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Thread: Windower 3.3 still works     submit to reddit submit to twitter

  1. #21
    Ridill
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    Re: Windower 3.3 still works

    Do you only get the lag from Windower, but plays smoothly and cleanly in official windowed mode?

  2. #22
    Hayleystrator
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    Re: Windower 3.3 still works

    Quote Originally Posted by Khamsin
    Do you only get the lag from Windower, but plays smoothly and cleanly in official windowed mode?
    Windowerwindower is just game lag, SEWindower lags all my other applications too.

  3. #23
    Melee Summoner
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    Re: Windower 3.3 still works

    i'm running 3.3 with all the normal plugins with normal fps 23fps with like 80people in aery fighting faf only thing that crash's game for me is the recast plugin everything else is working fine macro's tparty, distance, ll, silence all good

  4. #24
    Relic Shield
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    Re: Windower 3.3 still works

    Im curious - do the people experiencing lag with unofficial windower have the checkmark checked for official windower to be running as well?

    I never checked that box (so when i ran ff11 normally, it was plain full screen, tabbing would kill it) after that I went to unofficial windower, which worked.

  5. #25
    Hayleystrator
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    Re: Windower 3.3 still works

    The only mode I haven't tried yet is the regular non-alt/tabbable mode... I guess I'll try that now but I don't expect much.

  6. #26
    CoP Dynamis
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    Re: Windower 3.3 still works

    recast may be a issue, but its certainly not the only issue (i never use it, as i have recasts in my macros).

  7. #27
    Ho Mamthra
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    Re: Windower 3.3 still works

    For the record, I'm in the fuckin' lagship and it's sub-5 FPS with windower 3.3, crashes with 3.26 for some reason I didn't bother debugging, laggy in SE's windower, laggy in SE's Windower + Windower, and laggy with nothing at all, completely full screen, no windower anywhere.

    Funny thing is, my fiancee's comp is having no problem. Things I can figure out: it's not video card determined, both Radeons are having different results. Doesn't seem to be OS based, both are on XP Pro. Doesn't seem to be any regedit problem as mentioned above. I guess all signs point to the game knowing I want to watch Heroes tonight.

  8. #28
    Relic Shield
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    Re: Windower 3.3 still works

    I just didn't click on the error message when I loaded mine, dragged the error message off the screen and continued on with it as normal. I'm probably getting 30+ FPS while 2-boxing with draw distance set at max distance. (clicking on the error message WOULD crash windower for me, thus why I just drag it off)

    Strangely enough, I can't get the SE windower to work without crashing me.

  9. #29
    Strider/Doom/Cyclops
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    Re: Windower 3.3 still works

    Quote Originally Posted by devildrifterX
    Recast is the broken plugin, others worked fine for me (as soon as you boot up recast, it instantly shows PoL error, but the game will continue to work, just without recast times)
    Has anyone tried setting Windower to "fullscreen mode" and then setting FFXI to "windowed mode"?

  10. #30
    Sea Torques
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    Re: Windower 3.3 still works

    2boxing appears to be borked. If I have any FFXI window focused, the other goes to .9fps(i.e. freezes and d/cs after a minute or so). I'm very unhappy

  11. #31
    Melee Summoner
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    Re: Windower 3.3 still works

    yeah... i wasnt thinking at all when i updated brandsons dats and it crashed me.. however i do back up all my dats and when replacing them all back to originals i still crash now right after the charactor selection screen ><. anyone have any idea why? or am i just SOL til brandson gets an update up?

  12. #32
    Dice and rum
    Not necessarily in that order

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    Re: Windower 3.3 still works

    Yay, 3.3 is working fine for me, no lag or anything. (Disabled the recast plugin.)

    Now if only I didn't have to try to read that butt-ugly, tiny, blurry text.

  13. #33
    Old Merits
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    Re: Windower 3.3 still works

    So I tried it in the ffxi optional windowed mode, and i couldn't even leave my mog house. It was unbearable. So I disabled it and turned everything to a minimum, and logged in regular non-windowed FFXI. Same thing. Booted up 3.3 and the pol login screen was all huge. Then it went to the regular windower 3.3 and alot less lag. About 19 FPS average and very occasional freezing. And this is with no plugins, bare minimum settings. It's still hard to type and controls seem really slippery.

    I want it back to how it was before... Think they will do anything about this? Emergency Maint?

  14. #34
    Ashira
    Guest

    Re: Windower 3.3 still works

    Quote Originally Posted by Vixy
    2boxing appears to be borked. If I have any FFXI window focused, the other goes to .9fps(i.e. freezes and d/cs after a minute or so). I'm very unhappy
    Yeah, I have absolutely no issues with windower, but cannot two box... screen out of focus basically freezes. I use alt-tab so usually tab to some selection.. so then I'll hear the little selecting a target "ding" repeatedly until I go back to that window; also made foobar etc, skip. Did some quick tests with Repose and Sleep II (neither overwrite each other) and it was a freakin' pain in the ass... *especially* when the characters had the same field of view.

  15. #35
    Skycaptain
    Guest

    Re: Windower 3.3 still works

    Quote Originally Posted by Merkury
    yeah... i wasnt thinking at all when i updated brandsons dats and it crashed me.. however i do back up all my dats and when replacing them all back to originals i still crash now right after the charactor selection screen ><. anyone have any idea why? or am i just SOL til brandson gets an update up?

    Yes I did the same thing. I did find out the culprit was the UI .dat and not the status icon .dat
    and those are;
    *ROM\91\15.DAT user interface (JP)
    *ROM\119\51.DAT user interface (NA)
    either of these cause a crash on startup I want my fonts back

  16. #36
    A. Body
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    Re: Windower 3.3 still works

    Crashes for me at the accept/decline screen. I'm on Vista, anyone on Vista got it running?

  17. #37
    Strider/Doom/Cyclops
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    Re: Windower 3.3 still works

    Quote Originally Posted by Skycaptain
    Quote Originally Posted by Merkury
    yeah... i wasnt thinking at all when i updated brandsons dats and it crashed me.. however i do back up all my dats and when replacing them all back to originals i still crash now right after the charactor selection screen ><. anyone have any idea why? or am i just SOL til brandson gets an update up?

    Yes I did the same thing. I did find out the culprit was the UI .dat and not the status icon .dat
    and those are;
    *ROM\91\15.DAT user interface (JP)
    *ROM\119\51.DAT user interface (NA)
    either of these cause a crash on startup I want my fonts back
    You can manually insert the brandson chatlog font into the UI dat, at least.

    http://brandson.livejournal.com/18406.h ... 90#t156390

  18. #38
    The Defense is ready, Your Honor
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    Re: Windower 3.3 still works

    Running 3.2 because I'm a non-conformist (read: lazy) and its working fine.

  19. #39
    Internet Haet Machine
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    Re: Windower 3.3 still works

    So, windower working right? Just need to // all the plugins? Is it safe to run it?

  20. #40
    Puppetmaster
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    Re: Windower 3.3 still works

    Quote Originally Posted by Alistaire
    Crashes for me at the accept/decline screen. I'm on Vista, anyone on Vista got it running?
    I managed to log in fine on Vista on fullscreen, official windowed mode and windower 3.3 no problem. I had the same problems in windowed mode with USB devices but windower 3.3 was fine (with SE windowed mode disabled).

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