
Originally Posted by
Breemer
I just start the parser program before I'm about to parse whatever it is, not before I log in, but when I log out to a mule and come back I have to restart the program to get it to work, so its probably due to you starting the parser before your char is logged in.
I can look into it to be sure, but I believe the application will fail if there's no chatlog in memory (because the pointers won't dereference correctly.) since the chatlog isn't created until you actually log in (why would it exist before then?) it fails.
this is, of course, correctable - but it would take alot of work relative to the severity of the problem.
just don't start the parser until you're logged into the game *shrugs*