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Thread: Campaign discussion     submit to reddit submit to twitter

  1. #41
    Hydra
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    Re: Campaign discussion

    You are in Sandy right? The Quartermaster is standing where the Travelling Circus would be if Sandy was in 1st place in Conquest.

  2. #42
    Mr. Anna Kendrick
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    Re: Campaign discussion

    Im in Windurst.

  3. #43
    Hydra
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    Re: Campaign discussion

    Oh, then I have no idea where your Quartermaster would be >_> you probably still have to find an NPC called Quartermaster though, check your mission log.

  4. #44
    Relic Weapons
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    Re: Campaign discussion

    Where exactly is the NPC that gives the Blue Recommendation Letter? Is it near the Scholar NPC? If it's at another zone from Batallia Down's [S], can I please have the POS?

  5. #45
    Old Merits
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    Re: Campaign discussion

    I went out and got a tag in MM and got 480 limits and 200 or so Alliance Bills by helping out fighting.

  6. #46
    Mr. Anna Kendrick
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    Re: Campaign discussion

    Found it, for anyone in Windurst, hes a little ways away from where you sign up. Hes over by the building where Eco Warrior and Escort NPCs are inside for. Tarutaru, TM Coat.

  7. #47
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    Re: Campaign discussion

    it sounds like you're in windurst? right in front of the timbre timbers, a NPC named quartermaster.

    edit: lol refresh button

    Quote Originally Posted by djriceyes
    Where exactly is the NPC that gives the Blue Recommendation Letter? Is it near the Scholar NPC? If it's at another zone from Batallia Down's [S], can I please have the POS?
    same entrance, galka near the zoneline

  8. #48
    They're just like us
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    Re: Campaign discussion

    So uh.... I thought i'd post this here.

    Me and my friend trekked all the way to sandy. Yeah, thats right, and while we where outside campaign started. An NM ran by us at flee speed and I claimed it.

    This was a giant god damn mistake. It hit me non-crit on my mnk for 1200. It then proceded to use dread spikes and a group of NPC's came up and loved on it, while it face raped me and my friend.

    So if you're heading into the past cities, and your not allied, and campaign starts, and your not near the NPC gaggle: DON"T PISS OFF NM's.

  9. #49
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    Re: Campaign discussion

    Quote Originally Posted by Priran
    Quote Originally Posted by djriceyes
    Where exactly is the NPC that gives the Blue Recommendation Letter? Is it near the Scholar NPC? If it's at another zone from Batallia Down's [S], can I please have the POS?
    same entrance, galka near the zoneline
    Thanks! :D

  10. #50
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    Re: Campaign discussion

    Anyone know what kind of effects Sigil (past signet) has?

  11. #51
    Hydra
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    Re: Campaign discussion

    Can choose from Regen Refresh and Meal Duration, just like Sanction - however unlike sanction you can choose more than one bonus

  12. #52
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    Re: Campaign discussion

    I saw that, I meant effects it has all alone, like Signet hHP or Sanction EXP bonus.

  13. #53
    Nidhogg
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    Re: Campaign discussion

    can you be employed to more than one nation at the same time?

  14. #54
    Groinlonger
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    Re: Campaign discussion

    I just spent around 6 hours in The Eldieme Necropolis engaged in Campaign and I have an idea on what is happening now, or at least what I think is happening.

    Every 30 mins or so a campaign NM and helpers will spawn. These must both be defeated or you will not win the campaign, and it will never end(at least for Eldieme). If everyone dies and the campaign mobs take off at lightning speed + depop, you fail and have to wait until the next wave.

    There are also non-notorious beastmen in the zone that you can fight. Killing these will spawn guard NPCs. The campaign mobs will always intercept these guards, so make sure to stand around wherever the guards are being spawned so you don't get trampled by the stampede of campaign mobs. Calling for help on non-notorious beastmen will also cause the guards to attack them(They won't otherwise).

    A good strategy seems to be gathering everyone you can where the guards spawn. Kill as many of the beastmen as you can before the next wave(just train them all to the guards and CFH). When the next wave comes, the guards will slaugther the campaign mobs(they always target a single mob). Keep everything asleep except what they're fighting and assist them. It doesn't take too many people to win as long as you can get a good number of guards before the next wave. When you win, campaign ends for a total of five minutes, so make sure you do whatever you need to quickly.

    Anyways, this is just what I've noticed so far, I might be wrong. Hopefully someone will find this information useful and not have to waste hours sitting around to do the SCH quest >_>

  15. #55
    The Once and Future Wamoura
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    Re: Campaign discussion

    Capped @ 600 Allied Notes or did I just get a nice round number?

  16. #56
    E. Body
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    Re: Campaign discussion

    Campaign was cool at first, great music, but it became really annoying really fast when it lasts hours and there are like 10 minute breaks inbetween when you have a quest that can only be done when Campaign is not in effect or need to get through an area that's closed while Campaign is in effect.

    Not to mention the non-existant apparent reward (do I need the WotG version of signet?).

  17. #57
    Groinlonger
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    Re: Campaign discussion

    I haven't even made it to a town yet, I stayed behind to help my friend get the Bastok quest flagged after he missed it during the first win >_>

  18. #58
    Hydra
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    Re: Campaign discussion

    Quote Originally Posted by Sekkite
    Not to mention the non-existant apparent reward (do I need the WotG version of signet?).
    Yes, you need to be signed to a nation's allegiance in order for the Arbiter's to give you Allied Tags, which will allow you to be rewarded for your efforts.

  19. #59
    We built this city
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    Re: Campaign discussion

    No one seems to have mentioned this, but once you're signed up the C.A. in the towns(maybe just your town) will transport you out to other C.A. areas you've visited for some of your Allied Notes.

  20. #60
    ٩๏̯͡๏)۶

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    Re: Campaign discussion

    The maintenance on Eldieme was to stop the scholar NPC from depopping I'm sure, because she was depopping constantly, and now she stays during campaign.


    At the following time, we performed a version update of FINAL FANTASY XI.

    Edit : Yep.

    [Affected Period]
    Nov. 22, 2007 4:00 (PST)

    [Affected Services]
    FINAL FANTASY XI

    [Important Update Details]

    - Now the following NPCs will continue to be present during the Campaign battles.

    The Eldieme Necropolis [S]: Turbulet Storm, Erlene
    Crawlers' Nest [S]: Kalsu-Kalasu, Tucker
    Garlaige Citadel [S]: Randecque

    - Addressed an issue in Garlaige Citadel [S] where "???" disappears instead of NPC Rarcasmeault during the Campaign battles.

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