They nerf 2h because we do nice damage on HNM for once but they don't nerf what really matters. KRAKEN DRK
They nerf 2h because we do nice damage on HNM for once but they don't nerf what really matters. KRAKEN DRK
i lol'ed when u tell us about that 2 boards on damage wise. we all know which class of people they belong.Originally Posted by hexagram23
and there is of course a drop in damage. i didnt say there isnt.
but it dropped WAYYYYYYYYYYYYYYY much for gimps
but only slightly to non gimps
anyway i'll go slap myself when a true player ,with gears he/she put effort into, posting his damage SS showing how sucky it is now
Originally Posted by Arthars
http://i5.photobucket.com/albums/y178/LastDhaos/DRK.jpg
Taken from a thread on KI, DRK that is pimped out, AdaBerk, Ace's Helm, etc. Post patch, 150 dmg on FF? Gtfo SE.
Not screwing us over my ass.
I can see your reply; "It was a fluke."
That's why all MAXED SAMs are pretty much doing somewheres around 600-700, lows of 400, on VT mobs? Hahaha, oh wow.
Thanks for posting that -- maybe we can finally get this guy to stop lame attempts at damage control.![]()
SE fucked up. Period.
I give SE a couple days for them to realize how badly they "adjusted" (read as: Royally Anal Raped) 2-handed weapons before they fix it.
[edit]
Just lol'd at the part where he stated kinda maxed on merits. How about Fully maxed SAMs with best gear all around giving reports of 400-700, 1k-1.2k(with DA) on VT mobs?
Real talk, are you retarded? I said THIS BOARD also. Unless you're discrediting people posting here too, what's the point of mentioning "oh lolz KI and Alla!". Read what Leb posted below yours....you're telling me this pic is irrelevant because it was posted on KI. That's some petty nerd shit. Also please post pics of your amazing damage from TODAY since the nerf obviously magically missed you and everyone you know.Originally Posted by Arthars
Honestly, I never have and never will get the whole "SAM IS YOUR GOD" thing people were going on about before/after this patch. SAMs were good and yeah, it needed to be adjusted some and that's not what I'm debating, but honestly anyone who thinks a decked out SAM much less an AH SAM ruled the world before this patch is kidding themselves unless I really missed something (outside of maybe Soboro SAMs but even then it's not that extreme)... It really begs the question how many people out there are really running parses and getting results themselves here.
I PTed with a good deal of all of good/AH SAMs, WARs, and DRKs in the time from the second 2h adjustment up until now in various short pickup PTs, and there was never some huge OMFG gap between the damage capabilities of any of those parsed jobs. SAM did have an advantage when played correctly (mind you, most don't sadly), but there was no where near some kind of advantage people are recommending. But I digress, a job needing some adjustment doesn't automatically classify it as ruler of the world, I haven't seen any results to suggest it's that extreme.
You want "(JOB) IS YOUR GOD", look pre-2h patches at MNKs and WARs where they would just about always absolutely devistate even the best equipped/meritted 2h jobs in any situation whether they're pimped or with marginal gear. This was hardly the case for any 2h job vs Vana'diel post 2h adjustments for any of the jobs, including SAM.
And now SE went and screwed up the 2h corrections again (apparently). I'm still stuck waiting for the update to finish so no personal experiences yet.![]()
first off from that SS of fafnir.......
just did faffy, THF did 450ish shark bite w/o brd
retired MNK came to faf to do sc with him asurian > shark
the MNK got no brd too doing asurian for 200
YOU ARE TELLING ME THAT "WELL GEARED DRK" ONLY MANAGED TO DO 50ish damage more than our MNK?
i still dont believe this bullshit.
no SS but friend used to do 1.4k~1.7k gekko on lesser colibris
hes doing 1.1~1.4k as we type now
HNM wise, nothing for him to test now
Originally Posted by Arthars
As I stated earlier in this thread, I was doing a little less normal WSes on Lesser Colibris and a high point of 1.7k DA'd.
That still doesn't mean shit. They are EASY PREY mobs. Take him into EXP at Mamools and post EVERY SINGLE WS HE DOES. I want to see how "good" his damage is post patch now.
[edit]
If I don't see at least 20 WSes posted after that pt then I know you are leaving some out. Oh and make sure you have that time stamp on as well if they still work, I'd like to have those as evidence. <3
dont worry about it
finding a brd as we speak
Er, I can't say I believe those as averages. I don't see YGK ever averaging more than maybe 1.2k saving to 200 TP just about every time, which you shouldn't do in the first place.no SS but friend used to do 1.4k~1.7k gekko on lesser colibris
hes doing 1.1~1.4k as we type now
At best those would be a range of values, which is probably what you were trying to show, but using a range of values very poorly represents anything since it can't reflect an average at all.
Just about any job can get a range of WS values like that if not higher. IE, my DRK can potentially have a range of 1k-2.2k in WS damage, but that doesn't mean anything towards the average.
EDIT: Nvm, I misread and thought you said those were on Greater Colibri.
Originally Posted by Arthars
How about you try without a brd?
from what im gettin out of all this,it looks like something got fucked somewhere with DRK dmg,thats it
i cant report anything noticeable after this update on SAM,ws avg down a bit,no serious suffer from the STR/DEX thing tho
so far the only bad reactions came from DRKs so SE prolly got something with their WS mods wrong,thats it
prolly gets fixed soon
No more 20 minute Fafhoggs now.![]()
I know sams and drks have it bad, but I'm kinda wondering about this from a war perspective. Any ideas on how badly raging rush got changed, and if its even worth staying with gaxe over axe/joy or axe/axe?
kinda guessing axe/ridill will go leaps and bounds over gaxe now though :/
Has to be more than just WS damage since my melee hits were way down too. I think I'm going to get into some EXP in a sec, maybe I'll be able to post some pics in a few.Originally Posted by Sylvaria
So guys, think this'll be like post update, and the GKT market will shift again? Last time people sold Haguns for Onimaru, and the shitsoku got more light, then they went back to Hagun.
I hope they didn't overcompensate, but some adjustment was in order. For the past 2 months, people have looked at my 100% merited Homam/Heca THF like she was wearing a dead rat on her head ("Hmm... i dunno, got any DD jobs?") and I could no longer merit on RDM since the damage exchange was just too overwhelming for single healer setup. NIN Provoke would last for ~5 seconds if I was lucky.
Dev team's intentions are always mysterious, but I think the idea was to get 2H DPS on par with dual wield.
For example:
Tabarzin = 10.21 DPS
Toporok = 10.95 DPS
Comparable. But once you grab a second Tabarzin and a Suppa, the 0.8 Delay multiplier becomes a 1.25 DPS multiplier.
Tabarzin x2 = 12.76 DPS
Toporok = 10.95 DPS
If you want the G.Axe to be competitive, then you can either:
- Monkey with Attack so it's ~25% higher than it would be with 1H axes (roughly what 1:1 ratio accomplished)
- Monkey with level correction so G.Axe will be situationally better (on tough targets)
But when you do both--and consider that 90% of combat is against >Lv75 targets, you get some imbalance.
I really don't see the reason for people to be complaining about this. People will always whine about other jobs doing more damage than their jobs and nag SE about nerfing that job. SE can never satisfy us, no matter what. It's the norm of life. People never get satisfied. What these whining babies don't realize is if SE badly nerf a job, it will affect not just that job but most jobs. Stop complaining for Christ's sake!
I'm going to 75 WAR with Great Axe anyway. SCREW THE NONBELIEVERS!