveneyes, my RDM wants to meet you... Refresh, haste, protect, shell, regen.
    ...gonna love that Conserve MP addition to compliment my magnetic.
    Also, a reason to use Astral Aspis? =o?
    Oh, and honestly, do you really need light staff for Dia 2/3?
    Yes, that 10% potency is needed to boost your 7 damage Dia II all the way up to 7 damage. Totally awesome.
    If you macro in enough MAB, you might just get another 1 damage out of it!

  16. #176
    Sea Torques
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    Re: Equipment discussion

    Quote Originally Posted by BRP
    Quote Originally Posted by Septimus
    Quote Originally Posted by Alistaire
    Quote Originally Posted by MisutoVapira
    Quote Originally Posted by Altanass
    what do people think of the new club available from bastok, [hp/mp+30, conserveMP+4,]?

    as a whm, I can see it being useful for regen or raise, but not much else ;-/
    Hello gimp seveneyes, my RDM wants to meet you... Refresh, haste, protect, shell, regen.
    ...gonna love that Conserve MP addition to compliment my magnetic.
    Also, a reason to use Astral Aspis? =o?
    Oh, and honestly, do you really need light staff for Dia 2/3?
    Yes, that 10% potency is needed to boost your 7 damage Dia II all the way up to 7 damage. Totally awesome.
    If you macro in enough MAB, you might just get another 1 damage out of it!
    I think his point was to see if it affects the def down effect, which is a no.

  17. #177
    They're just like us
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    Re: Equipment discussion

    Quote Originally Posted by Bakthi
    Quote Originally Posted by Xanthe
    Cobra Unit Hat:
    DEF:17 INT+2 MP recovered while healing +1 Set: Increases MP
    Lv.55 MNK/WHM/BLM/RDM/THF/DRK/BRD/RNG/SMN/BLU/COR/PUP/DNC/SCH
    Not bad for resting mages at that level, unless you have a Storm Turban. I guess BLMs could just keep it on until AF.
    Is storm turban a fairly common drop? Not whoosing (especially since the quoted post is a month old) I ask this because this is the only hMP gear for the head slot that isn't rare/ex, and I've been meriting my WHM's ass off (I allied her with Windy) to get one for cheap-cheap for the last 2 weeks.

  18. #178
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    Re: Equipment discussion

    I wouldn't guess it's any more common than other "good" appraised items. I saw 1 pair of Spectacles in 40+ runs of Preemptive Strike, 0 Divisor Rings in a ton of Azure Experiments, and just this one Storm Turban in a bunch...18ish? runs of Troll Fugitives. And not that it's good, but one Sigma Earring in many many runs of RvB. Plus, Troll Fugitives isn't exactly a common run to spam.

    Cobra gear still sells pretty slowly, at least on Kujata, but I think that's more a factor of people not bothering with hMP (which I think is a mistake) than Storm Turbans raining from the sky.

  19. #179
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    Re: Equipment discussion

    [quote=Ryushii]
    Quote Originally Posted by BRP
    Quote Originally Posted by Septimus
    Quote Originally Posted by Alistaire
    Quote Originally Posted by MisutoVapira
    Quote Originally Posted by "Altanass":2eaonqvs
    what do people think of the new club available from bastok, [hp/mp+30, conserveMP+4,]?

    as a whm, I can see it being useful for regen or raise, but not much else ;-/
    Hello gimp seveneyes, my RDM wants to meet you... Refresh, haste, protect, shell, regen.
    ...gonna love that Conserve MP addition to compliment my magnetic.
    Also, a reason to use Astral Aspis? =o?
    Oh, and honestly, do you really need light staff for Dia 2/3?
    Yes, that 10% potency is needed to boost your 7 damage Dia II all the way up to 7 damage. Totally awesome.
    If you macro in enough MAB, you might just get another 1 damage out of it!
    I think his point was to see if it affects the def down effect, which is a no.[/quote:2eaonqvs]

    No, my point was that since it doesn't affect the def down you don't need the staff, and any conserve mp in your weapon slot would be better in the long run.

    Oh, and:

    Yes, that 10% potency is needed to boost your 7 damage Dia II all the way up to 7 damage. Totally awesome.
    15% or gtfo. Seriously though, 15% would push 7 to 8 (ok, maybe not so seriously)

  20. #180
    Sea Torques
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    Re: Equipment discussion

    After some testing, Saurian Helm gives +10% damage to breaths on blue mage and to drg offensive wyvern.

    Healing breath needs more tests, the percentages varied a lot (~47% with 0% tp, 37% with 300%).

    It's still less effective than drg relic helm.

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