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  1. #21
    Black Belt
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    Re: New Job Abilities / 2-hand Nerf Discussion

    best use of Accomplice is to use it on the tank before SA WS on Wyrms.

  2. #22
    E. Body
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    Re: New Job Abilities / 2-hand Nerf Discussion

    Quote Originally Posted by layoneil
    best use of Accomplice is to use it on the tank before SA WS on Wyrms.
    maybe if your trying to fhail it other wise that makes no sense cause your TAKING half their enmity NOT giving them half of yours.

  3. #23
    Cerberus
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    Re: New Job Abilities / 2-hand Nerf Discussion

    I don't believe that will work. Accomplise instantly pulls hate it seems, I don't think it adds that hate to your next attack so it wouldn't work with TA. THF will just have to evasion tank for a bit. I was thinking more of fights where you want the mages and tanks seperated by distance and you want the mob to stand still. THF on front line, hit Accomplise after a 2nd or 3rd consecutive big nuke.

    edit:
    I hope you were talking about TA on Wyrms and not SA. Accomplise aside you will be out of any LS quickly if you try to SA a wyrm

  4. #24
    Old Merits
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    Re: New Job Abilities / 2-hand Nerf Discussion

    Snarl. alot of people complained about this saying that its useless since BSTs dont pull much hate from their pets anyway. Most of the BSTs I know say that they dont pull much hate, but only cause they sit back untill the pet has enough hate before joining in on the kill. I think this will be a good solo ability for BST Xping.
    Last time I checked, bst don't use jug pets for solo'ing, but then again I don't know much about the job.

  5. #25
    Melee Summoner
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    Re: New Job Abilities / 2-hand Nerf Discussion

    just got on and rajas = 4 attack now. So im guessing its 1/.75 ratios for dex and str. which isnt to... bad. now to find out the damage recaclulation

  6. #26
    VZX
    VZX is offline
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    Asura

    Re: New Job Abilities / 2-hand Nerf Discussion

    DEX -> acc go first

  7. #27
    Black Belt
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    Re: New Job Abilities / 2-hand Nerf Discussion

    tested with 20 STR

    4:3 ratio

    Better than expected 3:2, but I still lose 26 ATK on my TP gear...so I expect to lose around that on ACC too, which will drop my ACC rate by at least 10%...

    Mamools aren't gonna be fun with meat anymore.

  8. #28
    The Defense is ready, Your Honor
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    Mug'thol

    Re: New Job Abilities / 2-hand Nerf Discussion

    4:3, you say? Eh... well, we're better than where we were 3 months ago, but what about the actual damage adjustment? We have the attribute ratio, but how does your damage look?

  9. #29
    ٩๏̯͡๏)۶

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    Re: New Job Abilities / 2-hand Nerf Discussion

    Quote Originally Posted by ByeByeTasai
    edit:
    I hope you were talking about TA on Wyrms and not SA. Accomplise aside you will be out of any LS quickly if you try to SA a wyrm
    and even still, it would be retarded to use it considering TA doesn't transfer any enmity aside the enmity of WS or strike combined with TA.

  10. #30
    Black Belt
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    Re: New Job Abilities / 2-hand Nerf Discussion

    Quote Originally Posted by Lucavi
    4:3, you say? Eh... well, we're better than where we were 3 months ago, but what about the actual damage adjustment? We have the attribute ratio, but how does your damage look?
    Just running some preliminary number, need to get a few friend to run some testing for merit mob, since i dont think those bunny in ronfaure is gonna show us anything...unless they raped FTP of YGK

    I'll let someone else do that I guess.

  11. #31
    New Spam Forum
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    Re: New Job Abilities / 2-hand Nerf Discussion

    Repose lasted 1min 25sec on a TW eye in Xarcabard. Not too bad. Didn't try it on anything IT yet though, and didn't get a skillup so not sure which magic school it is.

    26 MP, 20 second recast. >|

    Sorry if this is olde info. D:

  12. #32
    Sea Torques
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    Re: New Job Abilities / 2-hand Nerf Discussion

    Need to take your Haste/fastcast gear off when testing recast dude..

  13. #33
    New Spam Forum
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    Re: New Job Abilities / 2-hand Nerf Discussion

    /facepalm

    I just realized that I ended up putting gear on before I teleported. XD

    Anyway there's a thread about it now so it's kind of a moot point.

  14. #34
    BG Content
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    Re: New Job Abilities / 2-hand Nerf Discussion

    Quote Originally Posted by layoneil
    best use of Accomplice is to use it on the tank before SA WS on Wyrms.

    I'm pretty sure this was a joke, because if you did Accomplice -> SA WS you'd flail. Get it?

    Anyway, what's the recast on Accomplice?

  15. #35
    The Fucking Voice of Actually
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    Re: New Job Abilities / 2-hand Nerf Discussion

    Quote Originally Posted by Byrthnoth
    Anyway, what's the recast on Accomplice?
    Five Minutes
    Edit: And it's targeted, no sneak or trick attack positioning needed, just pick a party member.

  16. #36
    THFONRY
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    Re: New Job Abilities / 2-hand Nerf Discussion

    Quote Originally Posted by Cantih
    Quote Originally Posted by Byrthnoth
    Anyway, what's the recast on Accomplice?
    Five Minutes
    Edit: And it's targeted, no sneak or trick attack positioning needed, just pick a party member.
    Still couple hours left on my update download, but whats range on it? Is it close party member, or can u do it on anyone in a targetable range? Hoping its at least to the point where if a mob runs to mages that pulled hate from curing or nuking, I'd be able to just use it from a distance to reduce their hate.

    I dunno how useful this actually is if they wanted thf to be another option for tank, cause every 5 minutes really ain't that great to get you that much hate to tank as often as you would need to, even with enimity gear. And you would have to wait until someone, like a DD or someone to get a lot of hate before you would even want to use it.

  17. #37
    The Fucking Voice of Actually
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    Re: New Job Abilities / 2-hand Nerf Discussion

    Don't know about range, I only used it on someone right next to me as we were looking at each other's MH's, cause my LS was asking me for it.

    I don't really like the whole "OMG, [X] is the new tank!" stuff. Just wait for the announcement on what it's going to be.

  18. #38
    THFONRY
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    Re: New Job Abilities / 2-hand Nerf Discussion

    Quote Originally Posted by Cantih
    Don't know about range, I only used it on someone right next to me as we were looking at each other's MH's, cause my LS was asking me for it.

    I don't really like the whole "OMG, [X] is the new tank!" stuff. Just wait for the announcement on what it's going to be.
    I don't know for sure what the new tank is going to be, but that just what i assumed because of the way they described that one of the old jobs would be changed in a way so that it could be able to tank, and thf was changed in a way that could possibly be what they meant. I dunno even thing with change it will change the tanking area of the game that much. Its not like SE has to tell players what to do with the job.

  19. #39
    Sea Torques
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    Re: New Job Abilities / 2-hand Nerf Discussion

    Quote Originally Posted by Kidzukai
    26 MP, 20 second recast. >|
    25 second recast without turban, so it's more like 30 sec recast.

    Repose can be bought in Bastok at Sororo the Scribe, ~30k.

  20. #40
    D. Ring
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    Siren

    Re: New Job Abilities / 2-hand Nerf Discussion

    Accomplice range is somewhere between 8.5 and 8.8.

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