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Thread: Brandson Fix     submit to reddit submit to twitter

  1. #61
    Hydra
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    Lakshmi

    Re: Brandson Fix

    Everything seems fine for me. Didn't even think about it really, but I guess I put the files back in after installing/updating WotG, and it all looks fine.

  2. #62
    Sea Torques
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    Re: Brandson Fix

    As of right now - I can confirm that the icon for "Quickening" (Enhanced movement speed from Sprinter Boots) shows up as the "Attack Down" icon.

  3. #63
    My name is Not Sure
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    Asura

    Re: Brandson Fix

    Quote Originally Posted by Francisco II
    As of right now - I can confirm that the icon for "Quickening" (Enhanced movement speed from Sprinter Boots) shows up as the "Attack Down" icon.
    Same for me. Other than that, everything is perfect it seems. ^^

  4. #64
    terraflarex
    Guest

    Re: Brandson Fix

    Velocity shot Icon is the same as normal icon for me but it is a new ability and all...

    Thanks again for the hard work and making the game bearable to look at branson.

  5. #65
    New Spam Forum
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    Quetzalcoatl

    Re: Brandson Fix

    Quote Originally Posted by Maksudyst
    Quote Originally Posted by Francisco II
    As of right now - I can confirm that the icon for "Quickening" (Enhanced movement speed from Sprinter Boots) shows up as the "Attack Down" icon.
    Same for me. Other than that, everything is perfect it seems. ^^
    Thanks for letting me know. I guess I missed that one when I built the new icon dat. There is a clump of icons I forgot to copy over actually. I'll fix this when I get some free time, maybe on the weekend.

  6. #66

    Sweaty Dick Punching Enthusiast

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    Re: Brandson Fix

    most definitely, thanks are in order ^^

  7. #67
    Fake Numbers
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    Re: Brandson Fix

    Any way we could get you to sneak in a WotG map addition too while you are doing fixings? >.>

    *prays*

  8. #68
    New Spam Forum
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    Quetzalcoatl

    Re: Brandson Fix

    Quote Originally Posted by karril
    Any way we could get you to sneak in a WotG map addition too while you are doing fixings? >.>

    *prays*
    As soon as someone posts any edited WOTG maps with more info, I can turn them into dats. I don't have WOTG and don't play FFXI so I don't think you'd want me to write info on the new maps myself.

  9. #69
    New Spam Forum
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    Quetzalcoatl

    Re: Brandson Fix

    By the way, if someone wants me to take a look at the UI post-WOTG, feel free to PM me SE's original copies of ROM\119\51.DAT and ROM\119\57.DAT post-WOTG. I'll compare them to the files I have and see if there's a difference. If you don't have WOTG, the only patch since the expansion went live was to replace the main game DLLs, so I can't get those files myself.

  10. #70
    Fake Numbers
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    Re: Brandson Fix

    so far i have been using the vana'diel atlas maps, they seem to be pretty spot on... i dont know how they got all that info so fast but they are damn useful.

  11. #71
    Sea Torques
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    Re: Brandson Fix

    brandson I know you're probably busy, but would you possibly redo the Light Arts/Dark Arts icons? Right now they use the same generic attack up icon, would be great if you could make a white book and a greenish book (like the ones in game, if you want I can get you screenshots later tonight). Love your UI, doing this would make a lot of SCH's headaches go away!

  12. #72
    New Spam Forum
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    Re: Brandson Fix

    Quote Originally Posted by Evelyn
    brandson I know you're probably busy, but would you possibly redo the Light Arts/Dark Arts icons? Right now they use the same generic attack up icon, would be great if you could make a white book and a greenish book (like the ones in game, if you want I can get you screenshots later tonight). Love your UI, doing this would make a lot of SCH's headaches go away!
    Feel free to PM me any images or screenshots you like. I'll look at and read everything, I just can't promise when I'll be able to update next.

    That goes for anyone actually. If you have ideas for new status effects that need better icons, feel free to send me some graphics and I might just them.

  13. #73
    Official THE Alpha and Omega
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    Re: Brandson Fix

    Brandson, it is awesome that you are willing to do this even though you don't play anymore

    You have my utmost gratitude.

  14. #74
    Fake Numbers
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    Re: Brandson Fix

    Brandson makes ffxi better... like.... "Brandson doesnt make ffxi... he makes ffxi /better/'"

  15. #75
    Old Merits
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    Re: Brandson Fix

    Dats got reverted in the nov 28th update, are the dats safe to use now?

  16. #76
    D. Ring
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    Re: Brandson Fix

    Quote Originally Posted by Fallso
    Dats got reverted in the nov 28th update, are the dats safe to use now?
    seems fine to me.

  17. #77
    Ridill
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    Re: Brandson Fix

    Nearly shat a brick, I thought they broke them again.

    Just replace the .dats again and they work fine '-')b

  18. #78
    BG Medical's Student of Medicine
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    Re: Brandson Fix

    I replaced them again and they haven't changed from the stock ones.

  19. #79
    Sea Torques
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    Re: Brandson Fix

    Quote Originally Posted by kuronosan
    I replaced them again and they haven't changed from the stock ones.
    nope, I had to redo maps and UI, the UI works but icons are stuck in a time warp ; ;

  20. #80
    Old Merits
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    Re: Brandson Fix

    Excellent, my ffxi is looking all cool again

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