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  1. #121
    Banned.

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    Re: Repose

    Light for HNM, Water for everything else?

  2. #122
    Relic Horn
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    Re: Repose

    Quote Originally Posted by Tajin
    Light for everything

  3. #123
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    Re: Repose

    so 90 seconds duration on this or is it 180 seconds like sleep II? Just wondering cause people have posted that sleep II wont override it.

  4. #124
    A. Body
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    Re: Repose

    Quote Originally Posted by Ashira
    Quote Originally Posted by Khamsin
    Speaking of culture, I've discovered that some women splash toilet water on themselves. Supposedly, they think it smells good.
    /cries
    It's OK. Some men actually do know the difference a "e" makes.

  5. #125
    CoP Dynamis
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    Re: Repose

    Quote Originally Posted by whoami
    so 90 seconds duration on this or is it 180 seconds like sleep II? Just wondering cause people have posted that sleep II wont override it.
    Sleep II is 90 seconds too.

  6. #126
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    Re: Repose

    Hmm i always though sleep 2 was 180 sec (3 minutes) ty for the info and correction on sleep II ^^

  7. #127
    Cerberus
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    Re: Repose

    I was actually impressed by this spell. We did Nyzul Isle assaults last night and the WHM was able to keep undead asleep on lamp floors for about 3 minutes before having to recast, and they never woke up. So repose on undead is awesome, haven't seen it used on hecteyes or Dynamis mobs yet though.

  8. #128
    Ashira
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    Re: Repose

    Honestly I think Repose has been about talked out. Pretty much anything you can think of has been discussed in this thread, and some questions have come up 3x each within two pages.

    It is equal to Sleep II, same length, same recast, cannot overwrite or be overwritten. Overwrites Lullaby and Sleep I.

    It is Divine Skill. It is light-based, use an Apollo's Staff.

    Did I miss anything? -.-

  9. #129
    Clever and witty, all together the ladies love the Nekura
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    Re: Repose

    Quote Originally Posted by Ashira
    Did I miss anything? -.-
    Please beg SE for Reposega? :P

  10. #130
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    Re: Repose

    Quote Originally Posted by Ashira
    Honestly I think Repose has been about talked out. Pretty much anything you can think of has been discussed in this thread, and some questions have come up 3x each within two pages.

    It is equal to Sleep II, same length, same recast, cannot overwrite or be overwritten. Overwrites Lullaby and Sleep I.

    It is Divine Skill. It is light-based, use an Apollo's Staff.

    Did I miss anything? -.-
    add ideal gear post, and post about where to buy it

    then you need a youtube video with opera music of a whm sending undead to the afterlife with repose, with lots of text and sparklies

    yeah, thats about it

  11. #131
    Ashira
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    Re: Repose

    Quote Originally Posted by Nirokun!
    then you need a youtube video with opera music of a whm sending undead to the afterlife with repose, with lots of text and sparklies

    yeah, thats about it
    LOL


    I'll leave that one to Elmer, maybe.

  12. #132
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    Re: Repose

    Quote Originally Posted by Ashira
    Honestly I think Repose has been about talked out. Pretty much anything you can think of has been discussed in this thread, and some questions have come up 3x each within two pages.

    It is equal to Sleep II, same length, same recast, cannot overwrite or be overwritten. Overwrites Lullaby and Sleep I.

    It is Divine Skill. It is light-based, use an Apollo's Staff.

    Did I miss anything? -.-
    http://www.ffxiah.com/item.php?id=13152&sid=4

    Get them before they get you.

  13. #133
    Hydra
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    Re: Repose

    Did I miss anything? -.-
    A list of mobs that Repose cannot sleep, or will most likely get resisted without Elemental Seal?

  14. #134
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    Re: Repose


  15. #135
    RIDE ARMOR
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    Re: Repose

    THe BG wiki lists Cleric's Mitts as boosting the potency of repose vs. undead. What's the basis for this?

  16. #136
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    Re: Repose

    Quote Originally Posted by Granthis
    THe BG wiki lists Cleric's Mitts as boosting the potency of repose vs. undead. What's the basis for this?
    I only see "Enhances potency of "Banish" vs. undead", and it has not been updated since it was entered.

  17. #137
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    Re: Repose

    Quote Originally Posted by Fiofio
    Did I miss anything? -.-
    A list of mobs that Repose cannot sleep, or will most likely get resisted without Elemental Seal?
    viewtopic.php?f=31&t=26106

  18. #138
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    Re: Repose

    Quote Originally Posted by Septimus
    Quote Originally Posted by Granthis
    THe BG wiki lists Cleric's Mitts as boosting the potency of repose vs. undead. What's the basis for this?
    I only see "Enhances potency of "Banish" vs. undead", and it has not been updated since it was entered.
    He probably saw it on otherwiki, but thought BGwiki for some reason.

  19. #139
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    Re: Repose

    Quote Originally Posted by Khamsin
    Quote Originally Posted by Septimus
    Quote Originally Posted by Granthis
    THe BG wiki lists Cleric's Mitts as boosting the potency of repose vs. undead. What's the basis for this?
    I only see "Enhances potency of "Banish" vs. undead", and it has not been updated since it was entered.
    He probably saw it on otherwiki, but thought BGwiki for some reason.
    http://wiki.bluegartr.com/index.php?t ... ldid=44761

    hmmm Rena?

  20. #140
    CoP Dynamis
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    Re: Repose

    Wasn't me that added it, it was there since the page's creation. I removed it. <_<; Presumably whoever created it copy-pasted the Banish page and forgot to cut that part out.

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