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Thread: Campaign discussion     submit to reddit submit to twitter

  1. #941
    New Spam Forum
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    Re: Campaign discussion

    searched this forum and didnt come up with any answers.

    in campaign battles, without obtaining tags what is skill up cap for weapons at 75? is there one? and for fortifications, can you attack them without allied tags and skill up on them? i saw they are lvl 50 but is there a cap on them too?

  2. #942
    the whitest knight u' know
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    Re: Campaign discussion

    Quote Originally Posted by IncredibleGulk
    searched this forum and didnt come up with any answers.

    in campaign battles, without obtaining tags what is skill up cap for weapons at 75? is there one? and for fortifications, can you attack them without allied tags and skill up on them? i saw they are lvl 50 but is there a cap on them too?

    I was just about to post the same question... I am on 59 BST at the moment, fortification skillupping my scythe without tags. I am still getting infrequent, but 0.1~0.4 skillup chunks up to lv.105 so far. My lv.198 Axe skill was not receiving any skillups at all, so apparently skillups will be the same on any other allegedly lv.50 mob. Pretty nice for capping any skills for subjobs to make your combat skills window all blue numbers.

  3. #943
    the whitest knight u' know
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    Re: Campaign discussion

    Another question for this campaign crap because the keywords involved in searching it brought up too much crap to ever sift through.

    Do any battlefield-triggered equipment effects get triggered while participating in campaign?

    e.g. Garrison/Assault/Salvage/Besieged equipment. I would doubt them all, but I'd like to clarify, because I imagine Campaign and Garrison might share some kind of genre of battlefield in terms of the coding, like Assaults and Salvage stuff...

  4. #944
    A. Body
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    Re: Campaign discussion

    None. Separate animals entirely.

  5. #945
    LD
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    Re: Campaign discussion

    When they make gear like that for WotG, it'll probably be for Ops, battles, and maybe whatever dynamis-like event they have planned.

  6. #946
    Bagel
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    Re: Campaign discussion

    What's the most waves you've ever fought in 1 battle? I thought the cap was three waves, only to face Assassins, Ronins, Inciters, and Templar consecutively in 1 battle in Meri Mount today.

  7. #947
    Hydra
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    Re: Campaign discussion

    I've seen 6-8 wave campaigns in Garlaige (usually half of the waves are kindred, too).

  8. #948
    assburgers
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    Re: Campaign discussion

    Lemme think, I got 3300 from one string in Garlaige that lasted just over an hour.

    Both Yag Ninja squads, Templars, Samurai, Fomors, Dark Eles, Gigas, both Nins again, and Gnats just to rub salt in our wounds.

  9. #949
    Banned.
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    Re: Campaign discussion

    I see a lot more Kindred in multiple-wave fights than I see Kindred attacking something alone.

  10. #950
    RIDE ARMOR
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    Re: Campaign discussion

    In case anyone wondered, if you let your medal expire, you simply have to request an evaluation and accept whatever they say. In my case, I dropped down from Star2 to Star1 >.<

    RL sucks

  11. #951
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    Re: Campaign discussion

    I was scared my rank would keep dropping further and further, dunno how long I didnt eval for but I only lost 1 rank down.

  12. #952
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    Re: Campaign discussion

    I am max rank and when it ran out I stayed the same rank but all my current progress to the next rank was erased

  13. #953
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    Re: Campaign discussion

    I had to give up some 50,000 AN earned towards a medal, and haven't really campaigned much since, though I'll probably go on a binge when the new update and hopefully wtfamazing AN items come out to grind for.

  14. #954
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    Re: Campaign discussion

    tractor DOES, IN FACT, remove tags. Tractor is unforgiving.

  15. #955
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    Re: Campaign discussion

    Quote Originally Posted by itzbutters
    tractor DOES, IN FACT, remove tags. Tractor is unforgiving.
    That makes sence that it would, since if you think about it if you zone you lose tags, you HP you lose tags, and when you accept tractor you are basically zoning within a zone (your screen reloads i believe). Not sure how SE will get around that.

  16. #956
    Sci
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    Re: Campaign discussion

    There's interesting new info if you talk to Voucheramme in Sandoria (and I'm sure the counterparts are the same).
    Latest Campaign intel. -> The Kinghts of the Savage Hound of the Royal Army of San d'Oria have begun opertaions to seize the Beastman occupied territory of La Vaule. Battle is on th everge of breaking out!

    Sandoria is only lvl1 recon on my server though, I would imagine lvl9 recon nations should get more information.

    New Campaign Ops listed for me.

    Supply Transport:
    Bridge Too Far I.

    Intel Gathering:
    Deep Cover I.

  17. #957
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    Re: Campaign discussion

    What the hell did they do to Campaign NMs? I just got hit by a yag for 1200 dmg. oO;

  18. #958
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    Re: Campaign discussion

    So idk if anyone has mentioned it yet. The campaign NPC's now offer new items for the first rank. They are:

    Black Mine, which is like a qiqirn mine players can use to cause aoe damage. And 3 tubes like the scholar NPC uses. Silencing Tube, AoE silence. Paralyzing Tube, AoE paralyze. Binding Tube, AoE bind.

    You use them then it counts down from 3 and goes off. It's kind of neat, binding tube bound 8 mobs successfuly. Idk how much use they will get.

  19. #959
    CoP Dynamis
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    Re: Campaign discussion

    Seems they removed the MP from non-casting jobs in Campaign. Normally I'd been able to Aspir or MP-Drainkiss a WAR type mob, but I can't now

  20. #960
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    Re: Campaign discussion

    I fell asleep last night waiting for the update so I'm not sure what happenned, but when I logged in today I noticed the Orcs, Quadavs and Yags all were at lvl 4. I am pretty sure they were at lvl 1 before the update. Also Windy was down to 0% morale. This is on Asura. Is this happenning on other servers as well?

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