False alarm. Finally actually around to testing the damn thing and /targetopp doesn't work. That's what I get for reading through the description of a ballista command too quickly.
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False alarm. Finally actually around to testing the damn thing and /targetopp doesn't work. That's what I get for reading through the description of a ballista command too quickly.
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NPCs will kill normal Beastmen even because they link with Campaign mobs and "get hate". It's funny actually.
Boooo! You got my hopes up and dashed them again.Originally Posted by Spoony Bob
You could work at Square.
Ive spent most of my time in Jugner Campaign. Are there areas that are actually proven to have more battles? Like Jugner has 1 of the highest? Maybe Rollanberry is 2nd most?
I like to stay in 1 area and not npc warp around, like staying in Jugner usually works out pretty good. From people opinions: To get most exp/hr is it best to jump around between battles or just wait it out in stay in a zone like Jugner?
I find I can maximize more exp/hr by jumping area to area, I do notice Tubame stays in MeriMount_S only, but perhaps she gets tons of points because she is a pimped out drg/sam with ares/homam and deals lots of dmg to get lots of exp, imo she could probably maximize by going to other zones too.Originally Posted by Ruin
Fun Fact: You can Sneak Attack the Fortification in Garlaige Citadel.
Either my term search fails or this hasn't been brought up yet, but has anyone else found that while participating in campaign "Single Weakened" = "Double Weakened" in terms of elemental damage. All of my tier IV nukes and AM2's do zero damage while being weakened once. I can still do damage from Dark Magic spells and my elemental enfeebles connect (can't honestly say if they dot or not), but nothing from my nukes. I find it to be a bit disappointing.
That aint right, I still nuke mobs while weakened for almost full dmg on 65 sch.Originally Posted by 6souls
I'll test it again after i get home from family functions, but this has been happening to me all week. It's been a huge damper especially when i'm the only blm @ the battle.
This also worked for me in Meriphitaud Mountains. I wonder if it will be "fixed" eventually. I'm not sure it really matters very much.Originally Posted by Max™
It was probably meant to be that way, as seeing how thfs would lose one of their critical damaging JAs -- SE probably did something right for a change, giving it a full 360-degree SA radius.
Doesn't work with all Fortifications.Originally Posted by Lucavi
Only Meriphataud (weirdly) and Garlaige (you can actually stand right behind the box it is on and hit it from back there), yet Crawlers Nest which you can literally run circles around the Fortifications, can't be SA'd at all, from any direction (and I tried) which is lame.
Love Jackasses that pull a train of orcs to you when you're soloing a campaign mob.
Really. Just love it. :bagel:
If you were holding the last mob, you deserved it.Originally Posted by lithos
Read what he wrote again , and revise your statement.Originally Posted by Kaylia
Rofl.Originally Posted by Lordwafik
quoted for the truth hahaOriginally Posted by Lordwafik
Did campaign in Saurumogue this morning drk/whm, cast silence on a yagudo mage-type as I got there and got "no effect". So I figured it was already silenced. Then it started casting a spell. Stunned that, cast silence again, and again got "no effect". Then someone else cast silence and silenced it.
Too resistant for /Whm?
I sometimes wonder why none of the Rdm's or Whm's I see around try to land a Silence.
I enjoy the Paralyzes though, gotta love when someone Para's Bo'Dho, and I'm able to tank him as War/Dnc cause my screen is just spammed with this
Bo'Dho Hundredfist is Paralyzed.
Bo'Dho Hundredfist is Paralyzed.
Bo'Dho Hundredfist is Paralyzed.
Bo'Dho Hundredfist is Paralyzed.
Bo'Dho Hundredfist is Paralyzed.
Bo'Dho Hundredfist is Paralyzed.
Bo'Dho Hundredfist is Paralyzed.
I've noticed Yags, at least (and probably all campaign beastmen) seem to suffer from the same bug that briefly "plagued" automata just after the whm/blm head update:Originally Posted by Alistaire
Aurore starts casting Silence on the Yagudo Thingermajig.
The Yagudo Thingermajig is silenced.
The Yadgudo Thingermajig starts casting Silena.
The Yagudo Thingermajig is no longer silenced.