windurst waters is under attack right now on quetz, has that happened on any other servers?
windurst waters is under attack right now on quetz, has that happened on any other servers?
Did yall lose your Fort @ West Sarut? What level is Windurst too? Or the Yags?
http://img144.imageshack.us/img144/1...2123339xx0.jpg
West Sarutabaruta and Fort are both beatman controlled.
![]()
i'm trying to get some pics, imageshack is being dumb. windy only controls waters, that's it. (and that might change, too!)
it just ended.
YOU SHOULD BE ASHAMED TO BE PART OF WINDURST AND FAIL SO HORRIBLY!Originally Posted by Avelain
![]()
Obviously the Quadav have been attacking Windy on their server, since we all know the Yagudo are weak. RIGHT!? RIGHT!?
Well...our server seems to have one of those sandoria > all mindsets.
Sandoria owns 5-6 areas and both windurst and bastok own 1. It looks like since North Gustaberg is bst owned bastok is open for attack as well. I wonder what the consequences are for losing a city campaign? Will the beastman actually own it? Hmm...
That Windurst disappoints me.![]()
That's a terrible Windurst. Ours controls 4, with Sandy controlling 5 and Basty controlling 3. Is everyone Sandorian on your server? Sandy controlling 6 with the other two nations controlling 1 is just... wow.
Wow your server blows
san d'oria rocks on quetz, who cares about bastok and windy?Originally Posted by Rocl
![]()
We finally took Meri Mounts completing the continent, but I think we're about to lose it already. The yags that invade there are tough as hell with the main NM being a BST and he summoned more than 1 Scorpion lol.![]()
Windurst is now at Reconnaissance lvl : 3, controlling only 5 areas
Sandy: Recon lvl: 1 - Controlling 6 areas
Bastok:.....
Anyone know how Windurst has managed to push Reconnaissance to level 3? I cant seem to find information about it.
I'm pretty sure doing those "scouting" missions raises the reconnaissance.
i wonder what the hell would happen if windy was taken over
Remember when they said what happens in the past will affect the present day?Originally Posted by Seigfried Of Pandy
I would laugh if you could lose the OP Warp Taru![]()
You log in inside your mog house, step outside and Moo Ouzi the Swiftblade mugs you for your lunch money.
Then Vaa Ququ pantses you, and to top it all off, some yag named Yaa Pupu gives you a wedgie.
The teleportations are insanely unfair. Garlaige, Fort and Sauromugue vs Eldieme, Vunkerl and Batallia? Probably three times longer distance between teleportation location and C.A. for Windurst.
Believe this is posted previously. Cap appears to be +1 pt for every 1 second you have "Allied Tag" status.
So 10 min = 600 (verified)
Max for 2nd rank appears to be 1600, which is about 26-27 min in battle.
To drag on fights, block the NPCs from doing stupid things.
E.g. On offensive Rolanberry, fight west of the fort instead of north. Incoming moron NPCs will move to fight the pulled Quadavs instead of running headlong into the fort and die in 5 min. And don't pull the NMs
E.g. Sleepga all the enemies hitting on the Fort, and kite them far far far away.
Earliest possible 2nd campaign appears to be 5 min after the first.
That is an interesting point.
If you don't catch the very start of the campaign in Sauro/Fort, you're going to get there in time to see the Sword disappearing from peoples heads.
God they gotta fix this soon, there was a roaming horde of 70 Campaign junkies obliterating everything for a few hours this morning.
I started checking for zones that had a lot of people and ones that just popped up as battles and had low populations.
It helped a little, but still by the time the mobs hit, there were 40-50 people destroying them.