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Thread: 1str no longer = 1attack     submit to reddit submit to twitter

  1. #161
    RIDE ARMOR
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    Re: 1str no longer = 1attack

    Wow yeah Greater Colibri really havent thought about Lufaise merits in a long time sorry about that. Pre update I too was getting 700-800 with fort I can honestly say i have lost a good 200 off the top I have seen more 300's now then I have ever seen on birds and it scares me all the work I put into Gaxe build is now wasted. I do hope to hear from you and let me know how your meriting looks.

  2. #162
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    Re: 1str no longer = 1attack

    On my DRG/WHM eating attack food in Mamool Ja Staging Point I can confirm something is wrong.

    On Sea Puks everything seems pretty similar to before the update (ie. better than the original 2-hand update), however I tried to fight a Mamool Ja Infiltrator (which I've been able to solo, even before the first update) and my accuracy* and damage was so bad I couldn't hold hate off my Wyvern -_-;

    Before the updates I'd probably average about 500 on Penta Thrust, and after the latest update before yesterday's I was averaging about 700. I didn't even break 200 damage yesterday... frankly that's ridiculous. It also seems like Jumps were more inaccurate, even on Sea Puks.

    Given that they said that 2-handers needed a boost, and this is far worse than before they did anything I can only assume this is a bug... I just hope they acknowledge and fix it soon.

    * - I have +41 accuracy from gear and DRG gets Accuracy Bonus II.

    -Varrin

  3. #163
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    Re: 1str no longer = 1attack

    Like everyone else when the patch hit I went out and did tests on lower level mobs like Lesser Colibri and concluded that my damage wasn't hurt that much. With my setup my damage has been like this:

    (max without DA - Max with DA)
    Before changes: 800-1200
    After 2-hand Update: 1600-2400
    After fix 1: 1200-1800
    Now: 1000-1400

    Or something like that. Weapon skill raw potential is definitely higher than it was before the original 2 hander buff patch. I'm missing like 100-200 damage on average from all of my weapon skills or so.

    I haven't tested on HNMs and here's where I think the real problem comes in.

  4. #164
    Cerberus
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    Re: 1str no longer = 1attack

    Quote Originally Posted by Ryko
    Quote Originally Posted by Leb
    Quote Originally Posted by Ryko
    I just find it kind of funny that the screenshot of DRK damage is pretty much a chump player from fairy that plays in a shell that isn't exactly renown for their amazing melees (2 players off the top of my head are downright respectable, the 6/0 from ashy is with a mandau, just putting it into perspective here) the SAM WSes arent bad but that hit for hit is pretty horrible.

    I only took it from one of the threads it was posted in, didn't know he was a bad player.

    Even so, with his current gear setup, (from what I gathered) even if he is a bad player, his WS shouldn't be doing "constant 150s with a high point of 300," quoted from a poster on KI who watched the fight.

    I'm just going by what he said over there.
    Perfectly understandable, even the dumpiest DRKs should be topping that with regularity. I won't be able to test it myself till the weekend, which by that point it probably won't even matter anymore.

    I think the Hexagr guy falls in that category, that's why he is crying like a raped lttle bitch.

    Too bad with all these maintenances Aerys won't be at JP time any soon so I can't see for myself the dmg done on FF.

  5. #165
    BRP
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    Re: 1str no longer = 1attack

    Severe lack of information so far, but that won't stop the panicking I guess. That 100ish SS seems really weird compared to other numbers. It's either the player doing or counting something wrong or I think SE might have made a mistake with correlation like the last time they adjusted it.

  6. #166
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    Re: 1str no longer = 1attack

    Quote Originally Posted by Saraphym
    Quote Originally Posted by hexagram23
    Quote Originally Posted by Saraphym
    ..wut ?

    to make my point, within this whole entire FIVE PAGE THREAD (omg datz alotta data! lolz) these were the only 2 screenshots I could find of 2hers on anything above merit lvl. I'm gonna agree with Judai on this one and hold off on the bitching till more tests are done, because IDK BUT, I think more then 2 goddamn screenshots and 4 ws are required to have anything solid. And also if you haven't noticed, a lot of other shit is broken too. If it's really that big of a deal for lvl diff on 2h ws most likely something will be done when the other shit gets patched.
    If you looked through 5 pages and that's all you seen you are either:

    A. An idiot or....

    B. Blind as a fucking bat

    Since Kael and Wolfknight both gave numerous pics of shitty WS damage on Birds. So not only am I wrong, the 2 guys who posted the pics you had are wrong, plus these other two guys, plus numerous people all across every FFXI message board. Yes, it's a grand conspiracy to fool you and Judai. Nothing has been nerfed, you guys got it all figured out.

    reading is hard isn't it? One more time...a little slower... and this time, do try your very best not to be a complete retard ok? Don't worry, I've even made it easier just4you.



    btw, Kael and Wolfknight gave pics of ws on imps and bunnies. The ws dmg on birds, yea, that was uh, me.


    I'm going to try to test on mamool/puks tonight. I just couldnt get a party last night with a lot of people still updating. I did imps cause it was easiest to duo with my PLD friend. I'll post up some screenies then.

  7. #167
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    Re: 1str no longer = 1attack

    Quote Originally Posted by BRP
    Severe lack of information so far, but that won't stop the panicking I guess. That 100ish SS seems really weird compared to other numbers. It's either the player doing or counting something wrong or I think SE might have made a mistake with correlation like the last time they adjusted it.

    That seems to be the most logical excuse that could explain the WS numbers. Like I remember reading somewhere, forgot where, "SE employee replaced a 0 somewhere." Lol

    Still kinda curious as to how they fucked up monster damage when adjusting 2h/YGK.

  8. #168
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    Re: 1str no longer = 1attack

    Quote Originally Posted by Khrno
    Quote Originally Posted by Max™
    Quote Originally Posted by Khrno
    Got myself to +100 STR (70 gear, 7 food, 5 Hasso, 18 Abs-STR).


    100 STR = 73 ATT.
    Hmmm.

    We really gotta get this nailed down and figure out what it is, seeing one test suggest 0.8, and another just shy of .75 is old and it's only been what, three hours?

    Maybe it scales as total Str gets higher?

    I'll quote all the STR/Att values, or the more relevants:

    Code:
     STR = ATT
    
    10  =  7 
    20  =  15 
    31  =  23
    42  =  31
    50  =  37
    60  =  45
    70  =  52
    77  =  56
    82  =  60
    100 =  73
    Could it be 378/512? That is .73828125 multiplier, but it works for some and doesn't for others, depending on the truncation assuming

    378/512 is too low and would require rounding up for a couple of them, while 379/512 us too high and even with truncation wouldn't work for several.

    This is all assuming this information is correct.

  9. #169
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    Re: 1str no longer = 1attack

    SS inc within 1 hr

    re arranging damage of entire 20 WS in a row you requested

    sorry i wish i can do 100 but i realise thats gotta take me 5 times more work cutting and arranging those WS lol

  10. #170
    Ridill
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    Re: 1str no longer = 1attack

    Well if all this is true, why the fuck aren't people buying my jacked up sniper's / woodsman's rings ; ;

  11. #171
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    Re: 1str no longer = 1attack

    Ok, I did some meriting and I could see for myself what were the changes about.

    So before I proceed to post my parser and give details, I will say my conclusion:

    Gimp 2-handeds are GIMP. Great 2-handeds are GREAT.

    Same as it works with one handers, I'm looking forward now to get the lag issue fixed so I can play properly, and then go parse against a Ridill WAR and BB MNK to see on what level are we now.

    ---

    Anyway, here is my parser at Colibri camp:

    http://i47.photobucket.com/albums/f174/spd64/nerf.png

    -Khrno: DRK/SAM, full merited, Coeurl Subs 70% of the time~, 50/50 Hasso/Seigan, no Souleater.

    -Panazawa: 74DRK/NIN, Armada Hauberk, Dusks+1, Speed Belt, Coeurl Subs, Abs-TP, no SE.

    -Cyndy NIN
    -Nabezou COR (Chaos + Fighter Rolls)
    -Bloodydeath RDM (Dia II)
    And BRD not in the parser. (March x2)


    Looking at the data, there are 3 details of relevance - WS Average, Media Hits and Accuracy:

    -WS Average: 1046.77 (pre-nerf ws would do 1200+)
    -M.Hits: 206.32 (pre-nerf my media was at 220)
    -Acc: 91.6% (capped at 95% before)

    This is my gear TP and Guillo (No modifications so far for new 4:3 ratio):

    http://i47.photobucket.com/albums/f174/spd64/tp.png http://i47.photobucket.com/albums/f174/spd64/guillo.png

    Regarding Guillotine accuracy, unfortunatelly didn't think on writing down how many 3-hit guillos i did, but they were a lot. I did count 2-hits, those were 7, quite a lot considering only once mistimed my WS and went when it was almost dead.



    Now, about the 74 DRK:

    -WS avg: 807.17
    -Acc: 77.96%

    Given the fact that he has awesome gear, his damage was great for what i can tell, just 9% less than me, that for a no-merited, 1 lv lower DRK and /nin is really good (he was nin because he has to lvl sam yet).

    About the NIN, her gear is really good, not the best, but certainly way over par.


    One final note regarding the amount of WS: I have lag issues, game runs at 7 fps on my MH, besides that i let TP accumulate many times because i was chatting and what not, so my overall DMG should have been higher if i was playing as normal.



    Edit: Colibri camp :D

  12. #172
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    Re: 1str no longer = 1attack

    I'll be interested to see parses comparing two handers to dualwield / monk jobs now, as well.

    The post on WS numbers on the higher end seems promising. On trolls, drk/nin and no bard, dot and WS were definitely down. Definitely need more acc to hit the more evasive mobs now, where before it was definitely not needed

    Having a bard with the attack might bring it back up to a reasonable number, but it appeared to me to be at the level before the boost.

    Of course, I could care less if I parse the same as other DD jobs anyway.

  13. #173
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    Re: 1str no longer = 1attack

    Quote Originally Posted by Khrno
    -Panazawa: 74DRK/NIN, Armada Hauberk, Dusks+1, Speed Belt, Coeurl Subs, Abs-TP, no SE.

    Absolute fail for subbing nin, should of subbed war!

  14. #174
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    Re: 1str no longer = 1attack

    First off, this is for people who are really feeling "OMFG 2D ARE SCREWED WE ARE POS LIKE PRE PATCH"............
    Ok to be fair, i took so long because its hard to find a NA Full SAM merit whom i know.

    Few points before SS tho:
    1. Elvaan sam/war (sorry forgot ask if full str merit lol), full sam merits (overwhelming 3/3 i think most important here since we only interested in damage). his TP build looks to me like a store TP + haste build? WS gear i can say pretty "ok" or even "slightly above average"
    2.He is not the iamsamsupefan but i checked his EQ and feels its decent or even slightly above average to be able to fit into MY "test subject". We dont wanna see super gimp in action anyway(mainly people who whine "we are completely screwed"), neither we need super Samurai making us think "he got the fucking gears you cant compare us to that"
    3. doing short test since i was asked to do SS of 20 WS in a row(sorry i didnt load the timestamp thing but its indeed few straight mobs). so we went with 3 people at mamool ja staging point camp. SAM RDM BRD
    4. wanted to test based on a AVERAGE samurai action in a party. THIS MEANS NO FULL TIME BERSERK(cant anyway)/HASSO JUST FOR EPEEN SS. I told him to seigan/third eye up and use hasso when third eye timers down for WS if he can. Also used normal(not full attacking) meripo songs: March + Minuet.
    5. we all know that SE made adjustment to 2Hers and SAM WS. I know its a balance SE tried to take(i dont call it a nerf because the hacking period is obviously considered overpowering) and damage is of course reduced afteryesterday's patch. BUT I AM DOING THIS BECAUSE I DONT FEEL YOU 2HERS ARE "COMPLETELY FUCKED" LIKE WHAT SOME RETARDS/GIMP POSTED HERE.
    5. LASTLY I EMPHASIS: THIS IS BASE ON A "OK" or "SLIGHTLY ABOVE AVERAGE" SAM with normal scenario actions rather than FULL ATTACK FOR EPEEN SSs.

    here goes then the gears:
    http://www.mectradegroup.com/FFXI/EQ.JPG
    not putting his name because he dont wanna get loled at ruby ring

    and heres goes the WSs. not much but damn at least i do something than people talking on paper here:
    http://www.mectradegroup.com/FFXI/WS.JPG

    my personal feelings: this "OK" or "Slightly above average SAM" can pull these numbers and some of you gimp/whiner here are telling us "SE COMPLETED SCREWED US UP"?

    if you are telling me this is "Completely screwed you up" i am very sad because you guys are just kids that cry to mama ,when your toy only suffered minor scratch, and you tell her "my toy is completely broken ; ;"

    FUCK YOU WHINERS!

  15. #175
    Cerberus
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    Re: 1str no longer = 1attack

    Quote Originally Posted by Lordender
    Quote Originally Posted by Khrno
    -Panazawa: 74DRK/NIN, Armada Hauberk, Dusks+1, Speed Belt, Coeurl Subs, Abs-TP, no SE.

    Absolute fail for subbing nin, should of subbed war!

    More like /war, but still Abs-TP isn't viable as either /war or /sam on colibris, so his amount of WS was on par with the nin (I don't say with me, cuz i was rather distracted and lagged), and he is JP.

  16. #176
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    Re: 1str no longer = 1attack

    Quote Originally Posted by Khrno
    Ok, I did some meriting and I could see for myself what were the changes about.

    So before I proceed to post my parser and give details, I will say my conclusion:

    Gimp 2-handeds are GIMP. Great 2-handeds are GREAT.
    i second to your conclusion

  17. #177
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    Re: 1str no longer = 1attack

    Thanks for the parse Khrno. I haven't had a chance to see how the changes hit me, but from what you've shown I feel justified in not having been worried over the adjustments. Like you said above the gimps will be gimp, and the greats will still be great. I just hope I'll have a chance to merit and test myself sometime over the holiday with all this WotG hype.

  18. #178
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    Re: 1str no longer = 1attack

    Quote Originally Posted by Arthars

    FUCK YOU WHINERS!


    Win

  19. #179
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    Re: 1str no longer = 1attack

    The parse and the screenshot are great and all, but at least a page of this thread has been devoted to saying that merit mobs (those used for the parse and the screenshot) are NOT gimped, just reduced. The problem most people are having is with HNM level mobs. Can either of you show parses/screenshots against the Kings, or even Sky gods?

  20. #180
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    Re: 1str no longer = 1attack

    thats something you will have to wait LOL

    sky event this saturday and you be sure im taking SS of that

    my sky LS got like 4 samurai hitting on gods full time. CHANCE

    my event LS dont bring SAM for fafnir tho so thats out for me sorry ; ;

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