Not to mention that since it is its own status effect it will stack with a threadony or elemental ninjutsu, so all the better.Originally Posted by Max™
Not to mention that since it is its own status effect it will stack with a threadony or elemental ninjutsu, so all the better.Originally Posted by Max™
Hadn't even thought about that, so yeah. Dancer has a spot for anything that is going to have magic damage play a factor.Originally Posted by Xanthe
Lemme think.
Khimmy, -MEVA for the Blm's, -Eva or -Def when needed
Kirin burn, -Def assuming you have Feint which covers Acc nicely, and Haste Samba for a melee party with a zerging hasted Drk would be effective, same for Baha V2
Wyrms, -MEVA ftw
Dynamis, multiple alliance melee buffing? Fuck yeah! Thf mob? tag with -eva, Pld mob -Def ftw. If Steps can be landed without meleeing or waking a mob, tag things that are slept with -Meva.
PLUS you can toss out cures, stun, grav, etc.
Yeah, don't gotta worry about finding a use for it endgame I don't think.
Someone asked a question about steps on HNM's. I went 75DRK/30DNC to Aspid to mess around. Box step landed 5/6 times. Was using sword. So, yeh accuracy so far seems pretty decent on most everything. I'm sure SE doesn't want you missing steps, because then it can really gimp the job.
Just your main weapon accuracy.
Sushi, Acc gear, Madrigal, Merits.
Violent Flourish and Desperate Flourish also appear to use accuracy as its main stat for whether the effect lands or not. Also, judging by the animation of Violent Flourish, I would wager that the Stun effect is lightning based, just as nearly every other stun in the game, meaning it won't work on things already resistent to Stun.
I plan on testing out Quickstep eventually, using the whole check method with different accuracy gears, but probably not until 75 where I can get a lot more accuracy options than what I have now. I have no idea how one would test the magic evasion down, but if Quickstep is -5,7,9,11,13% evasion impairment, I think it'd be pretty safe to assume that the magic evasion one is the same.
In Dynamis, if you can secure a Bard and a Haster in your party, you won't be able to use your TP fast enough I don't think, because of the limiting timers haha.
With my H2H merits I decide to use /monk until 37 I dont see why people dont like that sub much, maybe ti's because of my merit that it rocks so much but god, I love it XD can't wait for 30 and the 5 H2H skill + martial arts enhancer mantle.
I decided to re-affirm my testing on Box Step last night, and it's definitely 5%, with 2% following for a total of 13% with lv5. The defense of the target rounds up of course, since it's the d.down effect rounding down. Tested on 200, 300, and 256 defense - it's xx/100 for sure, not calculated by xx/128, xx/256, or xx/512.
You said it yourself. Two H2H merits at level 20 are enough to close the skill gap between Dagger and H2H to a point to where it's negligible.Originally Posted by Kimkytaru
[edit]
Grammarhammer :ashira:
57 Levels of Monk, 0 Levels of a Dagger wielding job, I just put a couple of merits into Dagger and went with it, +acc on knives, and Utsu since I duo mainly right now.
"'m sorry, did I forget the other jobs that could impair magic evasion?"
Blu, Brd, Cor: all have types of magic adjustments. They are not that impressive. DNC doesn't add much to mage specific pts. It's a nice add-on if it works like TH, so one DNC could give magic evasion for a whole alliance.
Already been stated that the step affect goes onto the mob, so the mob is debuffed, regardless of who is hitting them.
Blu can apply a similar debuff, but it's costly and resistable.
Brd can debuff for one element.
Cor can debuff for one element.
Nin can debuff for one element.
Dnc can debuff for all spells cast on the mob, and as far as I know, it can't be resisted, only missed.
That is unique.
Blu can't lower magic resists or magic evasion in anyway, unless you're counting the int down from lolsoundblast. Also, since when can cor debuff elemental resists? Quick draw doesn't affect threnody, and IIRC it actually erases the ninjitsu debuffs (unless this has been fixed?).Originally Posted by Max™
Oops, guess I was wrong about Blu and Cor, I thought Blu got a -magic resist something or other, and thought Quickdraws with the ele cards debuffed to that element like ninjutsu does without erasing the ninjutsus.
So that makes Dnc's ability to do so even more unique.
My Dagger is merit capped, at 65, my dagger is in between A- & A+ rating.Originally Posted by Xanthe
You hand to hand is merit capped, at 65, your hand-to-hand is in between C+ & B- rating.
Your combat skill will be 22 lower than mine, even compare to non-merit DNC, your is still 6 level lower than them.
But, if you prefer H2H, carry on still. I have no offense with people playing style
Again, no offense, I am just making above comparison for your information.![]()
Oh don't get me wrong, I'm 100% for daggers on DNC. I was just making a justification for Kimytaru's success at lower levels with H2H. I definitely wouldn't advocate anything but daggers as that skill gap continues to grow.Originally Posted by chichicha
BLU can lower magic defense, boosting damage.Originally Posted by Max™
COR can provide Warlock's roll which is a large increase to Macc. And since it's a buff, it can't miss or be resisted. And can also provide Wizard's roll which increases MAB.
That doesn't make what DNC does any less unique. Warlock's roll is limited to the COR's party, but Stutter Step will lower the magical evasion of the mob for anyone who is attacking regardless of party or alliance. Also, Warlock's roll can be resisted, per se, via random results or an unfortunate bust. Steps will always provide a consistent effect for their active level.Originally Posted by Sci
Furthermore, it's already been stated that steps can be combined with the other buffs/debuffs (e.g. Warlock's roll and Stutter step or Enervation and Box Step) giving an even greater benefit. Since you do not have to choose between one effect or the other, it makes what DNC is able to provide unique. The very fact that each step gives it's own specific status effect says as much.
A contrary example would be Angon vs Acid Bolts. Both give the status "defense down" and only one or the other can take effect at a time. Angon and Box Step will stack however, giving you an even better combined effect. Make sense now?
It will be interesting to see, when someone does proper testing and figure out the specific numbers of the magic evasion down (I.e. is it better then COR redmage rolls?).
Angon and Acid bolt's defense down are fall into 2 different categories?Originally Posted by Xanthe
If Angon can remove the def up from scissor guard/cocoon, then it's less likely different than acid bolt def down
Boxstep, on the other hand is fall under "sluggish daze". It can coexist with acid bolt's/angon and Dia's at once.