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Thread: Campaign discussion     submit to reddit submit to twitter

  1. #581
    Melee Summoner
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    Nov 2007
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    Re: Campaign discussion

    :sandy: is Currently taking a right beating, me and about 3-4 people have been defending Jugner Forest near non-stop for 2 days without hardly any npc help or player help ;; - to our surprise we have had 5 waves of 3 continuous attacks and after thinking Conqueror Bakgodek wouldn't come once, he attacked 5 times in the space of a few hours, along with NM's following shortly after! I cannot complain about the amount of xp received and the mega fun we had doing our best to fend them off, but I feel Jugner will soon shortly fall under BST control.

    Here's how we stand now:
    http://i112.photobucket.com/albums/n...hkk2/juggy.jpg

  2. #582
    Nidhogg
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    Re: Campaign discussion

    Okay, it seems that if you wait to turn in your tags and get caught in a new battle in the same zone, it doesn't erase your exp/AN from the previous fights, it just restarts the timer on the cap. We had a set of two easy waves in gustaberg, weak turtle blms > weak shadow blms, and I was resting MP, waiting for a new fight to pop and turn in my tags, when gusta restarted. This time it was Hundredfists who came through spamming Wrath of Gu'Dha and basically wiped everyone and made short work of the 15 fortifications or whatever it is that causes an auto-retreat. Everyone got 200-300exp which is about what I should have got but when I turned in my tags right away i was at 510/512 and there's no way I made over 1k just from that.

  3. #583
    The Defense is ready, Your Honor
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    Mug'thol

    Re: Campaign discussion

    That's a pretty good find. Thanks for that.

  4. #584
    A. Body
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    Re: Campaign discussion

    I'll confirm that- at one point, I got to Sarutabaruta and tagged up -just- as the beastmen warped clear, but forgot to turn in my tags afterwards (I was harvesting, not killing stuff and had Sprinter's up to make it go easier).

    Another fight started (I was sleepy and thought I'd gotten tagged, realized midway through I couldn't have) and when I checked, sure enough I came out with a pile of exp and AN, even though I'd tagged up the fight prior and a half hour earlier.

  5. #585
    assburgers
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    Re: Campaign discussion

    Well, assuming they aren't patching that right now, at least I know I can safely linger in a zone without dreading a new attack before my timer rolls around.

    Still a stupid sytem, here's hoping theres a fix announced in a few minutes.

  6. #586
    Mortallocke
    Guest

    Re: Campaign discussion

    Campaign in Fort Karugo Narugo just ended right now...
    When campaign ended it automatically gave me 990/680......


    Also three campaign battles at log in. Back to the olde campaign model perhaps?

  7. #587
    Melee Summoner
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    Re: Campaign discussion

    HOLY CRAP..........



    Deathlord Rojgnoj hits Shabazz for 1475 points of damage.
    Deathlord Rojgnoj hits Shabazz for 1335 points of damage.


    /discuss

  8. #588
    The God Damn Kuno
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    Re: Campaign discussion

    We're fighting deathlord atm and he hit Khelek for 900 or so dmg. lol

  9. #589
    Melee Summoner
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    Re: Campaign discussion

    Ok, body bag count has exceeded maximum! - 25 people dead after AoE's within the 2k region from Jagidbod's Warmachine..... what have you done SE.........

    Anyone seen Conqueror Bakgodek since update? If they have made him totally powerful his Counter-stance is going to wipe anyone who tanks or is in front lol. This is not going to fun campaign :S

  10. #590
    Sea Torques
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    Re: Campaign discussion

    Quote Originally Posted by Shabazz
    Ok, body bag count has exceeded maximum! - 25 people dead after AoE's within the 2k region from Jagidbod's Warmachine..... what have you done SE.........

    Anyone seen Conqueror Bakgodek since update? If they have made him totally powerful his Counter-stance is going to wipe anyone who tanks or is in front lol. This is not going to fun campaign :S
    Bakgodek was pretty terrible, hope they didn't beef him up too much

  11. #591
    Melee Summoner
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    Re: Campaign discussion

    Following changes have been made to the Campaign:

    -Headhunting has been implemented and freelancers can now be found in the appropriate areas.

    -The length of time NPCs standby before engaging in battle has been reduced.

    -The interval of time between Region Information updates has been shortened.

    -Campaign battles consisting solely of Allied Forces' NPCs, the results of which were previously not reflected in the Region Information, will now be reflected.

    -Campaign battles will now continue until the attacking forces have been annihilated. Should this not occur after one hour (Earth time), the forces will withdraw.

    -The NPCs of the Allied Forces have been strengthened.

    -The disparity in levels between each army's NPCs has been lessened.

    -Player assessments will now be conducted automatically following completion of a Campaign battle.
    Should a player be KO'd, assessment will take place immediately upon reviving unless the player leaves the area in which the Campaign battle took place.

    -Upon successful completion of the Campaign Ops entitled "Offensive Operations, Smokescreen I - III" or "Defensive Operations, Aegis Scream I - III," the player may receive confirmation by talking to the NPC from whom they undertook the quest, rather than having to speak to a Campaign Arbiter.
    *As before, players are still required to speak to a Campaign Arbiter in order to undergo an assessment of their Campaign battle performance.

    -Fortifications in areas held by the Beastman Confederate are now capable of being attacked.

    -Morale and prosperity ratings totaling zero following a Campaign tally will now be supplemented.

    -An issue wherein only the Yagudo Theomilitary's prosperity rating would suffer penalties during Campaign tallies has been addressed.

    -An issue wherein the monsters Kyo and Pya summoned by the NPC Lhu Mhakaracca would not disappear under certain circumstances has been addressed.

    -When participating in Campaign battles, the following NPCs will no longer attack Campaign-specific monsters:
    Gold Badger Esquire / 4th Legionnaire / Piscean Caster / Clan Bear Fighter / Bo'Dho's Shieldwarrior / Divine Pilgrim

  12. #592
    The God Damn Kuno
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    Re: Campaign discussion

    Anyone successfully recruit a npc yet?

  13. #593
    Sea Torques
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    Re: Campaign discussion

    4 consecutive battles in Bastok zones

  14. #594
    Melee Summoner
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    Re: Campaign discussion

    Anyone know which NPC allows you to go recruiting, tried to talk to Maat didnt work ;;

  15. #595
    Tom Wilson will never be good.
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    Re: Campaign discussion

    Where is Maat? oO; I looked all about but didn't see him~

  16. #596
    Melee Summoner
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    Re: Campaign discussion

    I tried the future one, so I just released why it wouldn't work, sorry

  17. #597
    Cerberus
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    Re: Campaign discussion

    I think, judging from screenshots, people believed Maat was on top of Zegham Hill in North Gusta [S].

    Edit: http://www.playonline.com/pcd/update...jegm22/C06.jpg

  18. #598
    New Odin
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    Re: Campaign discussion

    Quote Originally Posted by ircgeek
    I think, judging from screenshots, people believed Maat was on top of Zegham Hill in North Gusta [S].
    I'm there atm, don't see Maat anywhere.

  19. #599
    Tom Wilson will never be good.
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    Re: Campaign discussion

    Quote Originally Posted by ircgeek
    I think, judging from screenshots, people believed Maat was on top of Zegham Hill in North Gusta [S].
    I look all over N.Gusta S and could not find him. I actually thought he was going to be on a different hill and he wasn't there either.

  20. #600
    We built this city
    We built this city on cock and stooooooone

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