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Thread: Dancer discussion     submit to reddit submit to twitter

  1. #641
    Relic Horn
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    Re: Dancer discussion

    Quote Originally Posted by VZX
    Quote Originally Posted by Xanthe
    A contrary example would be Angon vs Acid Bolts. Both give the status "defense down" and only one or the other can take effect at a time. Angon and Box Step will stack however, giving you an even better combined effect. Make sense now?
    Angon and Acid bolt's defense down are fall into 2 different categories?
    If Angon can remove the def up from scissor guard/cocoon, then it's less likely different than acid bolt def down
    No, my point was that Angon and Acid Bolts do inflict the same status effect.

    Quote Originally Posted by VZX
    Boxstep, on the other hand is fall under "sluggish daze". It can coexist with acid bolt's/angon and Dia's at once.
    You've got me backwards. If you read the rest of my post you'll see this is EXACTLY what I was saying.

  2. #642
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    Re: Dancer discussion

    And that's the wonderful thing about DNC. The ability to stack yet another [xxx] down on a mob, beyond what already existed in the game, is very unique, and very awesome.

    I want to know, though, how does one go about testing Magic Evasion down statuses? I want to test it, just to make sure it's the same %s as Box Step (although I'm pretty certain it is), but I have no idea how.

  3. #643
    assburgers
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    Re: Dancer discussion

    Find a mob with known stats.

    Determine what the resist rate for a certain spell at a certain int/etc would normally be, cast 20-30-100 times, hit the mob with Stutter step, repeat, plot out the rate of resists, simple math from there, correct?

  4. #644
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    Re: Dancer discussion

    Quote Originally Posted by Max™
    Find a mob with known stats.

    Determine what the resist rate for a certain spell at a certain int/etc would normally be, cast 20-30-100 times, hit the mob with Stutter step, repeat, plot out the rate of resists, simple math from there, correct?
    Seems too reliant on non-randomness to test something that's suspected to be in increments of 2%. Though I suppose if I repeated the test 5 times, one for each level, I'd probably find something approximate enough to the 5->7->9->11->13 to call it that safely.

  5. #645
    assburgers
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    Re: Dancer discussion

    Wow, Desperate Flourish is pretty sweet.

    Friend and I were duoing Gigas Tigers in Beauc, get a bad pull and die, but we set HP there so we could run back easily.

    I get there first and Spectral up, then I watch him load, but before he can act, a Tiger turns and starts hitting him, I 2hr so I can spam cure, get TP, land a step and Desperate Flourish and we start running.

    Made it halfway down the glacier before it caught him, I landed another Gravity and got to the last ramp before you can zone to Bat Downs, but it wore fast that time and I got caught with aggro around.

    Hell of a chase though.

  6. #646
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    Re: Dancer discussion

    Anyone else did new Testing for Wild FLourish?.

    All i know is that WF can do SC lv 2 because

    WF to sidewinder = Fragmentation
    WF to Raging Fist = Fusion.


    But i don't quite understand why yet

  7. #647
    Sea Torques
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    Re: Dancer discussion

    Just a comment from an outside perespective on DNC in parties.

    I leveled with 3 different parties that each had 2 dancers in them. Basically, every single party was quite good. Healer DNCx2 and DDx3 is great as long as the DDs have Utsusemi/Seigan. DNCx2 Tank DDx3 is even better, because hate is solidified. I especially love PLDs here. However, Healer Tank DNCx2 DDx2 is dumb and wasteful. Either the tank, healer or one of the DNC needs to go, because when we had this setup the kill speed was pretty gimped.

    So basically I wanted to say this because DNC are awesome. Even in the 50's 2 DNC can replace a healer or a tank. <3.

  8. #648
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    Re: Dancer discussion

    It's very doable pretty much for all parties to 75, some instances where 3 dnc are better than 2, Imp's might be the only mob where we won't be as effective/efficient though.

  9. #649
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    Re: Dancer discussion

    DNC74
    made a burn pt.

    BRD, RDM, SAM, NIN, MNK and me (DNC)

    Chain 33 twice, somehow stopped at 33 twice, coincidently...
    messed up with repopped...
    At Great Colibri camp.

    I kept Haste Samba on all the time. Quickstep all the time, Reverse F. and Spam WS DE.

    Well, another DNC friend, 72, exp with his LS mates, 150+ chain. 2 SAM, 1 MNK, 1DNC, 1WHM and 1BRD.
    Lucky him to have such LS mates together.

  10. #650
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    Re: Dancer discussion

    Not that mobs stay alive long enough to do anything crazy with steps, but I would def go with Box step instead of quickstep. People shouldn't be having accuracy problems in merits anyways.

  11. #651
    VZX
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    Re: Dancer discussion

    If quickstep can make the melee sushi-less. Why not?

  12. #652
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    Re: Dancer discussion

    Quote Originally Posted by VZX
    If quickstep can make the melee sushi-less. Why not?
    Oh god... The bomb has been dropped!

  13. #653
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    Re: Dancer discussion

    Quote Originally Posted by VZX
    If quickstep can make the melee sushi-less. Why not?
    God damn it

  14. #654
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    Re: Dancer discussion

    Quote Originally Posted by Vigion
    Not that mobs stay alive long enough to do anything crazy with steps, but I would def go with Box step instead of quickstep. People shouldn't be having accuracy problems in merits anyways.
    5-9% evasion down will be more noticable in merits than 5-9% defense down. As it is, 2-handers eat meat since the DEX strengthening update, and makes for confused Bards when the party mix is a 1H and 2H one. I'd use Quickstep.

  15. #655
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    Re: Dancer discussion

    Quote Originally Posted by Wizerd
    Quote Originally Posted by Vigion
    Not that mobs stay alive long enough to do anything crazy with steps, but I would def go with Box step instead of quickstep. People shouldn't be having accuracy problems in merits anyways.
    5-9% evasion down will be more noticable in merits than 5-9% defense down. As it is, 2-handers eat meat since the DEX strengthening update, and makes for confused Bards when the party mix is a 1H and 2H one. I'd use Quickstep.
    I suppose it really would come down to who you're meriting with and your opinion on what works better. I would still go with boxstep, as I don't ever see anymore need for extra accuracy when meriting with ls mates. The 5-9% defense down can help increase all other DD's damage, which sorta makes up for the lack of damage from DNC.

  16. #656
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    Re: Dancer discussion

    Reason i use quicksteps - we are fighting Greater Colibri.
    No food is used...
    Acc is still a problem for Greater Colibri while most players are using multi-hit WS. You won't want you Multi-hit WS launched with only 1 hit.

    And I used Box Step and QUickstep to compare at Greater Colibri. Quicksteps make use kill them quicker than Box Steps.

    Cheers!

    p.s. Ding ! DNC75 [ Aye, once again, proved that I have no RL ! ]

  17. #657
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    Re: Dancer discussion

    Quote Originally Posted by chichicha
    Reason i use quicksteps - we are fighting Greater Colibri.
    No food is used...
    Acc is still a problem for Greater Colibri while most players are using multi-hit WS. You won't want you Multi-hit WS launched with only 1 hit.

    And I used Box Step and QUickstep to compare at Greater Colibri. Quicksteps make use kill them quicker than Box Steps.

    Cheers!

    p.s. Ding ! DNC75 [ Aye, once again, proved that I have no RL ! ]

    Grats! I dinged 75 two days ago, so welcome to the club.

  18. #658
    assburgers
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    Re: Dancer discussion

    While Duoing I've noticed Quick Step doesn't just help the other Dnc, it helps me build Tp consistently too. Box Step is just if we get an IT mob or something and have enough time to max on Quick steps.

    Also: My GOD /Dnc is amazing for Campaign, and War/Dnc tanking with it rocks.

  19. #659
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    Re: Dancer discussion

    I realize shit is situational, but those of you at 75, what is your current gear setup?

  20. #660
    CoP Dynamis
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    Re: Dancer discussion

    Quote Originally Posted by chichicha

    My Dagger is merit capped, at 65, my dagger is in between A- & A+ rating.
    You hand to hand is merit capped, at 65, your hand-to-hand is in between C+ & B- rating.

    Your combat skill will be 22 lower than mine, even compare to non-merit DNC, your is still 6 level lower than them.
    But, if you prefer H2H, carry on still. I have no offense with people playing style
    Again, no offense, I am just making above comparison for your information.
    Dont get me wrong, H2H is viable only until 56, after that the gap between both skill get too wide to gain good tp with H2H.

    Someone did a TP test and it's good up until then.

    i dont plan on getting DNC higher than 37 before AF are released. I'm 32 atm and with the belt from lv.30 and my merit I have 5 more H2H skill than dagger. If I had dagger merited I would use dagger but atm H2H is more efficient for me.
    At 65 I would use dagger too.
    Also my dagger skill is capped from thf so no worry on having low dagger skill if I have to use them in a pt.

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