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  1. #61
    Sea Torques
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    Re: Scholar discussion

    I can't see how you would even get a party with that spell list past a certain level, No wonder this job was in the past and no one played it in the future.


    Hopefully that list is wrong or them other spells are great :/

  2. #62
    Sho
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    YOU BLACK, MIDNIGHT, EVIL MOTHERFUCKERS!!! BLACK MAGIC, DARKNESS!!! YOU RAW, DARKNESS!!! YOU, FUCKING, DELIRIOUS MOTHERFUCKER!
    You were cold as ice.

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    Re: Scholar discussion

    Quote Originally Posted by Weavus
    Quote Originally Posted by Ixidor
    Quote Originally Posted by Weavus
    Do we even know what the Storm and Helix spells do yet? If not, people are being rather preemptive on hating the job...
    extremely potent DoT spells that increase based on the weather of the area if the appropriate element spell is cast.
    So both the Helix and Storm spells are DoTs? Tiers of each other, I assume?
    ~storm = Weather Changing Spell set

    ~helix = Weather DoT Spell set

  3. #63
    RIDE ARMOR
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    Re: Scholar discussion

    Quote Originally Posted by Weavus
    Quote Originally Posted by Ixidor
    Quote Originally Posted by Weavus
    Do we even know what the Storm and Helix spells do yet? If not, people are being rather preemptive on hating the job...
    extremely potent DoT spells that increase based on the weather of the area if the appropriate element spell is cast.
    So both the Helix and Storm spells are DoTs? Tiers of each other, I assume?
    Storm series is weather changing, and Helix are DoTs.
    I don't see any trace of those 4 seasons spells too btw.

  4. #64
    Old Odin
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    Re: Scholar discussion

    if this is infact scholars spell list, its shit... no gravity, not even a few -na spells. so /rdm still fullfills a better role for soloing on my blm....

    I realy hope the spelllist is wrong

  5. #65
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    Re: Scholar discussion

    Quote Originally Posted by Weavus
    Quote Originally Posted by Ixidor
    Quote Originally Posted by Weavus
    Do we even know what the Storm and Helix spells do yet? If not, people are being rather preemptive on hating the job...
    extremely potent DoT spells that increase based on the weather of the area if the appropriate element spell is cast.
    So both the Helix and Storm spells are DoTs? Tiers of each other, I assume?
    Seems more likely that the storm spells are weather-changing spells and the helix spells are DoT. I remember reading from one of the fanfest reports that the new scholar DoT spells would be level 60+ (with helix spells being level 61-75).

    Edit: Beat me to it x2, lol..

  6. #66
    Melee Summoner
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    Re: Scholar discussion

    Quote Originally Posted by Weavus
    Quote Originally Posted by Ixidor
    Quote Originally Posted by Weavus
    Do we even know what the Storm and Helix spells do yet? If not, people are being rather preemptive on hating the job...
    extremely potent DoT spells that increase based on the weather of the area if the appropriate element spell is cast.
    So both the Helix and Storm spells are DoTs? Tiers of each other, I assume?

    the -storm spells change the weather effect for a target player (or aoe, doesn't really give alot of info how its used)
    the helix spells are the elemental DoTs themselves.

    so, theoretically one would use the -storm spell and change the weather to say... thunder.
    then use the thuner based helix to maximize the DoT output.
    i believe there is also a SCH JA that increases the DoT but halves the duration, again it doesnt specify by how much of an increase so it may just end up being a useless (situational) JA.


    viewtopic.php?f=2&t=26184

    for more info on that

  7. #67
    Sea Torques
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    Re: Scholar discussion

    Quote Originally Posted by Damane
    if this is infact scholars spell list, its shit... no gravity, not even a few -na spells. so /rdm still fullfills a better role for soloing on my blm....

    I realy hope the spelllist is wrong

    This is more then likely their default spell list.

    When they use their Light Arts and Dark Arts I believe they get access to more. So this list probably just reflects their default spell list.

  8. #68
    Relic Weapons
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    Re: Scholar discussion

    Quote Originally Posted by Kael
    Quote Originally Posted by Damane
    if this is infact scholars spell list, its shit... no gravity, not even a few -na spells. so /rdm still fullfills a better role for soloing on my blm....

    I realy hope the spelllist is wrong

    This is more then likely their default spell list.

    When they use their Light Arts and Dark Arts I believe they get access to more. So this list probably just reflects their default spell list.
    Wishful thinking?

  9. #69
    Cerberus
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    Re: Scholar discussion

    Quote Originally Posted by Weavus
    Quote Originally Posted by Ixidor
    Quote Originally Posted by Weavus
    Do we even know what the Storm and Helix spells do yet? If not, people are being rather preemptive on hating the job...
    extremely potent DoT spells that increase based on the weather of the area if the appropriate element spell is cast.
    So both the Helix and Storm spells are DoTs? Tiers of each other, I assume?
    forgive the post count.. lol i don't post unless i see reason.. anyway storm aren't Dots.. here... they're the weather change spells

    Exclusive Scholar Spells
    White Magic
    Sandstorm (Level 41)
    Changes the weather around target party member to "dusty."
    Rainstorm (Level 43)
    Changes the weather around target party member to "rainy."
    Windstorm (Level 45)
    Changes the weather around target party member to "windy."
    Firestorm (Level 47)
    Changes the weather around target party member to "hot."
    Hailstorm (Level 49)
    Changes the weather around target party member to "snowy."
    Thunderstorm (Level 51)
    Changes the weather around target party member to "thundery."
    Voidstorm (Level 53)
    Changes the weather around target party member to "gloomy."
    Aurorastorm (Level 55)
    Changes the weather around target party member to "auroras."

    Black Magic
    Geohelix (Level 61)
    Deals earth damage that gradually reduces a target's HP. Damage dealt is greatly affected by the weather.
    Hydrohelix (Level 63)
    Deals water damage that gradually reduces a target's HP. Damage dealt is greatly affected by the weather.
    Anemohelix (Level 65)
    Deals wind damage that gradually reduces a target's HP. Damage dealt is greatly affected by the weather.
    Pyrohelix (Level 67)
    Deals fire damage that gradually reduces a target's HP. Damage dealt is greatly affected by the weather.
    Cryohelix (Level 69)
    Deals ice damage that gradually reduces a target's HP. Damage dealt is greatly affected by the weather.
    Ionohelix (Level 71)
    Deals lightning damage that gradually reduces a target's HP. Damage dealt is greatly affected by the weather.
    Noctohelix (Level 73)
    Deals darkness damage that gradually reduces a target's HP. Damage dealt is greatly affected by the weather.
    Luminohelix (Level 75)
    Deals light damage that gradually reduces a target's HP. Damage dealt is greatly affected by the weather.

  10. #70
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    Re: Scholar discussion

    Maybe this has been addressed elsewhere, but gravity falls under black magic, and we've seen scholar cast graviga. According to the ability set of scholar, there is no ability which turns black magic spells into AoE (Accession turns white magic spells to AoE, there's no equivalent Dark Arts strategem), so there may still be something we're missing.

  11. #71
    Chram
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    Re: Scholar discussion

    Quote Originally Posted by Hadibou
    But it would still requires player to buy the scroll in order to use it, even if Dark/Light arts would trigger their use.
    it would? all 'eating' that scroll does is set a flag in your player data records that says 'you know this spell'.

    there's nothing stopping SE from having a job ability that temporarily flags those without involving the eating of scrolls.

  12. #72
    RIDE ARMOR
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    Re: Scholar discussion

    Quote Originally Posted by Slycer
    Maybe this has been addressed elsewhere, but gravity falls under black magic, and we've seen scholar cast graviga. According to the ability set of scholar, there is no ability which turns black magic spells into AoE (Accession turns white magic spells to AoE, there's no equivalent Dark Arts strategem), so there may still be something we're missing.
    Manifestation
    Extends the effect of your next enfeebling black magic spell to targets within range. MP cost is tripled and casting time is doubled.

    Nice try though.

  13. #73
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    Re: Scholar discussion

    Quote Originally Posted by Lunais
    Quote Originally Posted by Slycer
    Maybe this has been addressed elsewhere, but gravity falls under black magic, and we've seen scholar cast graviga. According to the ability set of scholar, there is no ability which turns black magic spells into AoE (Accession turns white magic spells to AoE, there's no equivalent Dark Arts strategem), so there may still be something we're missing.
    Manifestation
    Extends the effect of your next enfeebling black magic spell to targets within range. MP cost is tripled and casting time is doubled.

    Nice try though.
    Ah, thanks. The description of manifestation I read must have been mistranslated casting time as duration (said 3x MP cost, double duration).

  14. #74
    CoP Dynamis
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    Re: Scholar discussion

    ... I haven't seen anyone mention this anywhere, so I'm curious about opinions.

    Those day-dependent weapons (the firesday ones, mostly)? Sexy now? Do you think the scholar spells would give the bonuses, or is it just a single-target effect? Sadly, I'm thinking this isn't going to trigger it... which is a shame--it'd give the damn things a use.
    Also... weird weather-dependent items (Monsoon Tekko!)... can we actually come up with a use for these now? Hell if I remember what are out there, I long ago deemed them completely useless.

    Besides that, what exactly are we expecting from the ability to force a weather on someone? Some enhanced WS effects (mixed with sea gorgets or obis maybe?) could make SCH a type of support job... Ooh. 1-melee merit PT: WAR COR BRD BRD SCH DNC! Double march, double minuet, endrain, rolls of choice, DNC flourish to enhance WS, SCH weather effect to enhance WS dmg ...? Let me dream!

  15. #75
    BRP
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    Re: Scholar discussion

    Quote Originally Posted by Slycer
    Maybe this has been addressed elsewhere, but gravity falls under black magic, and we've seen scholar cast graviga. According to the ability set of scholar, there is no ability which turns black magic spells into AoE (Accession turns white magic spells to AoE, there's no equivalent Dark Arts strategem), so there may still be something we're missing.
    You are quite a bit off...

  16. #76
    New Merits
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    Re: Scholar discussion

    Too bad they already nerfed Red Lotus Blade a few updates ago.

  17. #77
    Bagel
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    Re: Scholar discussion

    no haste = no healer

  18. #78
    Sea Torques
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    Re: Scholar discussion

    viewtopic.php?f=53&t=26053

    We were given this list before:

    Spell list active during White Grimoire

    Cure I (7MP)-IV
    Raise I-II
    Poisona
    Paralyna
    Blindna
    Silena
    Stona
    Viruna
    Cursna (27MP)
    Dia I-II
    Diaga
    Protect I-IV
    Shell I-IV
    Blink (18MP)
    Stoneskin (27MP)
    Aquaveil
    Paralyze
    Silence
    Barfire/bliz/aero/stone/thunder/water
    (and about 24 more spells that aren't shown)

    So it seems White Grimoire has an effect of -10% MP spell use for WHM spells. Since I didn't see Curaga, it's a good indication that Osaka (demo char) wasn't /WHM.

    For Black Grimoire
    Fire I (22MP)-IV
    Blizzard I-IV
    Aero I-IV
    Stone I (9MP)-IV
    Thunder I-IV
    Water I-IV
    Gravity (72MP)
    Poison
    Bio I-II
    Drain
    Aspir
    Blaze Spikes
    Sleep
    Bind
    Dispel
    Stone Weather Spell?
    (and maybe another 7 spells)


    Confused?

  19. #79
    Bagel
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    Re: Scholar discussion

    SCH + 5 well geared SMNs for moar Fenrir Zerg!

  20. #80
    Melee Summoner
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    Re: Scholar discussion

    Quote Originally Posted by Ixidor
    Quote Originally Posted by Weavus
    Quote Originally Posted by Ixidor
    Quote Originally Posted by Weavus
    Do we even know what the Storm and Helix spells do yet? If not, people are being rather preemptive on hating the job...
    extremely potent DoT spells that increase based on the weather of the area if the appropriate element spell is cast.
    So both the Helix and Storm spells are DoTs? Tiers of each other, I assume?

    the -storm spells change the weather effect for a target player (or aoe, doesn't really give alot of info how its used)
    the helix spells are the elemental DoTs themselves.

    so, theoretically one would use the -storm spell and change the weather to say... thunder.
    then use the thuner based helix to maximize the DoT output.
    i believe there is also a SCH JA that increases the DoT but halves the duration, again it doesnt specify by how much of an increase so it may just end up being a useless (situational) JA.


    viewtopic.php?f=2&t=26184

    for more info on that
    Thanks. I had found it after my first post in this thread. >.o

    I don't think we should be writing off scholar because it's spell list isn't what we expected. After reading more about those DoT and weather effect spells, I have high hopes for SCH usefullness. 50hp/tick. ^^ We can hope (Add Bio and win).

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